mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-08 12:35:08 +01:00
36c94fc4e1
Note: No game settings are used when using neek mode, except "Return To" and "EmuNAND path". "Return To" ON forces reload of the emuNAND "NK2O" channel on Wii and the emuNAND "Return to WiiU" channel on vWii. * Added a feature option to boot into Neek without game autoboot. * Added a prompt to select NAND Dump path if needed. * Fixed EmuNAND Chan setting read from EmuNAND Save setting when set to "Use global". * Removed the check for cIOS d2x when selecting emuNAND options. * updated language files for neek.
629 lines
18 KiB
C++
629 lines
18 KiB
C++
/****************************************************************************
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* Copyright (C) 2010
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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***************************************************************************/
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#include <unistd.h>
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#include <gccore.h>
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#include "settings/CSettings.h"
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#include "settings/CGameStatistics.h"
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#include "themes/CTheme.h"
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#include "prompts/PromptWindows.h"
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#include "prompts/DiscBrowser.h"
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#include "prompts/filebrowser.h"
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#include "usbloader/AlternateDOLOffsets.h"
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#include "language/gettext.h"
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#include "wad/nandtitle.h"
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#include "system/IosLoader.h"
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#include "GameLoadSM.hpp"
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static const char * OnOffText[] =
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{
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trNOOP( "OFF" ),
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trNOOP( "ON" ),
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trNOOP( "Auto" )
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};
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static const char * VideoModeText[] =
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{
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trNOOP( "System Default" ),
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trNOOP( "Disc Default" ),
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trNOOP( "Force PAL50" ),
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trNOOP( "Force PAL60" ),
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trNOOP( "Force NTSC" ),
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trNOOP( "Region Patch" ),
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trNOOP( "Force PAL480p" ),
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trNOOP( "Force NTSC480p" ),
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};
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static const char * VideoPatchDolText[] =
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{
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trNOOP( "OFF" ),
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trNOOP( "Region Patch" ),
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trNOOP( "ON" ),
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trNOOP( "All" ),
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};
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static const char * AspectText[] =
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{
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trNOOP( "Force 4:3" ),
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trNOOP( "Force 16:9" ),
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trNOOP( "System Default" )
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};
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static const char * LanguageText[] =
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{
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trNOOP( "Japanese" ),
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trNOOP( "English" ),
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trNOOP( "German" ),
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trNOOP( "French" ),
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trNOOP( "Spanish" ),
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trNOOP( "Italian" ),
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trNOOP( "Dutch" ),
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trNOOP( "SChinese" ),
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trNOOP( "TChinese" ),
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trNOOP( "Korean" ),
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trNOOP( "Console Default" ),
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};
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static const char * ParentalText[] =
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{
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trNOOP( "0 (Everyone)" ),
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trNOOP( "1 (Child 7+)" ),
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trNOOP( "2 (Teen 12+)" ),
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trNOOP( "3 (Mature 16+)" ),
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trNOOP( "4 (Adults Only 18+)" )
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};
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static const char * AlternateDOLText[] =
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{
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trNOOP( "OFF" ),
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trNOOP( "Select a DOL from Game" ),
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trNOOP( "Load From SD/USB" ),
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trNOOP( "List on Gamelaunch" ),
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trNOOP( "Default" ),
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};
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static const char * NandEmuText[] =
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{
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trNOOP( "OFF" ),
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trNOOP( "Partial" ),
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trNOOP( "Full" ),
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trNOOP( "Neek" )
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};
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static const char * HooktypeText[] =
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{
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trNOOP( "None" ),
