mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-03 01:55:06 +01:00
83e3aa545c
* Fixed spelling mistake in image download function. * Reverted HTTP to non SSL revision (r1252). * Removed Nintendont internal update feature (requires SSL). * Added batch wad (un)install from a folder. * Changed the wad install menu interface. * Added an option to the wad class to display or hide errors on wad install. * Fixed RemoveDirectory return value. * Added game type and console name in exported game list. (requested) * Updated French language
65 lines
1.8 KiB
C++
65 lines
1.8 KiB
C++
/****************************************************************************
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* Copyright (C) 2011 Dimok
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#ifndef _WAD_H_
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#define _WAD_H_
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#include <gccore.h>
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/* 'WAD Header' structure */
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typedef struct
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{
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/* Header length */
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u32 header_len;
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/* WAD type */
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u16 type;
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u16 padding;
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/* Data length */
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u32 certs_len;
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u32 crl_len;
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u32 tik_len;
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u32 tmd_len;
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u32 data_len;
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u32 footer_len;
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} ATTRIBUTE_PACKED wadHeader;
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class Wad
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{
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public:
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Wad(const char *wadpath = 0, bool prompt = true);
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virtual ~Wad();
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bool Open(const char *wadpath);
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void Close(void);
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bool Install(const char *installpath);
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bool UnInstall(const char *installpath);
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void SetPrompt(bool choice) { showPrompt = choice; };
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private:
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bool InstallContents(const char *installpath);
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int CheckContentMap(const char *installpath, tmd_content *content, char *filepath);
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bool WriteFile(const char *filepath, u8 *buffer, u32 len);
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bool SetTitleUID(const char *intallpath, const u64 &tid);
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FILE *pFile;
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wadHeader *header;
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u8 *p_tik, *p_tmd;
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u8 *content_map;
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u32 content_map_size;
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u32 content_start;
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bool showPrompt;
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};
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#endif
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