usbloadergx/source/homebrewboot/HomebrewFiles.h
e.bovendeur 1cc7d3acd6 * Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported
* Added initial (untested!) support for the zip file format, which is supported by the HBC
* Began working on compressed wad files. Uncompressing fails for now, so uploading WAD files should be done with the previous version of Wiiload.
* Fixed issue 902 (hence the large commit).
2009-09-30 23:10:58 +00:00

45 lines
1.2 KiB
C++

/****************************************************************************
* HomebrewFiles Class
* for USB Loader GX
***************************************************************************/
#ifndef ___HOMEBREWFILES_H_
#define ___HOMEBREWFILES_H_
#define MAXHOMEBREWS 500
typedef struct {
char FileName[100];
char FilePath[150];
unsigned int FileSize;
} FileInfos;
class HomebrewFiles {
public:
//!Constructor
//!\param path Path where to check for homebrew files
HomebrewFiles(const char * path);
//!Destructor
~HomebrewFiles();
//! Load the dol/elf list of a path
//!\param path Path where to check for homebrew files
bool LoadPath(const char * path);
//! Get the a filename of the list
//!\param list index
char * GetFilename(int index);
//! Get the a filepath of the list
//!\param list index
char * GetFilepath(int index);
//! Get the a filesize of the list
//!\param list index
unsigned int GetFilesize(int index);
//! Get the filecount of the whole list
int GetFilecount();
//! Sort list by filepath
void SortList();
protected:
int filecount;
FileInfos *FileInfo;
};
#endif