mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-18 09:19:17 +01:00
76df2b26b6
*add loading of wii games / nand channels / emu nand channels in all combinations into one list *add button on main view for quick choice between the combinations of the three *add "Real Nand" or "Emulated Nand" text on the game window prompt when starting a channel *removed the need of a cIOS to launch the loader (if anyone uses it with IOS58 for whatever reason). The warning that a cIOS is needed is still present. *removed support for both usb ports at once on hermes cIOS. Each can still be used individually but only one at a time. This is done because of some bugs in the new ehci module which make some games unbootable. The ehcimodule is now reverted to the last working one. Need feedback if the games work fine again. *some preparations for the upcoming stealth mode feature of the d2x cIOS *isfs is now initiated once and deinitated when cleaning up only (instead of the whole init/deinit every single access) *removed choice for emulated nand channel modes. Emulated nand channels always need full emulation which is now always used on emu nand for channels. *removed unused settings for channels from the per game setting *changed default partition to 0 when starting with fresh settings (instead of -1 wtf?)
259 lines
5.6 KiB
C++
259 lines
5.6 KiB
C++
#include <gctypes.h>
|
|
|
|
#include "IosLoader.h"
|
|
#include "Controls/DeviceHandler.hpp"
|
|
#include "usbloader/usbstorage2.h"
|
|
#include "usbloader/disc.h"
|
|
#include "usbloader/wbfs.h"
|
|
#include "usbloader/wdvd.h"
|
|
#include "wad/nandtitle.h"
|
|
#include "mload/mload_modules.h"
|
|
#include "settings/CSettings.h"
|
|
#include "wad/nandtitle.h"
|
|
#include "mload/mload.h"
|
|
#include "mload/modules/ehcmodule_5.h"
|
|
#include "mload/modules/dip_plugin_249.h"
|
|
#include "mload/modules/odip_frag.h"
|
|
#include "utils/tools.h"
|
|
#include "gecko.h"
|
|
|
|
|
|
/*
|
|
* Buffer variables for the IOS info to avoid loading it several times
|
|
*/
|
|
static int currentIOS = -1;
|
|
static iosinfo_t *currentIOSInfo = NULL;
|
|
|
|
/******************************************************************************
|
|
* Public Methods:
|
|
******************************************************************************/
|
|
/*
|
|
* Check if the ios passed is a Hermes ios.
|
|
*/
|
|
bool IosLoader::IsHermesIOS(s32 ios)
|
|
{
|
|
return (ios == 222 || ios == 223 || ios == 224 || ios == 225 || ios == 202);
|
|
}
|
|
|
|
/*
|
|
* Check if the ios passed is a Waninkoko ios.
|
|
*/
|
|
bool IosLoader::IsWaninkokoIOS(s32 ios)
|
|
{
|
|
if(ios < 200 || ios > 255)
|
|
return false;
|
|
|
|
return !IsHermesIOS(ios);
|
|
}
|
|
|
|
/*
|
|
* Check if the ios passed is a d2x ios.
|
|
*/
|
|
bool IosLoader::IsD2X(s32 ios)
|
|
{
|
|
iosinfo_t *info = GetIOSInfo(ios);
|
|
if(!info)
|
|
return false;
|
|
|
|
bool res = (strncasecmp(info->name, "d2x", 3) == 0);
|
|
|
|
return res;
|
|
}
|
|
|
|
/*
|
|
* Loads CIOS (If possible the one from the settings file).
|
|
* @return 0 if a cios has been successfully loaded. Else a value below 0 is returned.
|
|
*/
|
|
s32 IosLoader::LoadAppCios()
|
|
{
|
|
u32 activeCios = IOS_GetVersion();
|
|
s32 ret = -1;
|
|
|
|
// We have what we need
|
|
if((int) activeCios == Settings.cios)
|
|
return 0;
|
|
|
|
u32 ciosLoadPriority[] = { Settings.cios, 222, 249, 250, 245, 246, 247, 248 }; // Ascending.
|
|
|
|
|
|
for (u32 i = 0; i < (sizeof(ciosLoadPriority)/sizeof(ciosLoadPriority[0])); ++i)
|
|
{
|
|
u32 cios = ciosLoadPriority[i];
|
|
|
|
if (activeCios == cios)
|
|
{
|
|
ret = 0;
|
|
break;
|
|
}
|
|
|
|
if ((ret = ReloadIosSafe(cios)) > -1)
|
|
{
|
|
// Remember working cios.
|
|
Settings.cios = cios;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
/*
|
|
* Loads a CIOS before a game start.
|
|
* @return 0 if a cios has been successfully loaded. Else a value below 0 is returned.
|
|
*/
|
|
s32 IosLoader::LoadGameCios(s32 ios)
|
|
{
|
|
if(ios == IOS_GetVersion())
|
|
return 0;
|
|
|
|
s32 ret = -1;
|
|
|
|
// Unmount fat before reloading IOS.
|
|
WBFS_CloseAll();
|
|
WDVD_Close();
|
|
DeviceHandler::DestroyInstance();
|
|
USBStorage2_Deinit();
|
|
|
|
ret = ReloadIosSafe(ios);
|
|
|
|
// Remount devices after reloading IOS.
