mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-08 20:45:07 +01:00
a0182d0c4c
* ogg decoder added (old oggplayer removed) * mp3 decoder added (mp3's cane use as backgroundsounds) * WAVE decoder added (but only uncompressed WAVE's) * AIFF decoder added (only uncrompressed) * BNS decoder added all soundformats can use as backgroundsounds dimoks GameSound class removed it is replaced with the new GuiSound stuff * Many small fixes and other changes
215 lines
5.1 KiB
C++
215 lines
5.1 KiB
C++
/****************************************************************************
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* libwiigui
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*
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* Tantric 2009
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*
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* gui_sound_plugin_mpg.cpp
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*
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* by ardi 2009
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*
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* Decoder for MPEG-Audio Mpeg-1/-2 Layer I,II and III with libmad
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*
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* GUI class definitions
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***************************************************************************/
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#include <unistd.h>
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#include <limits.h>
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#include <asndlib.h>
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#include <mad.h>
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#include <string.h>
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#include <new>
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#include "gui_sound_decoder.h"
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static inline s16 FixedToShort(mad_fixed_t Fixed)
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{
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/* Clipping */
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if(Fixed>=MAD_F_ONE)
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return(SHRT_MAX);
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if(Fixed<=-MAD_F_ONE)
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return(-SHRT_MAX);
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Fixed=Fixed>>(MAD_F_FRACBITS-15);
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return((s16)Fixed);
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}
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#define ADMA_BUFFERSIZE (8192)
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#define DATABUFFER_SIZE (32768)
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// http://www.fr-an.de/fragen/v06/02_01.htm
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class GuiSoundDecoderMPG : public GuiSoundDecoder
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{
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protected:
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GuiSoundDecoderMPG(const u8 * snd, u32 len, bool snd_is_allocated)
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{
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sound = snd;
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length = len;
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is_allocated = snd_is_allocated;
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// Init mad-structures
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mad_stream_init(&madStream);
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mad_stream_buffer(&madStream, sound, length);
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mad_frame_init(&madFrame);
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mad_synth_init(&madSynth);
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madSynthPcmPos = 0;
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mad_timer_reset(&madTimer);
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guardBuffer = NULL;
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is_running = false;
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// decode first Frame
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if(DecodeFirstFrame())
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{
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mad_synth_finish(&madSynth);
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mad_frame_finish(&madFrame);
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mad_stream_finish(&madStream);
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throw("Stream Error");
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}
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}
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public:
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~GuiSoundDecoderMPG()
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{
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while(is_running) usleep(50);
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mad_synth_finish(&madSynth);
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mad_frame_finish(&madFrame);
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mad_stream_finish(&madStream);
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delete [] guardBuffer;
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if(is_allocated) delete [] sound;
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}
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static GuiSoundDecoder *Create(const u8 * snd, u32 len, bool snd_is_allocated)
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{
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struct mad_stream madStream;
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struct mad_header madHeader;
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mad_stream_init(&madStream);
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mad_stream_buffer(&madStream, snd, len);
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mad_header_init(&madHeader);
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s32 ret = mad_header_decode(&madHeader, &madStream);
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if(ret == 0 || madStream.error==MAD_ERROR_LOSTSYNC) // LOSTSYNC in first call is ok
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{
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int i;
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for(i=0; i<4 && mad_header_decode(&madHeader, &madStream)==0; i++);
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if( i == 4 )
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{
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mad_header_finish(&madHeader);
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mad_stream_finish(&madStream);
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return new GuiSoundDecoderMPG(snd, len, snd_is_allocated);
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}
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}
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mad_header_finish(&madHeader);
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mad_stream_finish(&madStream);
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return NULL;
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}
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s32 GetFormat()
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{
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return MAD_NCHANNELS(&madFrame.header)==2 ? VOICE_STEREO_16BIT : VOICE_MONO_16BIT;
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}
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s32 GetSampleRate()
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{
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return madFrame.header.samplerate;
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}
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/* Read reads data from stream to buffer
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return: >0 = readed bytes;
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0 = EOF;
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<0 = Error;
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*/
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int Read(u8 * buffer, int buffer_size)
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{
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is_running = true;
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if(MAD_NCHANNELS(&madFrame.header)==2) // stereo
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buffer_size &= ~0x0003; // make size to a kind of 4
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else
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buffer_size &= ~0x0001; // make size to a kind of 2
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u8 *write_pos = buffer;
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u8 *write_end = buffer+buffer_size;
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for(;;)
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{
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for(;madSynthPcmPos < madSynth.pcm.length; ++madSynthPcmPos)
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{
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if(write_pos >= write_end)
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{
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is_running = false;
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return write_pos-buffer;
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}
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*((s16*)write_pos) = FixedToShort(madSynth.pcm.samples[0][madSynthPcmPos]); write_pos+=2;
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if(MAD_NCHANNELS(&madFrame.header)==2) // stereo
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{
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*((s16*)write_pos) = FixedToShort(madSynth.pcm.samples[1][madSynthPcmPos]); write_pos+=2;
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}
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}
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madStream.error = MAD_ERROR_NONE;
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if(mad_frame_decode(&madFrame,&madStream))
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{
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if(MAD_RECOVERABLE(madStream.error))
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{
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if(madStream.error!=MAD_ERROR_LOSTSYNC || !guardBuffer)
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continue;
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}
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else if(madStream.error==MAD_ERROR_BUFLEN)
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{
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if(!guardBuffer)
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{
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u32 guardLen = (madStream.bufend-madStream.next_frame);
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guardBuffer = new(std::nothrow) u8[guardLen + MAD_BUFFER_GUARD];
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if(guardBuffer)
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{
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memcpy(guardBuffer, madStream.next_frame, guardLen);
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memset(guardBuffer+guardLen, 0, MAD_BUFFER_GUARD);
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mad_stream_buffer(&madStream, guardBuffer, guardLen + MAD_BUFFER_GUARD);
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continue;
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}
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}
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}
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break;
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}
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mad_timer_add(&madTimer,madFrame.header.duration);
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mad_synth_frame(&madSynth,&madFrame);
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madSynthPcmPos = 0;
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}
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is_running = false;
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return write_pos-buffer;
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}
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int Rewind()
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{
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while(is_running) usleep(50);
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delete [] guardBuffer; guardBuffer = NULL;
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mad_stream_buffer(&madStream, sound, length);
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mad_synth_finish(&madSynth);
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mad_synth_init(&madSynth);
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madSynthPcmPos = 0;
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mad_timer_reset(&madTimer);
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// decode first Frame
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return DecodeFirstFrame();
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}
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private:
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int DecodeFirstFrame()
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{
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for(;;)
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{
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madStream.error = MAD_ERROR_NONE;
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if(mad_frame_decode(&madFrame,&madStream))
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{
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if(MAD_RECOVERABLE(madStream.error))
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continue;
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else
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return -1;
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}
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mad_timer_add(&madTimer,madFrame.header.duration);
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mad_synth_frame(&madSynth,&madFrame);
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return 0;
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}
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}
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const u8 *sound;
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u32 length;
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bool is_allocated;
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struct mad_stream madStream;
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struct mad_frame madFrame;
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struct mad_synth madSynth;
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u16 madSynthPcmPos;
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mad_timer_t madTimer;
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u8 *guardBuffer;
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bool is_running;
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};
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REGISTER_GUI_SOUND_DECODER(GuiSoundDecoderMPG);
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