usbloadergx/source/homebrewboot/HomebrewXML.h
Cyan 64f448bc7f * Fixed an issue where setting files were created on SD
if boot.dol was on USB (Thanks Badablek)
* Added Auto-edition of meta.xml arguments based on internal
  user settings.
* Added support for meta.xml arguments when rebooting the loader.

Nintendont :
* Added support for v1.20+
* Fixed launching Gamecube in FST format with nintendont 
  (Thank VashTS)
2014-05-04 14:42:52 +00:00

42 lines
1.1 KiB
C++

/****************************************************************************
* HomebrewXML Class
* for USB Loader GX
***************************************************************************/
#ifndef ___HOMEBREWXML_H_
#define ___HOMEBREWXML_H_
#include <string>
#include <vector>
class HomebrewXML
{
public:
HomebrewXML() { };
HomebrewXML(const char* filename) { LoadHomebrewXMLData(filename); };
int LoadHomebrewXMLData(const char* filename);
int SaveHomebrewXMLData(const char* filename);
const char * GetName() const;
void SetName(char * newName);
const char * GetCoder() const;
const char * GetVersion() const;
void SetVersion(const char * newVer);
const char * GetReleasedate() const;
const char * GetShortDescription() const;
const char * GetLongDescription() const;
const std::vector<std::string> & GetArguments() const { return Arguments; };
void SetArgument(const char* argument);
protected:
std::string Name;
std::string Coder;
std::string Version;
std::string Releasedate;
std::string ShortDescription;
std::string LongDescription;
std::vector<std::string> Arguments;
};
#endif