mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-08 20:45:07 +01:00
8943592d0e
*Ignore sector size of wbfs partitions in MBR (some lazy Partition Manager don't change it). Reading it from the partition header now. *Several small bug fixes and cleanups *Fixed "Bannersound + BG Music after it" mode *Updated language files
196 lines
5.6 KiB
C++
196 lines
5.6 KiB
C++
/****************************************************************************
|
|
* USB Loader GX
|
|
*
|
|
* r-win 2009
|
|
*
|
|
* gui_numpad.cpp
|
|
*
|
|
* GUI class definitions
|
|
***************************************************************************/
|
|
|
|
#include "gui.h"
|
|
#include "../main.h"
|
|
#include "../settings/CSettings.h"
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
/**
|
|
* Constructor for the GuiNumpad class.
|
|
*/
|
|
|
|
GuiNumpad::GuiNumpad(char * t, u32 max)
|
|
{
|
|
width = 400;
|
|
height = 370;
|
|
selectable = true;
|
|
focus = 0; // allow focus
|
|
alignmentHor = ALIGN_CENTRE;
|
|
alignmentVert = ALIGN_MIDDLE;
|
|
kbtextmaxlen = max > sizeof(kbtextstr) ? sizeof(kbtextstr) : max; // limit max up to sizeof(kbtextstr)
|
|
// strlcpy(kbtextstr, t, kbtextmaxlen);
|
|
strncpy(kbtextstr, t, kbtextmaxlen); // strncpy is needed to fill the rest with \0
|
|
kbtextstr[sizeof(kbtextstr) - 1] = 0; // terminate with \0
|
|
|
|
char thekeys[11] = { '1', '2', '3', '4', '5', '6', '7', '8', '9', '\0', '0' };
|
|
memcpy(keys, thekeys, sizeof(thekeys));
|
|
|
|
keyTextbox = new GuiImageData("keyboard_textbox.png");
|
|
keyTextboxImg = new GuiImage(keyTextbox);
|
|
keyTextboxImg->SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
keyTextboxImg->SetPosition(0, 40);//(0,0);
|
|
this->Append(keyTextboxImg);
|
|
|
|
kbText = new GuiText(kbtextstr, 20, ( GXColor )
|
|
{ 0, 0, 0, 0xff});
|
|
kbText->SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
|
kbText->SetPosition(0, 53);//(0, 13);
|
|
kbText->SetPassChar('*');
|
|
this->Append(kbText);
|
|
|
|
keyMedium = new GuiImageData("keyboard_mediumkey_over.png");
|
|
|
|
trigA = new GuiTrigger;
|
|
trigA->SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
|
|
trigB = new GuiTrigger;
|
|
trigB->SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
|
|
|
|
keyBackImg = new GuiImage(keyMedium);
|
|
keyBackOverImg = new GuiImage(keyMedium);
|
|
keyBackText = new GuiText("Back", 20, ( GXColor )
|
|
{ 0, 0, 0, 0xff});
|
|
|
|
keyBack = new GuiButton(keyBackImg, keyBackOverImg, ALIGN_CENTRE, ALIGN_MIDDLE, 90, 80, trigA, btnSoundOver, btnSoundClick, 1);
|
|
keyBack->SetLabel(keyBackText);
|
|
keyBack->SetTrigger(trigB);
|
|
this->Append(keyBack);
|
|
|
|
keyClearImg = new GuiImage(keyMedium);
|
|
keyClearOverImg = new GuiImage(keyMedium);
|
|
keyClearText = new GuiText("Clear", 20, ( GXColor )
|
|
{ 0, 0, 0, 0xff});
|
|
keyClear = new GuiButton(keyClearImg, keyClearOverImg, ALIGN_CENTRE, ALIGN_MIDDLE, -90, 80, trigA, btnSoundOver, btnSoundClick, 1);
|
|
keyClear->SetLabel(keyClearText);
|
|
this->Append(keyClear);
|
|
|
|
char txt[2] = { 0, 0 };
|
|
for (int i = 0; i < 11; i++)
|
|
{
|
|
if (keys[i] != '\0')
|
|
{
|
|
int col = i % 3;
|
|
int row = i / 3;
|
|
|
|
keyImg[i] = new GuiImage(keyMedium);
|
|
keyImgOver[i] = new GuiImage(keyMedium);
|
|
txt[0] = keys[i];
|
|
keyTxt[i] = new GuiText(txt, 20, ( GXColor )
|
|
{ 0, 0, 0, 0xff});
|
|
keyTxt[i]->SetAlignment(ALIGN_CENTRE, ALIGN_BOTTOM);
|
|
keyTxt[i]->SetPosition(0, -10);
|
|
keyBtn[i] = new GuiButton(keyImg[i], keyImgOver[i], ALIGN_CENTRE, ALIGN_MIDDLE, -90 + 90 * col, -70 + 50
|
|
* row, trigA, btnSoundOver, btnSoundClick, 1);
|
|
keyBtn[i]->SetLabel(keyTxt[i]);
|
|
|
|
this->Append(keyBtn[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Destructor for the GuiKeyboard class.
