mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-04 18:45:05 +01:00
0908027ad8
*Cache size reduced which results in a bit slower writing but is more stable *Fix for the gameinstaller ProgressWindow *Added NTFS unmount on exit WARNING: The USBLoaderGX installer seems to be broken in some places. There are sometimes random freezes or crashes even on fat32. Those arent bad on a fat32 filesystem but can damage the whole partition on ntfs. Using the installer on ntfs is still very risky. You have been warned!
284 lines
5.9 KiB
C++
284 lines
5.9 KiB
C++
#include <stdio.h>
|
|
#include <ogcsys.h>
|
|
#include <unistd.h>
|
|
|
|
#include "usbloader/wdvd.h"
|
|
#include "usbloader/usbstorage2.h"
|
|
#include "usbloader/disc.h"
|
|
#include "usbloader/wbfs.h"
|
|
#include "usbloader/partition_usbloader.h"
|
|
#include "mload/mload_modules.h"
|
|
#include "video.h"
|
|
#include "audio.h"
|
|
#include "menu.h"
|
|
#include "fatmounter.h"
|
|
#include "sys.h"
|
|
#include "wpad.h"
|
|
|
|
extern char game_partition[6];
|
|
extern u8 load_from_fs;
|
|
|
|
//Wiilight stuff
|
|
static vu32 *_wiilight_reg = (u32*)0xCD0000C0;
|
|
void wiilight(int enable) { // Toggle wiilight (thanks Bool for wiilight source)
|
|
u32 val = (*_wiilight_reg&~0x20);
|
|
if (enable && Settings.wiilight) val |= 0x20;
|
|
*_wiilight_reg=val;
|
|
}
|
|
|
|
/* Variables */
|
|
u8 shutdown = 0;
|
|
u8 reset = 0;
|
|
|
|
void __Sys_ResetCallback(void) {
|
|
/* Reboot console */
|
|
reset = 1;
|
|
}
|
|
|
|
void __Sys_PowerCallback(void) {
|
|
/* Poweroff console */
|
|
shutdown = 1;
|
|
}
|
|
|
|
void Sys_Init(void) {
|
|
/* Initialize video subsytem */
|
|
//VIDEO_Init();
|
|
|
|
/* Set RESET/POWER button callback */
|
|
SYS_SetResetCallback(__Sys_ResetCallback);
|
|
SYS_SetPowerCallback(__Sys_PowerCallback);
|
|
}
|
|
|
|
static void _ExitApp() {
|
|
ExitGUIThreads();
|
|
StopGX();
|
|
ShutdownAudio();
|
|
|
|
UnmountNTFS();
|
|
SDCard_deInit();
|
|
USBDevice_deInit();
|
|
mload_set_ES_ioctlv_vector(NULL);
|
|
mload_close();
|
|
}
|
|
|
|
void Sys_Reboot(void) {
|
|
/* Restart console */
|
|
_ExitApp();
|
|
STM_RebootSystem();
|
|
}
|
|
|
|
int Sys_ChangeIos(int ios) {
|
|
s32 prevIos = IOS_GetVersion();
|
|
|
|
SDCard_deInit();
|
|
USBDevice_deInit();
|
|
|
|
WPAD_Flush(0);
|
|
WPAD_Disconnect(0);
|
|
WPAD_Shutdown();
|
|
|
|
WDVD_Close();
|
|
|
|
USBStorage2_Deinit();
|
|
|
|
s32 ret = IOS_ReloadIOSsafe(ios);
|
|
if (ret < 0) {
|
|
ios = prevIos;
|
|
}
|
|
|
|
SDCard_Init();
|
|
|
|
if (ios == 222 || ios == 223) {
|
|
load_ehc_module();
|
|
}
|
|
USBDevice_Init();
|
|
|
|
PAD_Init();
|
|
Wpad_Init();
|
|
WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR);
|
|
WPAD_SetVRes(WPAD_CHAN_ALL, screenwidth, screenheight);
|
|
|
|
WBFS_Init(WBFS_DEVICE_USB);
|
|
Disc_Init();
|
|
|
|
if (Sys_IsHermes()) {
|
|
WBFS_OpenNamed((char *) &game_partition);
|
|
} else {
|
|
WBFS_Open();
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
int Sys_IosReload(int IOS) {
|
|
s32 ret = -1;
|
|
|
|
//shutdown SD and USB before IOS Reload in DiscWait
|
|
SDCard_deInit();
|
|
USBDevice_deInit();
|
|
|
|
WPAD_Flush(0);
|
|
WPAD_Disconnect(0);
|
|
WPAD_Shutdown();
|
|
|
|
WDVD_Close();
|
|
|
|
USBStorage2_Deinit();
|
|
|
|
if (IOS == 249 || IOS == 222 || IOS == 223) {
|
|
for (int i = 0; i < 10; i++) {
|
|
ret = IOS_ReloadIOSsafe(IOS);
|
|
if (ret < 0) return ret;
|
|
if (IOS == 222 || IOS == 223) load_ehc_module();
|
|
ret = WBFS_Init(WBFS_DEVICE_USB);
|
|
if (!(ret < 0)) break;
|
|
sleep(1);
|
|
USBStorage2_Deinit();
