usbloadergx/source/network/networkops.cpp
dimok321 f3ef9104b1 *Whole lot of cleanup in the cfg.c
*Moved all related global settings to a settings class. one for themes and individual games will follow. Probably broke some settings or theme loading, we can deal with that later and fix when someone discovers bugs.
2010-09-19 20:25:12 +00:00

445 lines
11 KiB
C++

/****************************************************************************
* Network Operations
* for USB Loader GX
*
* HTTP operations
* Written by dhewg/bushing modified by dimok
****************************************************************************/
#include <stdio.h>
#include <string.h>
#include <ogcsys.h>
#include <ogc/machine/processor.h>
#include "prompts/PromptWindows.h"
#include "language/gettext.h"
#include "settings/CSettings.h"
#include "main.h"
#include "http.h"
#include "svnrev.h"
#include "buildtype.h"
#include "update.h"
#define PORT 4299
/*** Incomming filesize ***/
u32 infilesize = 0;
u32 uncfilesize = 0;
bool updateavailable = false;
s32 connection;
static s32 socket;
static bool updatechecked = false;
static bool networkinitialized = false;
static bool checkincomming = false;
static bool waitforanswer = false;
static char IP[16];
char incommingIP[50];
char wiiloadVersion[2];
static lwp_t networkthread = LWP_THREAD_NULL;
static bool networkHalt = true;
/****************************************************************************
* Initialize_Network
***************************************************************************/
void Initialize_Network( void )
{
if ( networkinitialized ) return;
s32 result;
result = if_config( IP, NULL, NULL, true );
if ( result < 0 )
{
networkinitialized = false;
return;
}
else
{
networkinitialized = true;
return;
}
}
/****************************************************************************
* Check if network was initialised
***************************************************************************/
bool IsNetworkInit( void )
{
return networkinitialized;
}
/****************************************************************************
* Get network IP
***************************************************************************/
char * GetNetworkIP( void )
{
return IP;
}
/****************************************************************************
* Get incomming IP
***************************************************************************/
char * GetIncommingIP( void )
{
return incommingIP;
}
/****************************************************************************
* Get network IP
***************************************************************************/
bool ShutdownWC24()
{
bool onlinefix = IsNetworkInit();
if ( onlinefix )
{
s32 kd_fd, ret;
STACK_ALIGN( u8, kd_buf, 0x20, 32 );
kd_fd = IOS_Open( "/dev/net/kd/request", 0 );
if ( kd_fd >= 0 )
{
ret = IOS_Ioctl( kd_fd, 7, NULL, 0, kd_buf, 0x20 );
if ( ret >= 0 )
onlinefix = false; // fixed no IOS reload needed
IOS_Close( kd_fd );
}
}
return onlinefix;
}
s32 network_request( const char * request, char * filename )
{
char buf[1024];
char *ptr = NULL;
u32 cnt, size;
s32 ret;
/* Send request */
ret = net_send( connection, request, strlen( request ), 0 );
if ( ret < 0 )
return ret;
/* Clear buffer */
memset( buf, 0, sizeof( buf ) );
/* Read HTTP header */
for ( cnt = 0; !strstr( buf, "\r\n\r\n" ); cnt++ )
if ( net_recv( connection, buf + cnt, 1, 0 ) <= 0 )
return -1;
/* HTTP request OK? */
if ( !strstr( buf, "HTTP/1.1 200 OK" ) )
return -1;
if ( filename )
{
/* Get filename */
ptr = strstr( buf, "filename=\"" );
if ( ptr )
{
ptr += sizeof( "filename=\"" ) - 1;
for ( cnt = 0; ptr[cnt] != '\r' && ptr[cnt] != '\n' && ptr[cnt] != '"'; cnt++ )
{
filename[cnt] = ptr[cnt];
filename[cnt+1] = '\0';
}
}
}
/* Retrieve content size */
ptr = strstr( buf, "Content-Length:" );
if ( !ptr )
return -1;
sscanf( ptr, "Content-Length: %u", &size );
return size;
}
s32 network_read( u8 *buf, u32 len )
{
u32 read = 0;
s32 ret = -1;
/* Data to be read */
while ( read < len )
{
/* Read network data */
ret = net_read( connection, buf + read, len - read );
if ( ret < 0 )
return ret;
/* Read finished */
if ( !ret )
break;
/* Increment read variable */
read += ret;
}
return read;
}
/****************************************************************************
* Download request
***************************************************************************/
s32 download_request( const char * url, char * filename )
{
//Check if the url starts with "http://", if not it is not considered a valid url
if ( strncmp( url, "http://", strlen( "http://" ) ) != 0 )
{
return -1;
}
//Locate the path part of the url by searching for '/' past "http://"
char *path = strchr( url + strlen( "http://" ), '/' );
//At the very least the url has to end with '/', ending with just a domain is invalid
if ( path == NULL )
{
return -1;
}
//Extract the domain part out of the url
int domainlength = path - url - strlen( "http://" );
if ( domainlength == 0 )
{
return -1;