|
|
DeviceHandler::Instance()->MountSD();
|
|
DeviceHandler::Instance()->MountAllUSB(true);
|
|
Disc_Init();
|
|
|
|
return ret;
|
|
}
|
|
|
|
/*
|
|
* Reloads a certain IOS under the condition, that an appropriate version of the IOS is installed.
|
|
* @return a negative value if a safe reload of the ios was not possible.
|
|
*/
|
|
s32 IosLoader::ReloadIosSafe(s32 ios)
|
|
{
|
|
if(IsHermesIOS(ios))
|
|
{
|
|
s32 iosRev = NandTitles.VersionOf(TITLE_ID(1, ios));
|
|
if((iosRev < 4 || iosRev > 6) && iosRev != 65535)
|
|
return -11;
|
|
}
|
|
else if(IsWaninkokoIOS(ios))
|
|
{
|
|
s32 iosRev = NandTitles.VersionOf(TITLE_ID(1, ios));
|
|
if((iosRev < 9 || iosRev > 30000) && iosRev != 65535) //let's see if Waninkoko actually gets to 30
|
|
return -22;
|
|
}
|
|
else
|
|
{
|
|
return -33;
|
|
}
|
|
|
|
s32 r = IOS_ReloadIOS(ios);
|
|
if (r >= 0) WII_Initialize();
|
|
|
|
IosLoader::LoadIOSModules(IOS_GetVersion(), IOS_GetRevision());
|
|
|
|
return r;
|
|
}
|
|
|
|
/******************************************************************************
|
|
* Private/Protected Methods:
|
|
******************************************************************************/
|
|
void IosLoader::LoadIOSModules(s32 ios, s32 ios_rev)
|
|
{
|
|
//! Hermes IOS
|
|
if(IsHermesIOS(ios))
|
|
{
|
|
const u8 * ech_module = NULL;
|
|
int ehc_module_size = 0;
|
|
const u8 * dip_plugin = NULL;
|
|
int dip_plugin_size = 0;
|
|
|
|
ech_module = ehcmodule_5;
|
|
ehc_module_size = size_ehcmodule_5;
|
|
dip_plugin = odip_frag;
|
|
dip_plugin_size = odip_frag_size;
|
|
gprintf("Loading ehc v5 and opendip module\n");
|
|
|
|
load_modules(ech_module, ehc_module_size, dip_plugin, dip_plugin_size);
|
|
}
|
|
//! Waninkoko IOS
|
|
else if(IsWaninkokoIOS(ios))
|
|
{
|
|
iosinfo_t *info = GetIOSInfo(ios);
|
|
if(ios_rev >= 18 && (!info || info->version < 6))
|
|
{
|
|
if(mload_init() < 0)
|
|
return;
|
|
|
|
gprintf("Loading dip module for Waninkoko's cios\n");
|
|
mload_module((u8 *) dip_plugin_249, dip_plugin_249_size);
|
|
mload_close();
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Reads the ios info struct from the .app file.
|
|
* @return pointer to iosinfo_t on success else NULL. The user is responsible for freeing the buffer.
|
|
*/
|
|
iosinfo_t *IosLoader::GetIOSInfo(s32 ios)
|
|
{
|
|
if(currentIOS == ios && currentIOSInfo)
|
|
return currentIOSInfo;
|
|
|
|
if(currentIOSInfo)
|
|
{
|
|
free(currentIOSInfo);
|
|
currentIOSInfo = NULL;
|
|
}
|
|
|
|
currentIOS = ios;
|
|
char filepath[ISFS_MAXPATH] ATTRIBUTE_ALIGN(0x20);
|
|
u64 TicketID = ((((u64) 1) << 32) | ios);
|
|
u32 TMD_Length;
|
|
|
|
s32 ret = ES_GetStoredTMDSize(TicketID, &TMD_Length);
|
|
if (ret < 0)
|
|
return NULL;
|
|
|
|
signed_blob *TMD = (signed_blob*) memalign(32, ALIGN32(TMD_Length));
|
|
if (!TMD)
|
|
return NULL;
|
|
|
|
ret = ES_GetStoredTMD(TicketID, TMD, TMD_Length);
|
|
if (ret < 0)
|
|
{
|
|
free(TMD);
|
|
return NULL;
|
|
}
|
|
|
|
sprintf(filepath, "/title/%08x/%08x/content/%08x.app", 0x00000001, ios, *(u8 *)((u32)TMD+0x1E7));
|
|
|
|
free(TMD);
|
|
|
|
u8 *buffer = NULL;
|
|
u32 filesize = 0;
|
|
|
|
NandTitle::LoadFileFromNand(filepath, &buffer, &filesize);
|
|
|
|
if(!buffer)
|
|
return NULL;
|
|
|
|
iosinfo_t *iosinfo = (iosinfo_t *) buffer;
|
|
|
|
if(iosinfo->magicword != 0x1ee7c105 || iosinfo->magicversion != 1)
|
|
{
|
|
free(buffer);
|
|
return NULL;
|
|
}
|
|
|
|
iosinfo = (iosinfo_t *) realloc(buffer, sizeof(iosinfo_t));
|
|
if(!iosinfo)
|
|
iosinfo = (iosinfo_t *) buffer;
|
|
|
|
currentIOSInfo = iosinfo;
|
|
|
|
return iosinfo;
|
|
}
|