This version of USB Loader GX supersedes the SourceForge version, which was last updated in 2019.
Go to file
strtoul 114b6fefaa *fix false loading of custom dip module on d2x cIOS / ISFS_Init and ISFS_DeInit was missing
*changed install game function to call to be equal on + button and from the new disc prompt
*fix for ocarina codes when using more than 255 codes (brawl+) (untested)
*fix crash in HDD settings when no HDD is initialized
*add complete remount on USB on WBFS_Reinit in case the drive was not in the wii usb port on loader startup but inserted afterwards
2011-12-30 18:37:44 +00:00
data *added new feature to force aspec ratio on games/channels (global and per game setting) (thx giantpune for help with disassemble) 2011-12-23 15:48:20 +00:00
gettext-bin change the handling of language-files. now use GNU gettext.(i hope, i have no file forgotten) 2009-06-23 18:59:28 +00:00
HBC *fix false loading of custom dip module on d2x cIOS / ISFS_Init and ISFS_DeInit was missing 2011-12-30 18:37:44 +00:00
Languages *fix false loading of custom dip module on d2x cIOS / ISFS_Init and ISFS_DeInit was missing 2011-12-30 18:37:44 +00:00
source *fix false loading of custom dip module on d2x cIOS / ISFS_Init and ISFS_DeInit was missing 2011-12-30 18:37:44 +00:00
Themes *fix reloading into another IOS before launch of game 2011-12-22 22:44:48 +00:00
filelist.sh *Fixed compile error 2011-07-25 22:28:22 +00:00
gui.pnproj *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
gui.pnps *Set settings partition to 0 if usb port is changed and settings partition is greater than the total partition count on that usb port. 2011-02-06 18:36:32 +00:00
Makefile *Add boot without HDD connected (channel mode is fallback). Timeout of 20 secs still comes up on start but you have now the chance to cancel it by pressing B (with a message ;-)) 2011-11-20 10:46:07 +00:00
svnrev.sh *fix reloading into another IOS before launch of game 2011-12-22 22:44:48 +00:00