mirror of
https://github.com/wiidev/usbloadergx.git
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69 lines
1.6 KiB
C++
69 lines
1.6 KiB
C++
#ifndef _GUIGAMEBROWSER_H_
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#define _GUIGAMEBROWSER_H_
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#include "gui.h"
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#include "../usbloader/disc.h"
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class GuiGameBrowser : public GuiElement
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{
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public:
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GuiGameBrowser(int w, int h, struct discHdr *l, int gameCnt, const char *themePath, const u8 *imagebg, int selected = 0, int offset = 0);
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~GuiGameBrowser();
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int FindMenuItem(int c, int d);
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int GetClickedOption();
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int GetSelectedOption();
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void ResetState();
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void SetFocus(int f);
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void Draw();
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void Update(GuiTrigger * t);
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int GetOffset();
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void Reload(struct discHdr * l, int count);
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//GuiText * optionVal[PAGESIZE];
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protected:
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void UpdateListEntries();
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int selectedItem;
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int listOffset;
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int scrollbaron;
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int pagesize;
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int maxTextWidth;
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struct discHdr * gameList;
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int gameCnt;
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int * gameIndex;
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GuiButton ** game;
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GuiText ** gameTxt;
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GuiText ** gameTxtOver;
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GuiImage ** gameBg;
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GuiImage ** newImg;
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GuiButton * arrowUpBtn;
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GuiButton * arrowDownBtn;
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GuiButton * scrollbarBoxBtn;
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GuiImage * bgGameImg;
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GuiImage * scrollbarImg;
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GuiImage * arrowDownImg;
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GuiImage * arrowDownOverImg;
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GuiImage * arrowUpImg;
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GuiImage * arrowUpOverImg;
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GuiImage * scrollbarBoxImg;
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GuiImage * scrollbarBoxOverImg;
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GuiImageData * bgGames;
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GuiImageData * bgGamesEntry;
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GuiImageData * newGames;
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GuiImageData * scrollbar;
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GuiImageData * arrowDown;
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GuiImageData * arrowDownOver;
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GuiImageData * arrowUp;
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GuiImageData * arrowUpOver;
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GuiImageData * scrollbarBox;
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GuiImageData * scrollbarBoxOver;
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GuiSound * btnSoundClick;
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GuiTrigger * trigA;
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GuiTrigger * trigHeldA;
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};
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#endif
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