usbloadergx/Makefile
giantpune 19067967bc change the onscreen keyboard to filebrowser for custom paths
no button to create a new file and a little bug with the scrolling, but better than typing stuff in.

added channel launcher.  currently doesnt show the actual name, only the u32 and ID.  also, it is only showing 0x00010001 channels, so no Mii, weather, or other crappy channels,  just the good stuff.

fixed bug that showed the MacOS hidden files as extra homebrew entries.
2009-07-25 09:39:01 +00:00

171 lines
7.1 KiB
Makefile

#---------------------------------------------------------------------------------
# Clear the implicit built in rules
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
endif
include $(DEVKITPPC)/wii_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
TARGET := boot
BUILD := build
SOURCES := source source/libwiigui source/images source/fonts source/sounds \
source/libwbfs source/unzip source/language source/mload source/patches \
source/usbloader source/xml source/network source/settings source/prompts \
source/ramdisc source/wad source/banner source/cheats source/homebrewboot
INCLUDES := source
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
CFLAGS = -g -O2 -save-temps -Wall $(MACHDEP) $(INCLUDE)
CXXFLAGS = -Xassembler -aln=$@.lst $(CFLAGS)
LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map,--section-start,.init=0x80b00000
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS := -lfat -lpngu -lpng -lm -lz -lwiiuse -lbte -lasnd -logc -lfreetype -ltremor -lmxml
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(DEVKITPPC)/lib $(CURDIR)
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export PROJECTDIR := $(CURDIR)
export OUTPUT := $(CURDIR)/$(TARGETDIR)/$(TARGET)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
#---------------------------------------------------------------------------------
# automatically build a list of object files for our project
#---------------------------------------------------------------------------------
export CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
export CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
TTFFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.ttf)))
PNGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.png)))
OGGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.ogg)))
PCMFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.pcm)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
export LD := $(CC)
else
export LD := $(CXX)
endif
export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
$(sFILES:.s=.o) $(SFILES:.S=.o) \
$(TTFFILES:.ttf=.ttf.o) $(PNGFILES:.png=.png.o) \
$(OGGFILES:.ogg=.ogg.o) $(PCMFILES:.pcm=.pcm.o)
#---------------------------------------------------------------------------------
# build a list of include paths
#---------------------------------------------------------------------------------
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD) \
-I$(LIBOGC_INC)
#---------------------------------------------------------------------------------
# build a list of library paths
#---------------------------------------------------------------------------------
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
-L$(LIBOGC_LIB)
export OUTPUT := $(CURDIR)/$(TARGET)
.PHONY: $(BUILD) clean
#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
#---------------------------------------------------------------------------------
run:
wiiload $(OUTPUT).dol
#---------------------------------------------------------------------------------
reload:
wiiload -r $(OUTPUT).dol
#---------------------------------------------------------------------------------
release:
make
cp boot.dol ./hbc/boot.dol
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
SVNREV := $(shell ../svnrev.sh)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).dol: $(OUTPUT).elf language
$(OUTPUT).elf: $(OFILES)
language: $(wildcard $(PROJECTDIR)/Languages/*.lang)
#---------------------------------------------------------------------------------
# This rule links in binary data with .ttf, .png, and .mp3 extensions
#---------------------------------------------------------------------------------
%.ttf.o : %.ttf
@echo $(notdir $<)
$(bin2o)
%.png.o : %.png
@echo $(notdir $<)
$(bin2o)
%.ogg.o : %.ogg
@echo $(notdir $<)
$(bin2o)
%.pcm.o : %.pcm
@echo $(notdir $<)
$(bin2o)
export PATH := $(PROJECTDIR)/gettext-bin:$(PATH)
%.pot: $(CFILES) $(CPPFILES)
@echo Update Language-Files ...
@xgettext -C -cTRANSLATORS --from-code=utf-8 --sort-output --no-wrap --no-location -k -ktr -ktrNOOP -o $@ $^
%.lang: $(PROJECTDIR)/Languages/$(TARGET).pot
@msgmerge -U -N --no-wrap --no-location --backup=none -q $@ $<
@touch $@
-include $(DEPENDS)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------