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trNOOP( "VBI (Default)" ),
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trNOOP( "KPAD Read" ),
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trNOOP( "Joypad" ),
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trNOOP( "GXDraw" ),
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trNOOP( "GXFlush" ),
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trNOOP( "OSSleepThread" ),
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trNOOP( "AXNextFrame" ),
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};
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static const char * PrivServText[] =
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{
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trNOOP( "OFF" ),
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trNOOP( "NoSSL only" ),
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trNOOP( "Wiimmfi.de" ),
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};
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GameLoadSM::GameLoadSM(struct discHdr *hdr)
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: SettingsMenu(tr("Game Load"), &GuiOptions, MENU_NONE),
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Header(hdr)
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{
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GameConfig = *GameSettings.GetGameCFG((const char *) Header->id);
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if(!btnOutline)
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btnOutline = Resources::GetImageData("button_dialogue_box.png");
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if(!trigA)
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trigA = new GuiTrigger();
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trigA->SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
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saveBtnTxt = new GuiText(tr( "Save" ), 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
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saveBtnTxt->SetMaxWidth(btnOutline->GetWidth() - 30);
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saveBtnImg = new GuiImage (btnOutline);
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if (Settings.wsprompt == ON)
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{
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saveBtnTxt->SetWidescreen(Settings.widescreen);
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saveBtnImg->SetWidescreen(Settings.widescreen);
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}
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saveBtn = new GuiButton(saveBtnImg, saveBtnImg, 2, 3, 180, 400, trigA, btnSoundOver, btnSoundClick2, 1);
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saveBtn->SetLabel(saveBtnTxt);
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Append(saveBtn);
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SetOptionNames();
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SetOptionValues();
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}
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GameLoadSM::~GameLoadSM()
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{
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HaltGui();
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//! The rest is destroyed in SettingsMenu.cpp
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Remove(saveBtn);
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delete saveBtnTxt;
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delete saveBtnImg;
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delete saveBtn;
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ResumeGui();
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}
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void GameLoadSM::SetDefaultConfig()
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{
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char id[7];
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snprintf(id, sizeof(id), GameConfig.id);
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GameSettings.SetDefault(GameConfig);
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snprintf(GameConfig.id, sizeof(GameConfig.id), id);
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}
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void GameLoadSM::SetOptionNames()
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{
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int Idx = 0;
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Options->SetName(Idx++, "%s", tr( "Game Lock" ));
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Options->SetName(Idx++, "%s", tr( "Favorite Level" ));
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Options->SetName(Idx++, "%s", tr( "Video Mode" ));
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Options->SetName(Idx++, "%s", tr( "Dol Video Patch" ));
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Options->SetName(Idx++, "%s", tr( "Sneek Video Patch" ));
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Options->SetName(Idx++, "%s", tr( "VIDTV Patch" ));
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Options->SetName(Idx++, "%s", tr( "Aspect Ratio" ));
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Options->SetName(Idx++, "%s", tr( "Patch Country Strings" ));
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Options->SetName(Idx++, "%s", tr( "Game Language" ));
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Options->SetName(Idx++, "%s", tr( "Ocarina" ));
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Options->SetName(Idx++, "%s", tr( "Private Server" ));
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Options->SetName(Idx++, "%s", tr( "Parental Control" ));
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Options->SetName(Idx++, "%s", tr( "Hooktype" ));
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Options->SetName(Idx++, "%s", tr( "Wiird Debugger" ));
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Options->SetName(Idx++, "%s", tr( "Game IOS" ));
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Options->SetName(Idx++, "%s", tr( "Return To" ));
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Options->SetName(Idx++, "%s", tr( "Block IOS Reload" ));
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//! Only wii games and emu nand channels
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if( Header->type == TYPE_GAME_WII_IMG
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|| Header->type == TYPE_GAME_WII_DISC
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|| Header->type == TYPE_GAME_EMUNANDCHAN)
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{
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Options->SetName(Idx++, "%s", tr( "Nand Emulation" ));
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Options->SetName(Idx++, "%s", tr( "Nand Emu Path" ));
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}
