usbloadergx/source/prompts/PromptWindows.h
dimok321 fc76b6a9c6 *Changes to the OGG thread handling
*Changed the Updater source in some ways and added an own thread for it for later AutoUpdate feature (when gamestarting problem after networkinit is fixed)
2009-06-13 21:10:37 +00:00

27 lines
1.1 KiB
C

/****************************************************************************
* PromptWindows
* USB Loader GX 2009
*
* PromptWindows.h
***************************************************************************/
#ifndef _PROMPTWINDOWS_H_
#define _PROMPTWINDOWS_H_
#include "usbloader/partition.h"
void WindowCredits();
int OnScreenKeyboard(char * var, u32 maxlen, int min);
int WindowPrompt(const char *title, const char *msg, const char *btn1Label, const char *btn2Label, const char *btn3Label, const char *btn4Label);
int WindowExitPrompt(const char *title, const char *msg, const char *btn1Label, const char *btn2Label, const char *btn3Label, const char *btn4Label);
int GameWindowPrompt();
int DiscWait(const char *title, const char *msg, const char *btn1Label, const char *btn2Label, int IsDeviceWait);
int FormatingPartition(const char *title, partitionEntry *entry);
void SearchMissingImages(int choice2);
int ProgressWindow(const char *title, const char *msg);
int ProgressDownloadWindow(int choice2);
int ProgressUpdateWindow();
char * GetMissingFiles();
#endif