usbloadergx/ehcmodule/source/crt0.s
dimok321 0e7d37b18b *Fixed crash with loading .iso files
*Fixed freeze in theme menu when its empty
*Optimized the game list loading on fat/ntfs/ext. This should speed up the loading process.
*Added cache of game titles. This will speed up the startup after the cache file is written (in other words on second start of this rev). A TitlesCache.bin will be created in the same path as the wiitdb.xml for this. This should especial speed up the startup of fat/ntfs/ext partitions by a lot if no sub folders with the game titles are used, like GAMEID.wbfs only. That must have been painfully slow before on a lot of games. Should be at about the same speed as with sub folders now. I would still recommend to use sub folders.
*Removed wiilight (disc slot) blinking when switching USB port on Hermes cIOSes (thanks rodries)
*Added the ehcmodule sources from rodries to the branches
*Updated language files
2011-02-11 17:41:52 +00:00

250 lines
5.3 KiB
ArmAsm

/*
Custom IOS module for Wii.
Copyright (C) 2008 neimod.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
.section ".init"
.global _start
.align 4
.arm
/*******************************************************************************
*
* crt0.s - IOS module startup code
*
*******************************************************************************
*
*
* v1.0 - 26 July 2008 - initial release by neimod
* v1.1 - 5 September 2008 - prepared for public release
*
*/
.EQU ios_thread_arg, 4
.EQU ios_thread_priority, 0x78 //0x48
.EQU ios_thread_stacksize, 0x3000
_start:
/* Execute main program */
mov r0, #0 @ int argc
mov r1, #0 @ char *argv[]
ldr r3, =main
bx r3
.align 4
.code 32
.global direct_syscall
direct_syscall:
ldr r12, =syscall_base
ldr r12, [r12]
nop
ldr r12, [r12,r11,lsl#2]
nop
bx r12
.align 4
.code 32
.global direct_os_sync_before_read
direct_os_sync_before_read:
mov r11, #0x3f
b direct_syscall
.align 4
.code 32
.global direct_os_sync_after_write
direct_os_sync_after_write:
mov r11, #0x40
b direct_syscall
.global ic_invalidate
ic_invalidate:
mov r0, #0
mcr p15, 0, r0, c7, c5, 0
bx lr
// bypass to interrupt vector
.align 4
.code 32
.global interrupt_vector
interrupt_vector:
tst r8, #0x10
beq int_cont1
bic r8, r8, #0x10 // disable next EHCI treatment
mov r2, #0x10
str r2, [r7]
nop
mov r2, sp
nop
ldr sp, =_interrupt_stack
nop
stmfd sp!, {r1-r12,lr}
nop
bl _ehci_vector_
ldmfd sp!, {r1-r12,lr}
nop
mov sp, r2
tst r0, #0x1
beq int_cont1
nop
mov r0,#4
bl int_send_device_message
int_cont1:
tst r8, #0x1
beq patch2_timer_cont
// int timer
.global patch1_timer
patch1_timer:
ldr pc, =0xFFFF1E80
nop
.global patch2_timer_cont
patch2_timer_cont:
ldr pc, =0xFFFF1E9C
nop
.global int_send_device_message
int_send_device_message:
ldr pc, =0xFFFF1D44
nop
_ehci_vector_:
ldr r2,=ehci_vector
bx r2
.align 4
.code 32
.global read_access_perm
read_access_perm:
mrc p15, 0, r0,c3,c0
bx lr
.align 4
.code 32
.global write_access_perm
write_access_perm:
mcr p15, 0, r0,c3,c0
bx lr
.align 4
/*******************************************************************************
*
* DRIVER CONFIGURATION AREA
*
*******************************************************************************
*/
.string "EHC_CFG"
.long 0x12340001
.global use_usb_port1
use_usb_port1:
.byte 0x0
.global use_reset_bulk
use_reset_bulk:
.byte 0x0
/* force_flags 1 ->force GetMaxLun, 2-> force SetConfiguration */
.global force_flags
force_flags:
.byte 0x0
.global use_alternative_timeout
use_alternative_timeout:
.byte 0x0
.align
.pool
/*******************************************************************************
* IOS data section
*
* Basically, this is required for the program header not to be messed up
* The program header will only be generated correctly if there is "something"
* in the ram segment, this makes sure of that by placing a silly string there.
*******************************************************************************
*/
.section ".ios_data" ,"aw",%progbits
.ascii "IOS module"
/*******************************************************************************
* IOS bss section
*
* This contains the module's thread stack
*******************************************************************************
*/
.section ".ios_bss", "a", %nobits
.global ios_thread_stack_start
ios_thread_stack_start:
.space ios_thread_stacksize
.global ios_thread_stack /* stack decrements from high address.. */
ios_thread_stack:
.space 0x200
_interrupt_stack:
.section ".ios_info_table","ax",%progbits
/*******************************************************************************
* IOS info table section
*
* This contains the module's loader information
* The stripios tool will find this, and package it nicely for the IOS system
*******************************************************************************
*/
.global ios_info_table
ios_info_table:
.long 0x0
.long 0x28 @ numentries * 0x28
.long 0x6
.long 0xB
.long ios_thread_arg @ passed to thread entry func, maybe module id
.long 0x9
.long _start
.long 0x7D
.long ios_thread_priority
.long 0x7E
.long ios_thread_stacksize
.long 0x7F
.long ios_thread_stack
.pool
.end