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//! Only on Wii games
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if(Header->type == TYPE_GAME_WII_IMG || Header->type == TYPE_GAME_WII_DISC)
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{
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Options->SetName(Idx++, "%s", tr( "Alternate DOL" ));
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Options->SetName(Idx++, "%s", tr( "Select DOL Offset" ));
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}
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}
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void GameLoadSM::SetOptionValues()
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{
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int Idx = 0;
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//! Settings: Game Lock
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Options->SetValue(Idx++, "%s", tr( OnOffText[GameConfig.Locked] ));
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//! Settings: Favorite Level
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Options->SetValue(Idx++, "%i", GameStatistics.GetFavoriteRank(Header->id));
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//! Settings: Video Mode
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if(GameConfig.video == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(VideoModeText[GameConfig.video]));
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//! Settings: Dol Video Patch
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if(GameConfig.videoPatchDol == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(VideoPatchDolText[GameConfig.videoPatchDol]));
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//! Settings: Sneek Video Patch
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if(GameConfig.sneekVideoPatch == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.sneekVideoPatch]));
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//! Settings: VIDTV Patch
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if(GameConfig.vipatch == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.vipatch]));
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//! Settings: Aspect Ratio
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if(GameConfig.aspectratio == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(AspectText[GameConfig.aspectratio]));
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//! Settings: Patch Country Strings
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if(GameConfig.patchcountrystrings == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.patchcountrystrings]));
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//! Settings: Game Language
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if(GameConfig.language == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(LanguageText[GameConfig.language]));
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//! Settings: Ocarina
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if(GameConfig.ocarina == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.ocarina]));
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//! Settings: Private Server
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if(GameConfig.PrivateServer == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(PrivServText[GameConfig.PrivateServer]));
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//! Settings: Parental Control
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Options->SetValue(Idx++, "%s", tr(ParentalText[GameConfig.parentalcontrol]));
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//! Settings: Hooktype
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if(GameConfig.Hooktype == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr( HooktypeText[GameConfig.Hooktype] ));
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//! Settings: Wiird Debugger
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if(GameConfig.WiirdDebugger == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr( OnOffText[GameConfig.WiirdDebugger] ));
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//! Settings: Game IOS
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if(GameConfig.ios == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%i", GameConfig.ios);
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//! Settings: Return To
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if(Header->type == TYPE_GAME_EMUNANDCHAN && EMUNAND_NEEK == (GameConfig.NandEmuMode == INHERIT ? Settings.NandEmuChanMode : GameConfig.NandEmuMode))
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{
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Options->SetValue(Idx++, "%s", tr( OnOffText[GameConfig.returnTo] ));
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}
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else if(GameConfig.returnTo)
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{
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const char* TitleName = NULL;
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u64 tid = NandTitles.FindU32(Settings.returnTo);
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if (tid > 0)
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TitleName = NandTitles.NameOf(tid);
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Options->SetValue(Idx++, "%s", TitleName ? TitleName : strlen(Settings.returnTo) > 0 ?
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Settings.returnTo : tr( OnOffText[0] ));
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}
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else
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{
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Options->SetValue(Idx++, "%s", tr( OnOffText[0] ));
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}
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//! Settings: Block IOS Reload
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if(GameConfig.iosreloadblock == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr( OnOffText[GameConfig.iosreloadblock]) );
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//! Only wii games and emu nand channels
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if( Header->type == TYPE_GAME_WII_IMG
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|| Header->type == TYPE_GAME_WII_DISC
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|| Header->type == TYPE_GAME_EMUNANDCHAN)
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{
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//! Settings: Nand Emulation
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if(GameConfig.NandEmuMode == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr( NandEmuText[GameConfig.NandEmuMode] ));
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//! Settings: Nand Emu Path
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if(GameConfig.NandEmuPath.size() == 0)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", GameConfig.NandEmuPath.c_str());
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}
