usbloadergx/source/wad/wad.h
cyan06 83e3aa545c * Fixed custom banner download issue introduced in r1259.
* Fixed spelling mistake in image download function.
* Reverted HTTP to non SSL revision (r1252).
* Removed Nintendont internal update feature (requires SSL).
* Added batch wad (un)install from a folder.
* Changed the wad install menu interface.
* Added an option to the wad class to display or hide errors on wad install.
* Fixed RemoveDirectory return value.
* Added game type and console name in exported game list. (requested)

* Updated French language
2016-01-02 16:23:01 +00:00

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1.8 KiB
C++

/****************************************************************************
* Copyright (C) 2011 Dimok
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#ifndef _WAD_H_
#define _WAD_H_
#include <gccore.h>
/* 'WAD Header' structure */
typedef struct
{
/* Header length */
u32 header_len;
/* WAD type */
u16 type;
u16 padding;
/* Data length */
u32 certs_len;
u32 crl_len;
u32 tik_len;
u32 tmd_len;
u32 data_len;
u32 footer_len;
} ATTRIBUTE_PACKED wadHeader;
class Wad
{
public:
Wad(const char *wadpath = 0, bool prompt = true);
virtual ~Wad();
bool Open(const char *wadpath);
void Close(void);
bool Install(const char *installpath);
bool UnInstall(const char *installpath);
void SetPrompt(bool choice) { showPrompt = choice; };
private:
bool InstallContents(const char *installpath);
int CheckContentMap(const char *installpath, tmd_content *content, char *filepath);
bool WriteFile(const char *filepath, u8 *buffer, u32 len);
bool SetTitleUID(const char *intallpath, const u64 &tid);
FILE *pFile;
wadHeader *header;
u8 *p_tik, *p_tmd;
u8 *content_map;
u32 content_map_size;
u32 content_start;
bool showPrompt;
};
#endif