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https://github.com/wiidev/usbloadergx.git
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![e.bovendeur](/assets/img/avatar_default.png)
* Added initial (untested!) support for the zip file format, which is supported by the HBC * Began working on compressed wad files. Uncompressing fails for now, so uploading WAD files should be done with the previous version of Wiiload. * Fixed issue 902 (hence the large commit).
55 lines
1.2 KiB
C++
55 lines
1.2 KiB
C++
/****************************************************************************
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* HomebrewXML Class
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* for USB Loader GX
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***************************************************************************/
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#ifndef ___HOMEBREWXML_H_
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#define ___HOMEBREWXML_H_
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class HomebrewXML {
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public:
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//!Constructor
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//!\param path Path for the xml file
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HomebrewXML();
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//!Destructor
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~HomebrewXML();
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//!\param filename Filepath of the XML file
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int LoadHomebrewXMLData(const char* filename);
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//! Get name
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char * GetName() {
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return name;
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}
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//! Get coder
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char * GetCoder() {
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return coder;
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}
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//! Get version
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char * GetVersion() {
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return version;
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}
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//! Get releasedate
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char * GetReleasedate() {
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return releasedate;
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}
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//! Get shortdescription
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char * GetShortDescription() {
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return shortdescription;
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}
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//! Get longdescription
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char * GetLongDescription() {
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return longdescription;
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}
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//! Set Name
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void SetName(char * path) {
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strlcpy(name, path, sizeof(name));
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}
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protected:
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char name[50];
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char coder[100];
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char version[30];
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char releasedate[30];
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char shortdescription[150];
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char longdescription[500];
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};
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#endif
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