usbloadergx/source/network/ImageDownloader.cpp
2023-01-01 17:00:16 +00:00

471 lines
15 KiB
C++

/****************************************************************************
* Copyright (C) 2011 Dimok
* Copyright (C) 2012 Cyan
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include <gccore.h>
#include <string.h>
#include "ImageDownloader.h"
#include "network/networkops.h"
#include "prompts/PromptWindows.h"
#include "prompts/ProgressWindow.h"
#include "prompts/CheckboxPrompt.hpp"
#include "FileOperations/fileops.h"
#include "settings/CSettings.h"
#include "settings/GameTitles.h"
#include "language/gettext.h"
#include "usbloader/GetMissingGameFiles.hpp"
#include "utils/StringTools.h"
#include "usbloader/GameList.h"
#include "wstring.hpp"
#include "gecko.h"
#define VALID_IMAGE(x) (!(x->size == 36864 || x->size <= 1024 || x->size == 7386 || x->size <= 1174 || x->size == 4446 || x->data == NULL))
void ImageDownloader::DownloadImages()
{
bool showBanner = (Settings.LoaderMode & MODE_GCGAMES);
int choice = CheckboxWindow(tr( "Cover Download" ), 0, tr( "3D Covers" ), tr( "Flat Covers" ), tr("Full Covers"), tr( "Disc Artwork" ), showBanner ? tr( "Custom Banners" ) : 0, 0, showBanner ? 0x1F : 0xF); // ask for download choice
if (choice == 0 || choice == CheckedNone)
return;
ImageDownloader Downloader;
Downloader.SetChoices(choice);
Downloader.Start();
}
void ImageDownloader::Start()
{
gprintf("CoverDownload start - choices: %04X\n", choices);
MissingImagesCount = 0;
FindMissingImages();
if(MissingImagesCount == 0)
{
WindowPrompt(tr( "No files missing!" ), 0, tr("OK"));
return;
}
u32 TotalDownloadCount = MissingImagesCount;
if (WindowPrompt(tr("Found missing images"), fmt(tr("%i missing files"), TotalDownloadCount), tr( "Yes" ), tr( "No" )) == 0)
return;
if (!IsNetworkInit() && !NetworkInitPrompt())
{
gprintf("No network\n");
return;
}
ProgressCancelEnable(true);
DownloadProcess(TotalDownloadCount);
ProgressCancelEnable(false);
ProgressStop();
if(MissingImagesCount == 0)
WindowPrompt(tr("Download finished"), tr("All images downloaded successfully."), tr( "OK" ));
else
{
int res = WindowPrompt(tr( "Download finished" ), fmt(tr("%i files not found on the server!"), MissingImagesCount), tr("Save List"), tr( "OK" ));
if(res)
CreateCSVLog();
}
}
void ImageDownloader::FindMissingImages()
{
wString oldFilter(gameList.GetCurrentFilter());
// Make sure that all games are added to the gamelist
gameList.LoadUnfiltered();
if(choices & CheckedBox1)
FindMissing(Settings.covers_path, Settings.URL_Covers3D, NULL, tr("Downloading 3D Covers"), NULL, ".png");
if(choices & CheckedBox2)
FindMissing(Settings.covers2d_path, Settings.URL_Covers2D, NULL, tr("Downloading Flat Covers"), NULL, ".png");
if(choices & CheckedBox3)
{
const char * downloadURL = (Settings.coversfull == COVERSFULL_HQ || Settings.coversfull == COVERSFULL_HQ_LQ ) ? Settings.URL_CoversFullHQ : Settings.URL_CoversFull;
const char * progressTitle = (Settings.coversfull == COVERSFULL_HQ || Settings.coversfull == COVERSFULL_HQ_LQ ) ? tr("Downloading Full HQ Covers") : tr("Downloading Full LQ Covers");
const char * backupURL = (Settings.coversfull == COVERSFULL_HQ_LQ || Settings.coversfull == COVERSFULL_LQ_HQ) ? ((Settings.coversfull == COVERSFULL_HQ_LQ) ? Settings.URL_CoversFull : Settings.URL_CoversFullHQ) : NULL;