}
char domain[domainlength + 1];
strlcpy( domain, url + strlen( "http://" ), domainlength + 1 );
connection = GetConnection( domain );
if ( connection < 0 )
{
return -1;
}
//Form a nice request header to send to the webserver
char header[strlen( path )+strlen( domain )+strlen( url )+100];
sprintf( header, "GET %s HTTP/1.1\r\nHost: %s\r\nReferer: %s\r\nConnection: close\r\n\r\n", path, domain, url );
s32 filesize = network_request( header, filename );
return filesize;
}
void CloseConnection()
{
net_close( connection );
if ( waitforanswer )
{
net_close( socket );
waitforanswer = false;
}
}
/****************************************************************************
* NetworkWait
***************************************************************************/
int NetworkWait()
{
if ( !checkincomming )
return -3;
struct sockaddr_in sin;
struct sockaddr_in client_address;
socklen_t addrlen = sizeof( client_address );
//Open socket
socket = net_socket( AF_INET, SOCK_STREAM, IPPROTO_IP );
if ( socket == INVALID_SOCKET )
{
return socket;
}
sin.sin_family = AF_INET;
sin.sin_port = htons( PORT );
sin.sin_addr.s_addr = htonl( INADDR_ANY );
if ( net_bind( socket, ( struct sockaddr* )&sin, sizeof( sin ) ) < 0 )
{
net_close( socket );
return -1;
}
if ( net_listen( socket, 3 ) < 0 )
{
net_close( socket );
return -1;
}
connection = net_accept( socket, ( struct sockaddr* ) & client_address, &addrlen );
sprintf( incommingIP, "%s", inet_ntoa( client_address.sin_addr ) );
if ( connection < 0 )
{
net_close( connection );
net_close( socket );
return -4;
}
else
{
unsigned char haxx[9];
//skip haxx
net_read( connection, &haxx, 8 );
wiiloadVersion[0] = haxx[4];
wiiloadVersion[1] = haxx[5];
net_read( connection, &infilesize, 4 );
if ( haxx[4] > 0 || haxx[5] > 4 )
{
net_read( connection, &uncfilesize, 4 ); // Compressed protocol, read another 4 bytes
}
waitforanswer = true;
checkincomming = false;
networkHalt = true;
}
return 1;
}
/****************************************************************************
* Update check
***************************************************************************/
int CheckUpdate()
{
if ( !networkinitialized )
return -1;
int revnumber = 0;
int currentrev = atoi( GetRev() );
if ( Settings.beta_upgrades )
{
revnumber = CheckForBetaUpdate();
}
else
{
#ifdef FULLCHANNEL
struct block file = downloadfile( "http://www.techjawa.com/usbloadergx/wadrev.txt" );
#else
struct block file = downloadfile( "http://www.techjawa.com/usbloadergx/rev.txt" );
#endif
char revtxt[10];
u8 i;
if ( file.data != NULL )
{
for ( i = 0; i < 9 || i < file.size; i++ )
revtxt[i] = file.data[i];
revtxt[i] = 0;
revnumber = atoi( revtxt );
free( file.data );
}
}
if ( revnumber > currentrev )
return revnumber;
else
return -1;
}
/****************************************************************************
* HaltNetwork
***************************************************************************/
void HaltNetworkThread()
{
networkHalt = true;
checkincomming = false;
if ( waitforanswer )
CloseConnection();
// wait for thread to finish
while ( !LWP_ThreadIsSuspended( networkthread ) )
usleep( 100 );
}
/****************************************************************************
* ResumeNetworkThread
***************************************************************************/
void ResumeNetworkThread()
{
networkHalt = false;
LWP_ResumeThread( networkthread );
}
/****************************************************************************
* Resume NetworkWait
***************************************************************************/
void ResumeNetworkWait()
{
networkHalt = true;
checkincomming = true;
waitforanswer = true;
infilesize = 0;
connection = -1;
LWP_ResumeThread( networkthread );
}
/*********************************************************************************
* Networkthread for background network initialize and update check with idle prio
*********************************************************************************/
static void * networkinitcallback( void *arg )
{
while ( 1 )
{
if ( !checkincomming && networkHalt )
LWP_SuspendThread( networkthread );
Initialize_Network();
if ( networkinitialized == true && updatechecked == false )
{
if ( CheckUpdate() > 0 )
updateavailable = true;
//suspend thread
updatechecked = true;
networkHalt = true;
checkincomming = false;
}
if ( checkincomming )
NetworkWait();
}
return NULL;
}
/****************************************************************************
* InitNetworkThread with priority 0 (idle)
***************************************************************************/
void InitNetworkThread()
{
LWP_CreateThread ( &networkthread, networkinitcallback, NULL, NULL, 16384, 0 );
}
/****************************************************************************
* ShutdownThread
***************************************************************************/
void ShutdownNetworkThread()
{
LWP_JoinThread ( networkthread, NULL );
networkthread = LWP_THREAD_NULL;
}