|
|
}
|
|
if (ret>=0) {
|
|
ret = Disc_Init();
|
|
if (ret>=0) {
|
|
ret = WBFS_Open();
|
|
}
|
|
} else Sys_BackToLoader();
|
|
}
|
|
|
|
PAD_Init();
|
|
Wpad_Init();
|
|
WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR);
|
|
WPAD_SetVRes(WPAD_CHAN_ALL, screenwidth, screenheight);
|
|
//reinitialize SD and USB
|
|
SDCard_Init();
|
|
USBDevice_Init();
|
|
|
|
return ret;
|
|
}
|
|
|
|
#define ShutdownToDefault 0
|
|
#define ShutdownToIdle 1
|
|
#define ShutdownToStandby 2
|
|
|
|
static void _Sys_Shutdown(int SHUTDOWN_MODE) {
|
|
_ExitApp();
|
|
WPAD_Flush(0);
|
|
WPAD_Disconnect(0);
|
|
WPAD_Shutdown();
|
|
|
|
/* Poweroff console */
|
|
if ((CONF_GetShutdownMode() == CONF_SHUTDOWN_IDLE && SHUTDOWN_MODE != ShutdownToStandby) || SHUTDOWN_MODE == ShutdownToIdle) {
|
|
s32 ret;
|
|
|
|
/* Set LED mode */
|
|
ret = CONF_GetIdleLedMode();
|
|
if (ret >= 0 && ret <= 2)
|
|
STM_SetLedMode(ret);
|
|
|
|
/* Shutdown to idle */
|
|
STM_ShutdownToIdle();
|
|
} else {
|
|
/* Shutdown to standby */
|
|
STM_ShutdownToStandby();
|
|
}
|
|
}
|
|
void Sys_Shutdown(void) {
|
|
_Sys_Shutdown(ShutdownToDefault);
|
|
}
|
|
void Sys_ShutdownToIdel(void) {
|
|
_Sys_Shutdown(ShutdownToIdle);
|
|
}
|
|
void Sys_ShutdownToStandby(void) {
|
|
_Sys_Shutdown(ShutdownToStandby);
|
|
}
|
|
|
|
void Sys_LoadMenu(void) {
|
|
_ExitApp();
|
|
/* Return to the Wii system menu */
|
|
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
|
|
}
|
|
|
|
void Sys_BackToLoader(void) {
|
|
if (*((u32*) 0x80001800)) {
|
|
_ExitApp();
|
|
exit(0);
|
|
}
|
|
// Channel Version
|
|
Sys_LoadMenu();
|
|
}
|
|
|
|
bool Sys_IsHermes() {
|
|
return IOS_GetVersion() == 222 || IOS_GetVersion() == 223;
|
|
}
|
|
|
|
#include "prompts/PromptWindows.h"
|
|
|
|
void ShowMemInfo() {
|
|
char buf[255];
|
|
struct mallinfo mymallinfo = mallinfo();
|
|
sprintf((char *) &buf,"Total: %d, Used: %d, Can be freed: %d", mymallinfo.arena/1024, mymallinfo.uordblks/1024, mymallinfo.keepcost/1024);
|
|
WindowPrompt("Mem info", (char *) &buf, "OK");
|
|
}
|
|
|
|
|
|
#include "wad/title.h"
|
|
|
|
s32 ios222rev = -69;
|
|
s32 ios223rev = -69;
|
|
s32 ios249rev = -69;
|
|
s32 ios250rev = -69;
|
|
|
|
s32 IOS_ReloadIOSsafe(int ios)
|
|
{
|
|
if (ios==222)
|
|
{
|
|
if (ios222rev == -69)
|
|
ios222rev = getIOSrev(0x00000001000000dell);
|
|
|
|
if (ios222rev > 0 && (ios222rev != 4 && ios222rev != 5))return -2;
|
|
}
|
|
else if (ios==223)
|
|
{
|
|
if (ios223rev == -69)
|
|
ios223rev = getIOSrev(0x00000001000000dfll);
|
|
|
|
if (ios223rev > 0 && (ios223rev != 4 && ios223rev != 5))return -2;
|
|
}
|
|
else if (ios==249)
|
|
{
|
|
if (ios249rev == -69)
|
|
ios249rev = getIOSrev(0x00000001000000f9ll);
|
|
|
|
if (ios249rev >= 0 && !(ios249rev>=9 && ios249rev<65280))return -2;
|
|
}
|
|
else if (ios==250)
|
|
{
|
|
if (ios250rev == -69)
|
|
ios250rev = getIOSrev(0x00000001000000fall);
|
|
|
|
if (ios250rev >= 0 && !(ios250rev>=9 && ios250rev<65280))return -2;
|
|
}
|
|
|
|
s32 r = IOS_ReloadIOS(ios);
|
|
if (r >= 0) {
|
|
WII_Initialize();
|
|
}
|
|
return r;
|
|
}
|
|
|
|
#include <time.h>
|
|
|
|
void ScreenShot()
|
|
{
|
|
time_t rawtime;
|
|
struct tm * timeinfo;
|
|
char buffer [80];
|
|
char buffer2 [80];
|
|
|
|
time ( &rawtime );
|
|
timeinfo = localtime ( &rawtime );
|
|
//USBLoader_GX_ScreenShot-Month_Day_Hour_Minute_Second_Year.png
|
|
strftime (buffer,80,"USBLoader_GX_ScreenShot-%b%d%H%M%S%y.png",timeinfo);
|
|
sprintf(buffer2, "%s/config/%s", bootDevice, buffer);
|
|
|
|
TakeScreenshot(buffer2);
|
|
}
|