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//! Only on Wii games
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if(Header->type == TYPE_GAME_WII_IMG || Header->type == TYPE_GAME_WII_DISC)
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{
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//! Settings: Alternate DOL
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Options->SetValue(Idx++, "%s", tr( AlternateDOLText[GameConfig.loadalternatedol] ));
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//! Settings: Select DOL Offset
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if(GameConfig.loadalternatedol != 1)
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Options->SetValue(Idx++, tr("Not required"));
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else
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{
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if(GameConfig.alternatedolname.size() != 0)
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Options->SetValue(Idx++, "%i <%s>", GameConfig.alternatedolstart, GameConfig.alternatedolname.c_str());
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else
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Options->SetValue(Idx++, "%i", GameConfig.alternatedolstart);
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}
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}
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}
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int GameLoadSM::GetMenuInternal()
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{
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if (saveBtn->GetState() == STATE_CLICKED)
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{
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if (GameSettings.AddGame(GameConfig) && GameSettings.Save())
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{
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WindowPrompt(tr( "Successfully Saved" ), 0, tr( "OK" ));
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}
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else
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WindowPrompt(tr( "Save Failed. No device inserted?" ), 0, tr( "OK" ));
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saveBtn->ResetState();
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}
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int ret = optionBrowser->GetClickedOption();
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if (ret < 0)
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return MENU_NONE;
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int Idx = -1;
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//! Settings: Game Lock
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if (ret == ++Idx)
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{
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if (++GameConfig.Locked >= MAX_ON_OFF) GameConfig.Locked = 0;
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}
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//! Settings: Favorite Level
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else if (ret == ++Idx)
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{
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int Level = GameStatistics.GetFavoriteRank(Header->id);
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if (++Level > 5) Level = 0;
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GameStatistics.SetFavoriteRank(Header->id, Level);
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GameStatistics.Save();
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}
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//! Settings: Video Mode
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else if (ret == ++Idx)
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{
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if (++GameConfig.video >= VIDEO_MODE_MAX) GameConfig.video = INHERIT;
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}
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//! Settings: Dol Video Patch
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else if (ret == ++Idx)
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{
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if (++GameConfig.videoPatchDol >= VIDEO_PATCH_DOL_MAX) GameConfig.videoPatchDol = INHERIT;
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}
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//! Settings: Sneek Video Patch
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else if (ret == ++Idx)
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{
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if (++GameConfig.sneekVideoPatch >= MAX_ON_OFF) GameConfig.sneekVideoPatch = INHERIT;
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}
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//! Settings: VIDTV Patch
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if (ret == ++Idx)
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{
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if (++GameConfig.vipatch >= MAX_ON_OFF) GameConfig.vipatch = INHERIT;
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}
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//! Settings: Aspect Ratio
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else if (ret == ++Idx)
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{
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if (++GameConfig.aspectratio >= ASPECT_MAX) GameConfig.aspectratio = INHERIT;
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}
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//! Settings: Patch Country Strings
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if (ret == ++Idx)
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{
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if (++GameConfig.patchcountrystrings >= MAX_ON_OFF) GameConfig.patchcountrystrings = INHERIT;
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}
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//! Settings: Game Language
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if (ret == ++Idx)
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{
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if (++GameConfig.language >= MAX_LANGUAGE) GameConfig.language = INHERIT;
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}
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//! Settings: Ocarina
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else if (ret == ++Idx)
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{
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if (++GameConfig.ocarina >= MAX_ON_OFF) GameConfig.ocarina = INHERIT;
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}
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//! Settings: Private Server
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else if (ret == ++Idx)
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{
