usbloadergx/source/SoundOperations/gui_bgm.h
dimok321 8943592d0e *Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images.
*Ignore sector size of wbfs partitions in MBR (some lazy Partition Manager don't change it). Reading it from the partition header now.
*Several small bug fixes and cleanups
*Fixed "Bannersound + BG Music after it" mode
*Updated language files
2011-01-08 12:35:41 +00:00

41 lines
871 B
C++

/****************************************************************************
* SettingsPrompts
* USB Loader GX 2009
*
* Backgroundmusic
***************************************************************************/
#ifndef _BGM_H_
#define _BGM_H_
#include <vector>
#include "gui_sound.h"
enum
{
ONCE = 0, LOOP, RANDOM_BGM, DIR_LOOP
};
class GuiBGM: public GuiSound
{
public:
GuiBGM(const u8 *s, int l, int v);
~GuiBGM();
bool Load(const char *path);
bool LoadStandard();
bool ParsePath(const char * folderpath);
bool PlayNext();
bool PlayPrevious();
bool PlayRandom();
void UpdateState();
protected:
void AddEntrie(const char * filename);
void ClearList();
int currentPlaying;
char * currentPath;
std::vector<char *> PlayList;
};
#endif