usbloadergx/source/bannersound.h
ardi@ist-einmalig.de a0182d0c4c * GuiSound stuff rewritten it makes modular
* ogg decoder added (old oggplayer removed)
  * mp3 decoder added (mp3's cane use as backgroundsounds)
  * WAVE decoder added (but only uncompressed WAVE's)
  * AIFF decoder added (only uncrompressed)
  * BNS decoder added
    all soundformats can use as backgroundsounds
    dimoks GameSound class removed it is replaced with the new GuiSound stuff

* Many small fixes and other changes
2009-11-09 23:03:13 +00:00

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C

#ifndef BANNERSOUND_H
#define BANNERSOUND_H
const u8 *LoadBannerSound(const u8 *discid, u32 *size);
#endif /* BANNERSOUND_H */