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if (++GameConfig.PrivateServer >= PRIVSERV_MAX_CHOICE) GameConfig.PrivateServer = INHERIT;
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}
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//! Settings: Parental Control
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else if (ret == ++Idx)
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{
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if (++GameConfig.parentalcontrol >= 5) GameConfig.parentalcontrol = 0;
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}
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//! Settings: Hooktype
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if (ret == ++Idx)
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{
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if (++GameConfig.Hooktype >= 8) GameConfig.Hooktype = INHERIT;
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}
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//! Settings: Wiird Debugger
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else if (ret == ++Idx)
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{
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if (++GameConfig.WiirdDebugger >= MAX_ON_OFF) GameConfig.WiirdDebugger = INHERIT;
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}
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//! Settings: Game IOS
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else if (ret == ++Idx)
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{
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char entered[4];
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snprintf(entered, sizeof(entered), "%i", GameConfig.ios);
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if(OnScreenNumpad(entered, sizeof(entered)))
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{
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int newIOS = atoi(entered);
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if(newIOS != INHERIT && (newIOS < 200 || newIOS > 255)) {
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WindowPrompt(tr("Error:"), tr("Invalid IOS number entered. Number must be -1 for inherit or 200 - 255."), tr("OK"));
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}
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else
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{
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GameConfig.ios = newIOS;
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|
|
if(GameConfig.ios != INHERIT && NandTitles.IndexOf(TITLE_ID(1, GameConfig.ios)) < 0)
|
|
{
|
|
WindowPrompt(tr("Warning:"), tr("This IOS was not found on the titles list. If you are sure you have it installed than ignore this warning."), tr("OK"));
|
|
}
|
|
else if(GameConfig.ios == 254)
|
|
{
|
|
WindowPrompt(tr("Warning:"), tr("This IOS is the BootMii ios. If you are sure it is not BootMii and you have something else installed there than ignore this warning."), tr("OK"));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//! Settings: Return To
|
|
else if (ret == ++Idx)
|
|
{
|
|
if (++GameConfig.returnTo >= MAX_ON_OFF) GameConfig.returnTo = 0;
|
|
}
|
|
|
|
//! Settings: Block IOS Reload
|
|
if (ret == ++Idx)
|
|
{
|
|
if(++GameConfig.iosreloadblock >= 3) GameConfig.iosreloadblock = INHERIT;
|
|
}
|
|
|
|
//! Only wii games and emu nand channels
|
|
if( Header->type == TYPE_GAME_WII_IMG
|
|
|| Header->type == TYPE_GAME_WII_DISC
|
|
|| Header->type == TYPE_GAME_EMUNANDCHAN)
|
|
{
|
|
//! Settings: Nand Emulation
|
|
if (ret == ++Idx)
|
|
{
|
|
if (++GameConfig.NandEmuMode >= EMUNAND_MAX) GameConfig.NandEmuMode = INHERIT;
|
|
|
|
// neek available only for EmuNAND Channels
|
|
if(Header->type != TYPE_GAME_EMUNANDCHAN && GameConfig.NandEmuMode >= EMUNAND_NEEK)
|
|
GameConfig.NandEmuMode = INHERIT;
|
|
|
|
//! On titles from emulated nand path disabling the nand emu mode is not allowed
|
|
if(Header->type == TYPE_GAME_EMUNANDCHAN && GameConfig.NandEmuMode == OFF)
|
|
GameConfig.NandEmuMode = 1;
|
|
}
|
|
|
|
//! Settings: Nand Emu Path
|
|
else if (ret == ++Idx)
|
|
{
|
|
// If NandEmuPath is on root of the first FAT32 partition, allow rev17-21 cIOS for EmuNAND Channels
|
|
bool NandEmu_compatible = false;
|
|
if(Header->type == TYPE_GAME_EMUNANDCHAN)
|
|
{
|
|
NandEmu_compatible = IosLoader::is_NandEmu_compatible(NULL, GameConfig.ios == INHERIT ? Settings.cios : GameConfig.ios);
|
|
}
|
|
|
|
if(!IosLoader::IsD2X(GameConfig.ios == INHERIT ? Settings.cios : GameConfig.ios) && !NandEmu_compatible)
|
|
WindowPrompt(tr("Error:"), tr("Nand Emulation is only available on D2X cIOS!"), tr("OK"));
|
|
else
|
|
{
|
|
char entered[300];
|
|
snprintf(entered, sizeof(entered), GameConfig.NandEmuPath.c_str());
|
|
|
|
HaltGui();
|
|
GuiWindow * parent = (GuiWindow *) parentElement;
|
|
if(parent) parent->SetState(STATE_DISABLED);
|
|
this->SetState(STATE_DEFAULT);
|
|
this->Remove(optionBrowser);
|
|
ResumeGui();
|
|
|
|
int result = BrowseDevice(entered, sizeof(entered), FB_DEFAULT, noFILES);
|
|
|
|
if(parent) parent->SetState(STATE_DEFAULT);
|
|
this->Append(optionBrowser);
|
|
|
|
if (result == 1)
|
|
{
|
|
if (entered[strlen(entered)-1] != '/')
|
|
strcat(entered, "/");
|
|
|
|
GameConfig.NandEmuPath = entered;
|
|
WindowPrompt(tr( "Path Changed" ), 0, tr( "OK" ));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//! Only on Wii games
|
|
if(Header->type == TYPE_GAME_WII_IMG || Header->type == TYPE_GAME_WII_DISC)
|
|
{
|
|
//! Settings: Alternate DOL
|
|
if (ret == ++Idx)
|
|
{
|
|
if (++GameConfig.loadalternatedol >= ALT_DOL_MAX_CHOICE)
|
|
GameConfig.loadalternatedol = 0;
|
|
}
|
|
|
|
//! Settings: Select DOL Offset from Game
|
|
else if ( (ret == ++Idx)
|
|
&& (GameConfig.loadalternatedol == 1))
|
|
{
|
|
GuiWindow * parentWindow = (GuiWindow *) parentElement;
|
|
if(parentWindow) parentWindow->SetState(STATE_DISABLED);
|
|
//alt dol menu for games that require more than a single alt dol
|
|
int autodol = autoSelectDolPrompt((char *) GameConfig.id);
|
|
if(autodol == 0)
|
|
{
|
|
if(parentWindow) parentWindow->SetState(STATE_DEFAULT);
|
|
return MENU_NONE; //Cancel Button pressed
|
|
}
|
|
|
|
char tmp[170];
|
|
|
|
if (autodol > 0)
|
|
{
|
|
GameConfig.alternatedolstart = autodol;
|
|
snprintf(tmp, sizeof(tmp), "%s <%i>", tr( "AUTO" ), autodol);
|
|
GameConfig.alternatedolname = tmp;
|
|
SetOptionValues();
|
|
if(parentWindow) parentWindow->SetState(STATE_DEFAULT);
|
|
return MENU_NONE;
|
|
}
|
|
|
|
int res = DiscBrowse(GameConfig.id, tmp, sizeof(tmp));
|
|
if (res >= 0)
|
|
{
|
|
GameConfig.alternatedolname = tmp;
|
|
GameConfig.alternatedolstart = res;
|
|
snprintf(tmp, sizeof(tmp), "%s %.6s - %i", tr( "It seems that you have some information that will be helpful to us. Please pass this information along to the DEV team." ), (char *) GameConfig.id, GameConfig.alternatedolstart);
|
|
WindowPrompt(0, tmp, tr( "OK" ));
|
|
}
|
|
|
|
if(GameConfig.alternatedolstart == 0)
|
|
GameConfig.loadalternatedol = 0;
|
|
if(parentWindow) parentWindow->SetState(STATE_DEFAULT);
|
|
}
|
|
}
|
|
|
|
SetOptionValues();
|
|
|
|
return MENU_NONE;
|
|
}
|