const char * backupProgressTitle = (Settings.coversfull == COVERSFULL_HQ_LQ || Settings.coversfull == COVERSFULL_LQ_HQ) ? ((Settings.coversfull == COVERSFULL_HQ_LQ) ? tr("Downloading Full LQ Covers") : tr("Downloading Full HQ Covers")) : NULL;
FindMissing(Settings.coversFull_path, downloadURL, backupURL, progressTitle, backupProgressTitle, ".png");
}
if(choices & CheckedBox4)
{
const char * downloadURL = (Settings.discart == DISCARTS_ORIGINALS || Settings.discart == DISCARTS_ORIGINALS_CUSTOMS ) ? Settings.URL_Discs : Settings.URL_DiscsCustom;
const char * progressTitle = (Settings.discart == DISCARTS_ORIGINALS || Settings.discart == DISCARTS_ORIGINALS_CUSTOMS ) ? tr("Downloading Original Disc Artwork") : tr("Downloading Custom Disc Artwork");
const char * backupURL = (Settings.discart == DISCARTS_ORIGINALS_CUSTOMS || Settings.discart == DISCARTS_CUSTOMS_ORIGINALS) ? ((Settings.discart == DISCARTS_ORIGINALS_CUSTOMS) ? Settings.URL_DiscsCustom : Settings.URL_Discs) : NULL;
const char * backupProgressTitle = (Settings.discart == DISCARTS_ORIGINALS_CUSTOMS || Settings.discart == DISCARTS_CUSTOMS_ORIGINALS) ? ((Settings.discart == DISCARTS_ORIGINALS_CUSTOMS) ? tr("Downloading Custom Disc Artwork") : tr("Downloading Original Disc Artwork")) : NULL;
FindMissing(Settings.disc_path, downloadURL, backupURL, progressTitle, backupProgressTitle, ".png");
}
if(choices & CheckedBox5)
{
FindMissing(Settings.BNRCachePath, Settings.URL_Banners, NULL, tr("Downloading Custom Banners"), NULL, ".bnr");
}
// Bring the game list back to it's old state
gameList.FilterList(oldFilter.c_str());
}
void ImageDownloader::FindMissing(const char *writepath, const char *downloadURL, const char *backupURL, const char *progressTitle, const char *backupProgressTitle, const char *fileExt)
{
if (!CreateSubfolder(writepath))
{
WindowPrompt(tr( "Error !" ), fmt("%s %s", tr("Can't create directory"), writepath), tr( "OK" ));
return;
}
std::vector<std::string> MissingFilesList;
GetMissingGameFiles(writepath, fileExt, MissingFilesList);
int size = MissingImages.size();
MissingImages.resize(size+MissingFilesList.size());
for(u32 i = 0, n = size; i < MissingFilesList.size(); ++i, ++n)
{
MissingImages[n].gameID = MissingFilesList[i];
MissingImages[n].downloadURL = downloadURL;
MissingImages[n].backupURL = backupURL;
MissingImages[n].writepath = writepath;
MissingImages[n].progressTitle = progressTitle;
MissingImages[n].backupProgressTitle = backupProgressTitle;
MissingImages[n].fileExt = fileExt;
}
MissingImagesCount += MissingFilesList.size();
}
int ImageDownloader::DownloadProcess(int TotalDownloadCount)
{
char progressMsg[270];
for(u32 i = 0, pos = 0; i < MissingImages.size(); ++i, ++pos)
{
if(ProgressCanceled())
break;
if(strcmp(MissingImages[i].fileExt, ".bnr") == 0)
{
char *path = strchr(MissingImages[i].downloadURL + ((strncmp(Settings.URL_Banners, "https://", 8) == 0) ? 8 : 7), '/');
int domainlength = path - Settings.URL_Banners;
char domain[domainlength + 1];
strlcpy(domain, Settings.URL_Banners, domainlength + 1);
snprintf(progressMsg, sizeof(progressMsg), "%s : %s.bnr", domain, MissingImages[i].gameID.c_str());
