usbloadergx/source/themes/ThemeDownloader.h
dimok321 4f7ccef2ec *Changes running games from WBFS. It is now done through fragment lists like on ntfs/fat/ext. This enables support for multiple wbfs partitions even with waninkokos cios which normally doesn't support that. This is not supported by Waninokos IOS < R18. It continues to only support one partition!
*Added initialized too all the cheat variables (that was bad...i wonder how it didn't go wrong)
*Corrected several theme texts (x, y position mistype)
*Added "Default" button to theme downloader to reset the theme
*Fixed bug in loading language file with fresh configs
*Fixed display of theme path in custom path options
*Fixed rockout reset after leaving the GameWindowPrompt
*Added limit to page indicators to 5 and rotate them
2011-01-07 22:42:03 +00:00

33 lines
978 B
C++

#ifndef _THEME_DOWNLOADER_H_
#define _THEME_DOWNLOADER_H_
#include "settings/menus/FlyingButtonsMenu.hpp"
#include "themes/Theme_List.h"
class ThemeDownloader : public FlyingButtonsMenu
{
public:
ThemeDownloader();
~ThemeDownloader();
static int Run();
int MainLoop();
protected:
void CreateSettingsMenu(int index) { MainButtonClicked(index); };
void MainButtonClicked(int button);
void AddMainButtons();
void SetupMainButtons();
void SetMainButton(int position, const char * ButtonText, GuiImageData * imageData, GuiImageData * imageOver);
GuiImageData * GetImageData(int theme);
int DownloadTheme(const char *url, const char *title);
Theme_List * ThemeList;
GuiText * urlTxt;
GuiText * defaultBtnTxt;
GuiImage * defaultBtnImg;
GuiButton * defaultBtn;
GuiImageData * ThemePreviews[4];
std::string ThemeListURL;
};
#endif