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![dimok321](/assets/img/avatar_default.png)
NOTE: Added option to enable/disable the BannerSounds and a volume option for it. Note that volume 0 is not the same as disabled. On volume 0 the sounds are still loaded. More options probably going to come.
34 lines
807 B
C
34 lines
807 B
C
#ifndef LIBWBFS_GLUE_H
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#define LIBWBFS_GLUE_H
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#include <gctypes.h>
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#define debug_printf(fmt, ...);
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#include <stdio.h>
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#define wbfs_fatal(x) do { printf("\nwbfs panic: %s\n\n",x); while(1); } while(0)
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#define wbfs_error(x) do { printf("\nwbfs error: %s\n\n",x); } while(0)
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#include <stdlib.h>
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#include <malloc.h>
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#define wbfs_malloc(x) malloc(x)
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#define wbfs_free(x) free(x)
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#define wbfs_ioalloc(x) memalign(32, ((x) + 31) & ~31)
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#define wbfs_iofree(x) free(x)
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#define wbfs_be16(x) (*((u16*)(x)))
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#define wbfs_be32(x) (*((u32*)(x)))
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#define wbfs_ntohl(x) (x)
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#define wbfs_htonl(x) (x)
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#define wbfs_ntohs(x) (x)
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#define wbfs_htons(x) (x)
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#include <string.h>
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#define wbfs_memcmp(x,y,z) memcmp(x,y,z)
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#define wbfs_memcpy(x,y,z) memcpy(x,y,z)
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#define wbfs_memset(x,y,z) memset(x,y,z)
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#endif
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