}
else
{
char *path = strchr(MissingImages[i].downloadURL + ((strncmp(MissingImages[i].downloadURL, "https://", 8) == 0) ? 8 : 7), '/');
int domainlength = path - MissingImages[i].downloadURL;
char domain[domainlength + 1];
strlcpy(domain, MissingImages[i].downloadURL, domainlength + 1);
snprintf(progressMsg, sizeof(progressMsg), "%s : %s.png", domain, MissingImages[i].gameID.c_str());
}
ShowProgress(MissingImages[i].progressTitle, fmt("%i %s", TotalDownloadCount - pos, tr( "files left" )), progressMsg, pos, TotalDownloadCount);
if(MissingImages[i].gameID.size() < 3)
continue;
gprintf("Searching for %s%s\n", MissingImages[i].gameID.c_str(), MissingImages[i].fileExt);
struct download file = {};
DownloadImage(MissingImages[i].downloadURL, MissingImages[i].gameID.c_str(), MissingImages[i].fileExt, &file);
if(file.size <= 0)
{
if(MissingImages[i].backupURL)
{
gprintf("Trying backup URL\n");
MissingImages[i].downloadURL = MissingImages[i].backupURL;
MissingImages[i].backupURL = NULL;
MissingImages[i].progressTitle = MissingImages[i].backupProgressTitle;
--i;
--pos;
}
continue;
}
char imgPath[200];
snprintf(imgPath, sizeof(imgPath), "%s/%s%s", MissingImages[i].writepath, MissingImages[i].gameID.c_str(), MissingImages[i].fileExt);
FILE *pfile = fopen(imgPath, "wb");
if (pfile != NULL)
{
fwrite(file.data, 1, file.size, pfile);
fclose(pfile);
MissingImagesCount--;
}
MEM2_free(file.data);
gprintf(" - Saved %s%s\n", MissingImages[i].gameID.c_str(), MissingImages[i].fileExt);
//! Remove the image from the vector since it's done
MissingImages.erase(MissingImages.begin()+i);
--i;
}
return MissingImages.size();
}
void ImageDownloader::DownloadImage(const char *url, const char *gameID, const char *fileExt, struct download *file)
{
char region[3];
char downloadURL[512];
if(strcmp(fileExt, ".bnr") == 0)
{
snprintf(downloadURL, sizeof(downloadURL), "%s%s.bnr", url, gameID);
gprintf(" - Trying: %s\n", downloadURL);
downloadfile(downloadURL, file);
if(file->size > 132 && IsValidBanner(file->data)) // 132 = IMET magic location in the banner with u8 header
return;
snprintf(downloadURL, sizeof(downloadURL), "%s%.3s.bnr", url, gameID);
gprintf(" - Trying ID3: %s\n", downloadURL);
downloadfile(downloadURL, file);
if(file->size > 132 && IsValidBanner(file->data))
return;
gprintf(" - Not found\n");
return;
}
// Try to find PAL covers matching the loaders language
switch (gameID[3])
{
case 'P': // Europe
case 'D': // Germany
case 'F': // France
case 'H': // Netherlands
case 'I': // Italy
case 'L': // Japanese import to Europe
case 'M': // American import to Europe
case 'R': // Russia
case 'S': // Spain
case 'U': // Australia
case 'V': // Scandinavia
case 'X': // Europe / USA special releases
case 'Y': // Europe / USA special releases
case 'Z': // Europe / USA special releases
sprintf(region, "%.2s", Settings.db_language);
break;
case 'E': // US
case 'N': // Japanese import to US
sprintf(region, "US");
break;
case 'J': // Japan
sprintf(region, "JA");
break;
case 'K': // Korea
case 'Q': // Japanese import to Korea
case 'T': // American import to Korea
sprintf(region, "KO");
break;
case 'W': // Taiwan / Hong Kong / Macau
sprintf(region, "ZH");
break;
default: // Custom games?
