mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-18 17:29:17 +01:00
0e1ed4a3b3
- Added support for ciosx (yes, including FAT/NTFS) (As always, say thanks to oggzee for this) - Fixed bug with game specific settings (which *could* end up using other settings than you expected) - Removed fat_ffs for now (save game emulation might conflict with FAT/NTFS support, we have to test this) - Maybe more, but I forgot them, I think
45 lines
759 B
C
45 lines
759 B
C
#ifndef _SYS_H_
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#define _SYS_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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void wiilight(int enable);
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/* Prototypes */
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void Sys_Init(void);
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void Sys_Reboot(void);
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void Sys_Shutdown(void);
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void Sys_ShutdownToIdel(void);
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void Sys_ShutdownToStandby(void);
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void Sys_LoadMenu(void);
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void Sys_BackToLoader(void);
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int Sys_ChangeIos(int ios);
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int Sys_IosReload(int IOS);
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bool Sys_IsHermes();
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s32 IOS_ReloadIOSsafe(int ios);
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void ScreenShot();
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void ShowMemInfo();
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extern s32 ios222rev;
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extern s32 ios223rev;
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extern s32 ios249rev;
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extern s32 ios250rev;
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#define IOS_TYPE_UNK 0
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#define IOS_TYPE_WANIN 1
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#define IOS_TYPE_HERMES 2
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#define IOS_TYPE_KWIIRK 3
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int get_ios_type();
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int is_ios_type(int type);
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int ios_supports_frag();
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#ifdef __cplusplus
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}
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#endif
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#endif
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