usbloadergx/source/prompts/PromptWindows.h
dimok321 18a26d7e1a *Fixed booting games for huge ext2/3/4 drives
*Rewrote complete main menu function
*Moved ext2/3/4 disc cache to mem2 as on FAT/NTFS (added ext2 as custom lib due to that)
*Added missing header files from R1011 for ext support
*Fixed crash on Numpad when pressing a button
*Fixed boot of WiiMC
*Changed SVN line ending to LF (Unix style)
2010-12-12 16:31:13 +00:00

35 lines
1.3 KiB
C

/****************************************************************************
* PromptWindows
* USB Loader GX 2009
*
* PromptWindows.h
***************************************************************************/
#ifndef _PROMPTWINDOWS_H_
#define _PROMPTWINDOWS_H_
#include "libwiigui/gui.h"
#include "usbloader/partition_usbloader.h"
int WindowPrompt(const char *title, const char *msg = NULL, const char * btn1Label = NULL, const char * btn2Label =
NULL, const char * btn3Label = NULL, const char * btn4Label = NULL, int wait = -1);
void WindowCredits();
int OnScreenKeyboard(char * var, u32 maxlen, int min);
int OnScreenNumpad(char * var, u32 maxlen);
int WindowExitPrompt();
int GameWindowPrompt(int gameSelected);
int DiscWait(const char *title, const char *msg, const char *btn1Label, const char *btn2Label, int IsDeviceWait);
int FormatingPartition(const char *title, partitionEntry *entry);
bool SearchMissingImages(int choice2);
int ProgressDownloadWindow(int choice2);
int ProgressUpdateWindow();
bool NetworkInitPrompt();
char * GetMissingFiles();
int WindowScreensaver();
int CodeDownload(const char *id);
int HBCWindowPrompt(const char *name, const char *coder, const char *version, const char *release_date,
const char *long_description, GuiImageData * iconImgData, u64 filesize);
#endif