|
|
*/
|
|
GuiNumpad::~GuiNumpad()
|
|
{
|
|
delete kbText;
|
|
delete keyTextbox;
|
|
delete keyTextboxImg;
|
|
delete keyBackText;
|
|
delete keyBackImg;
|
|
delete keyBackOverImg;
|
|
delete keyBack;
|
|
delete keyClear;
|
|
delete keyClearImg;
|
|
delete keyClearOverImg;
|
|
delete keyClearText;
|
|
delete keyMedium;
|
|
delete trigA;
|
|
delete trigB;
|
|
|
|
for (int i = 0; i < 11; i++)
|
|
{
|
|
if (keys[i] != '\0')
|
|
{
|
|
delete keyImg[i];
|
|
delete keyImgOver[i];
|
|
delete keyTxt[i];
|
|
delete keyBtn[i];
|
|
}
|
|
}
|
|
}
|
|
|
|
void GuiNumpad::Update(GuiTrigger * t)
|
|
{
|
|
LOCK( this );
|
|
if (_elements.size() == 0 || (state == STATE_DISABLED && parentElement)) return;
|
|
|
|
for (u8 i = 0; i < _elements.size(); i++)
|
|
{
|
|
try
|
|
{
|
|
_elements.at(i)->Update(t);
|
|
}
|
|
catch (const std::exception& e)
|
|
{
|
|
}
|
|
}
|
|
|
|
if (keyBack->GetState() == STATE_CLICKED)
|
|
{
|
|
if (strlen(kbtextstr) > 0)
|
|
{
|
|
kbtextstr[strlen(kbtextstr) - 1] = 0;
|
|
kbText->SetText(kbtextstr);
|
|
}
|
|
keyBack->SetState(STATE_SELECTED, t->chan);
|
|
}
|
|
else if (keyClear->GetState() == STATE_CLICKED)
|
|
{
|
|
memset(kbtextstr, 0, sizeof(kbtextstr));
|
|
kbText->SetText(kbtextstr);
|
|
keyClear->SetState(STATE_SELECTED, t->chan);
|
|
}
|
|
|
|
char txt[2] = { 0, 0 };
|
|
for (int i = 0; i < 11; i++)
|
|
{
|
|
if (keys[i] != '\0')
|
|
{
|
|
if (keyBtn[i]->GetState() == STATE_CLICKED)
|
|
{
|
|
txt[0] = keys[i];
|
|
if (strlen(kbtextstr) < kbtextmaxlen - 1) // -1 --> kbtextmaxlen means with term. '\0'
|
|
{
|
|
kbtextstr[strlen(kbtextstr)] = txt[0];
|
|
kbText->SetText(kbtextstr);
|
|
}
|
|
keyBtn[i]->SetState(STATE_SELECTED, t->chan);
|
|
}
|
|
}
|
|
}
|
|
|
|
kbText->SetPosition(0, 53);
|
|
|
|
this->ToggleFocus(t);
|
|
|
|
if (focus) // only send actions to this window if it's in focus
|
|
{
|
|
// pad/joystick navigation
|
|
if (t->Right())
|
|
this->MoveSelectionHor(1);
|
|
else if (t->Left())
|
|
this->MoveSelectionHor(-1);
|
|
else if (t->Down())
|
|
this->MoveSelectionVert(1);
|
|
else if (t->Up()) this->MoveSelectionVert(-1);
|
|
}
|
|
}
|