mirror of
https://github.com/wiidev/usbloadergx.git
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1913aea194
*Fix homebrew browser indicator counter (thx dj_skual) *Fix We Dare anti piracy protection (thx oggzee) *Fix Wip patching *IOS reload block working with d2x v6 beta1+ with all filesystems *Changed CheckBox Cross to squareroot sign *Added auto detection of the usb port on start with Hermes cIOS (allowing startup without waiting 20s for USB port 1) (was build in in rodries ehcmodule, thx!) *With new d2x v6 beta1+ sector sizes other than 512 bytes per sector should be supported on ext/ntfs (maybe fat too) (NOT TESTED, need feedback)
88 lines
2.8 KiB
C++
88 lines
2.8 KiB
C++
/****************************************************************************
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* Copyright (C) 2011
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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***************************************************************************/
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#ifndef CATEGORYPROMPT_HPP_
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#define CATEGORYPROMPT_HPP_
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#include "libwiigui/gui.h"
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#include "libwiigui/gui_checkbox.hpp"
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class CategoryPrompt : public GuiWindow, public sigslot::has_slots<>
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{
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public:
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CategoryPrompt(const std::string &title);
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~CategoryPrompt();
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bool categoriesChanged() const { return changed; }
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protected:
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int MainLoop();
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sigslot::signal3<GuiText *, GuiText *, GuiCheckbox *> categoryChanged;
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sigslot::signal0<> nextCategory;
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sigslot::signal0<> previousCategory;
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sigslot::signal1<GuiCheckbox *> checkBoxClicked;
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private:
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void OnForwardButtonClick(GuiButton *sender, int chan, const POINT &pointer);
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void OnPreviousButtonClick(GuiButton *sender, int chan, const POINT &pointer);
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void OnEnableButtonClick(GuiButton *sender, int chan, const POINT &pointer);
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bool changed;
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GuiImageData *bgImgData;
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GuiImageData *addImgData;
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GuiImageData *prevImgData;
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GuiImageData *forwardImgData;
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GuiImageData *trashImgData;
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GuiImageData *lineImgData;
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GuiImage *bgImg;
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GuiImage *addImg;
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GuiImage *prevImg;
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GuiImage *forwardImg;
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GuiImage *trashImg;
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GuiImage *lineImg;
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GuiButton *addButton;
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GuiButton *previousButton;
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GuiButton *forwardButton;
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GuiButton *backButton;
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GuiButton *deleteButton;
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GuiButton *editButton;
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GuiButton *homeButton;
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GuiCheckbox *enabledButton;
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GuiText *titleTxt;
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GuiText *categoryTxt;
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GuiText *posTxt;
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GuiText *addTxt;
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GuiText *deleteTxt;
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GuiTrigger *trigA;
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GuiTrigger *trigB;
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GuiTrigger *trigHome;
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GuiTrigger *trigLeft;
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GuiTrigger *trigRight;
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GuiTrigger *trigMinus;
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GuiTrigger *trigPlus;
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};
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#endif
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