mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-04 18:45:05 +01:00
18a26d7e1a
*Rewrote complete main menu function *Moved ext2/3/4 disc cache to mem2 as on FAT/NTFS (added ext2 as custom lib due to that) *Added missing header files from R1011 for ext support *Fixed crash on Numpad when pressing a button *Fixed boot of WiiMC *Changed SVN line ending to LF (Unix style)
188 lines
3.6 KiB
C++
188 lines
3.6 KiB
C++
#include <gctypes.h>
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#include <ogc/system.h>
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#include <wiiuse/wpad.h>
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#include "mload/mload.h"
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#include "settings/CSettings.h"
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#include "settings/newtitles.h"
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#include "language/gettext.h"
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#include "network/networkops.h"
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#include "utils/ResourceManager.h"
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#include "FontSystem.h"
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#include "audio.h"
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#include "fatmounter.h"
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#include "lstub.h"
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#include "menu.h"
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#include "video.h"
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#include "gecko.h"
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#include "xml/xml.h"
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extern char game_partition[6];
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extern u8 load_from_fs;
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//Wiilight stuff
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static vu32 *_wiilight_reg = (u32*) 0xCD0000C0;
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void wiilight(int enable) // Toggle wiilight (thanks Bool for wiilight source)
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{
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u32 val = (*_wiilight_reg & ~0x20);
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if (enable && Settings.wiilight) val |= 0x20;
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*_wiilight_reg = val;
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}
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/* Variables */
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u8 shutdown = 0;
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u8 reset = 0;
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void __Sys_ResetCallback(void)
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{
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/* Reboot console */
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reset = 1;
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}
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void __Sys_PowerCallback(void)
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{
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/* Poweroff console */
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shutdown = 1;
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}
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void Sys_Init(void)
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{
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/* Initialize video subsytem */
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//VIDEO_Init();
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/* Set RESET/POWER button callback */
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SYS_SetResetCallback(__Sys_ResetCallback);
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SYS_SetPowerCallback(__Sys_PowerCallback);
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}
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void AppCleanUp(void)
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{
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extern u8 mountMethod;
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gprintf("Exiting main GUI. mountMethod = %d\n", mountMethod);
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Settings.Save();
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ExitGUIThreads();
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delete bgMusic;
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delete btnSoundClick;
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delete btnSoundOver;
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delete btnSoundClick2;
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delete background;
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delete bgImg;
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delete mainWindow;
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for (int i = 0; i < 4; i++)
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delete pointer[i];
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delete GameRegionTxt;
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delete GameIDTxt;
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delete cover;
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delete coverImg;
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gettextCleanUp();
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CloseXMLDatabase();
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ClearFontData();
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NewTitles::DestroyInstance();
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DeinitNetwork();
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StopGX();
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ShutdownAudio();
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ResourceManager::DestroyInstance();
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WPAD_Flush(0);
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WPAD_Disconnect(0);
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WPAD_Shutdown();
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}
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void ExitApp(void)
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{
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AppCleanUp();
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UnmountNTFS();
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UnmountEXT();
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SDCard_deInit();
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USBDevice_deInit();
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}
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void Sys_Reboot(void)
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{
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/* Restart console */
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ExitApp();
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STM_RebootSystem();
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}
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#define ShutdownToDefault 0
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#define ShutdownToIdle 1
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#define ShutdownToStandby 2
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static void _Sys_Shutdown(int SHUTDOWN_MODE)
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{
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ExitApp();
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/* Poweroff console */
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if ((CONF_GetShutdownMode() == CONF_SHUTDOWN_IDLE && SHUTDOWN_MODE != ShutdownToStandby) || SHUTDOWN_MODE
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== ShutdownToIdle)
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{
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s32 ret;
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/* Set LED mode */
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ret = CONF_GetIdleLedMode();
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if (ret >= 0 && ret <= 2) STM_SetLedMode(ret);
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/* Shutdown to idle */
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STM_ShutdownToIdle();
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}
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else
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{
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/* Shutdown to standby */
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STM_ShutdownToStandby();
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}
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}
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void Sys_Shutdown(void)
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{
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_Sys_Shutdown(ShutdownToDefault);
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}
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void Sys_ShutdownToIdle(void)
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{
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_Sys_Shutdown(ShutdownToIdle);
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}
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void Sys_ShutdownToStandby(void)
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{
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_Sys_Shutdown(ShutdownToStandby);
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}
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void Sys_LoadMenu(void)
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{
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ExitApp();
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/* Return to the Wii system menu */
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SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
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}
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void Sys_BackToLoader(void)
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{
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if (hbcStubAvailable())
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{
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ExitApp();
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exit(0);
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}
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// Channel Version
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Sys_LoadMenu();
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}
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void ScreenShot()
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{
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time_t rawtime;
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struct tm * timeinfo;
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char buffer[150];
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char buffer2[300];
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time(&rawtime);
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timeinfo = localtime(&rawtime);
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//USBLoader_GX_ScreenShot-Month_Day_Hour_Minute_Second_Year.png
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strftime(buffer, 80, "USBLoader_GX_ScreenShot-%b%d%H%M%S%y.png", timeinfo);
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sprintf(buffer2, "%s%s", Settings.ConfigPath, buffer);
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TakeScreenshot(buffer2);
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}
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