sprintf(region, "EN");
}
sprintf(downloadURL, "%s%s/%s.png", url, region, gameID);
gprintf(" - Trying: %s\n", downloadURL);
downloadfile(downloadURL, file);
if (VALID_IMAGE(file))
return;
// Try to find covers matching our systems language
std::vector<std::string> v;
char syslang[3] = {0};
switch (CONF_GetLanguage())
{
case CONF_LANG_GERMAN:
sprintf(syslang, "DE");
break;
case CONF_LANG_FRENCH:
sprintf(syslang, "FR");
break;
case CONF_LANG_SPANISH:
sprintf(syslang, "SE");
break;
case CONF_LANG_ITALIAN:
sprintf(syslang, "IT");
break;
case CONF_LANG_DUTCH:
sprintf(syslang, "NL");
break;
}
if (syslang[0] != '\0' && strncmp(syslang, region, 2) != 0)
{
sprintf(downloadURL, "%s%s/%s.png", url, syslang, gameID);
gprintf(" - Trying: %s\n", downloadURL);
downloadfile(downloadURL, file);
if (VALID_IMAGE(file))
return;
}
// Try to find covers matching the games region e.g. SGWD7K
char gameregion[3] = {0};
switch (gameID[3])
{
case 'D': // Germany
sprintf(gameregion, "DE");
break;
case 'F': // France
sprintf(gameregion, "FR");
break;
case 'H': // Netherlands
sprintf(gameregion, "NL");
break;
case 'I': // Italy
sprintf(gameregion, "IT");
break;
case 'R': // Russia
sprintf(gameregion, "RU");
break;
case 'S': // Spain
sprintf(gameregion, "ES");
break;
case 'U': // Australia
sprintf(gameregion, "AU");
break;
case 'V': // Scandinavia
sprintf(gameregion, "DK");
break;
}
if (gameregion[0] != '\0' && strncmp(gameregion, region, 2) != 0 && strncmp(gameregion, syslang, 2) != 0)
{
sprintf(downloadURL, "%s%s/%s.png", url, gameregion, gameID);
gprintf(" - Trying: %s\n", downloadURL);
downloadfile(downloadURL, file);
if (VALID_IMAGE(file))
return;
}
// Might be a special US release
if (gameID[3] == 'X' || gameID[3] == 'Y' || gameID[3] == 'Z')
{
if (strncmp(region, "US", 2) != 0)
{
sprintf(downloadURL, "%sUS/%s.png", url, gameID);
gprintf(" - Trying: %s\n", downloadURL);
downloadfile(downloadURL, file);
if (VALID_IMAGE(file))
return;
}
}
// The game might only have an English cover available
if (strncmp(region, "EN", 2) != 0)
{
sprintf(downloadURL, "%sEN/%s.png", url, gameID);
gprintf(" - Trying: %s\n", downloadURL);
downloadfile(downloadURL, file);
if (VALID_IMAGE(file))
return;
}
// Try Finnish and Swedish
if (gameID[3] == 'V')
{
snprintf(downloadURL, sizeof(downloadURL), "%sFI/%s.png", url, gameID);
gprintf(" - Trying: %s\n", downloadURL);
downloadfile(downloadURL, file);
if (VALID_IMAGE(file))
return;
snprintf(downloadURL, sizeof(downloadURL), "%sSE/%s.png", url, gameID);
gprintf(" - Trying: %s\n", downloadURL);
downloadfile(downloadURL, file);
if (VALID_IMAGE(file))
return;
}
// Final attempt
snprintf(downloadURL, sizeof(downloadURL), "%sother/%s.png", url, gameID);
gprintf(" - Trying: %s\n", downloadURL);
downloadfile(downloadURL, file);
if (VALID_IMAGE(file))
return;
gprintf(" - Not found\n");
}
void ImageDownloader::CreateCSVLog()
{
char path[200];
snprintf(path, sizeof(path), "%s/MissingImages.csv", Settings.update_path);
FILE *f = fopen(path, "wb");
if(!f) return;
const char *ImageType = "3D Cover";
fprintf(f, "\"ID\",\"Name\",\"ImageType\"\n");
for (u32 i = 0; i < MissingImages.size(); ++i)
{
if(MissingImages[i].downloadURL == Settings.URL_Covers3D)
{
ImageType = "3D Cover";
}
else if(MissingImages[i].downloadURL == Settings.URL_Covers2D)
{
ImageType = "2D Cover";
}
else if(MissingImages[i].downloadURL == Settings.URL_CoversFullHQ)
{
ImageType = "Full HQ Cover";
}
else if(MissingImages[i].downloadURL == Settings.URL_CoversFull)
{
ImageType = "Full LQ Cover";
}
else if(MissingImages[i].downloadURL == Settings.URL_Discs)
{
ImageType = "Original Discart";
}
else if(MissingImages[i].downloadURL == Settings.URL_DiscsCustom)
{
ImageType = "Custom Discart";
}
else if(MissingImages[i].downloadURL == Settings.URL_Banners)
{
ImageType = "Custom Banner";
}
fprintf(f, "\"%s\",\"%s\",\"%s\"\n", MissingImages[i].gameID.c_str(), GameTitles.GetTitle(MissingImages[i].gameID.c_str()), ImageType);
gprintf("\"%s\",\"%s\",\"%s\"\n", MissingImages[i].gameID.c_str(), GameTitles.GetTitle(MissingImages[i].gameID.c_str()), ImageType);
}
fclose(f);
}
bool ImageDownloader::IsValidBanner(char *banner)
{
if(!((*(u32*)(banner+64)) == 'IMET'))
{
if(!((*(u32*)(banner+128)) == 'IMET')) // with U8Archive header
return false;
}
return true;
}