mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-14 15:35:09 +01:00
860 lines
19 KiB
C++
860 lines
19 KiB
C++
// WBFS FAT by oggzee
|
|
|
|
#include <stdio.h>
|
|
#include <unistd.h>
|
|
#include <malloc.h>
|
|
#include <ogcsys.h>
|
|
#include <dirent.h>
|
|
#include <sys/types.h>
|
|
#include <sys/stat.h>
|
|
#include <fcntl.h>
|
|
#include <sys/statvfs.h>
|
|
#include <ctype.h>
|
|
|
|
#include "Controls/DeviceHandler.hpp"
|
|
#include "FileOperations/fileops.h"
|
|
#include "settings/CSettings.h"
|
|
#include "settings/GameTitles.h"
|
|
#include "usbloader/disc.h"
|
|
#include "usbloader/usbstorage2.h"
|
|
#include "language/gettext.h"
|
|
#include "libs/libfat/fat.h"
|
|
#include "libs/libfat/fatfile_frag.h"
|
|
#include "utils/ShowError.h"
|
|
#include "wbfs_fat.h"
|
|
#include "prompts/ProgressWindow.h"
|
|
#include "usbloader/wbfs.h"
|
|
#include "usbloader/GameList.h"
|
|
#include "utils/tools.h"
|
|
#include "wbfs_rw.h"
|
|
|
|
#include "gecko.h"
|
|
|
|
#define MAX_FAT_PATH 1024
|
|
#define TITLE_LEN 64
|
|
|
|
using namespace std;
|
|
|
|
static const char wbfs_fat_dir[] = "/wbfs";
|
|
static const char invalid_path[] = "/\\:|<>?*\"'";
|
|
extern u32 hdd_sector_size[2];
|
|
extern int install_abort_signal;
|
|
|
|
inline bool isGameID(const char *id)
|
|
{
|
|
for (int i = 0; i < 6; i++)
|
|
if (!isalnum((int) id[i]))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
Wbfs_Fat::Wbfs_Fat(u32 lba, u32 size, u32 part, u32 port) :
|
|
Wbfs(lba, size, part, port), fat_hdr_list(NULL), fat_hdr_count(0)
|
|
{
|
|
memset(wbfs_fs_drive, 0, sizeof(wbfs_fs_drive));
|
|
}
|
|
|
|
s32 Wbfs_Fat::Open()
|
|
{
|
|
Close();
|
|
|
|
if(partition < (u32) DeviceHandler::GetUSBPartitionCount())
|
|
{
|
|
PartitionHandle *usbHandle = DeviceHandler::Instance()->GetUSBHandleFromPartition(partition);
|
|
int portPart = DeviceHandler::PartitionToPortPartition(partition);
|
|
if (lba == usbHandle->GetLBAStart(portPart))
|
|
{
|
|
snprintf(wbfs_fs_drive, sizeof(wbfs_fs_drive), "%s:", usbHandle->MountName(portPart));
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
void Wbfs_Fat::Close()
|
|
{
|
|
if (hdd)
|
|
{
|
|
wbfs_close(hdd);
|
|
hdd = NULL;
|
|
}
|
|
|
|
memset(wbfs_fs_drive, 0, sizeof(wbfs_fs_drive));
|
|
}
|
|
|
|
wbfs_disc_t* Wbfs_Fat::OpenDisc(u8 *discid)
|
|
{
|
|
char fname[MAX_FAT_PATH];
|
|
|
|
// wbfs 'partition' file
|
|
if (!FindFilename(discid, fname, sizeof(fname))) return NULL;
|
|
|
|
if (strcasecmp(strrchr(fname, '.'), ".iso") == 0)
|
|
{
|
|
// .iso file
|
|
// create a fake wbfs_disc
|
|
int fd;
|
|
fd = open(fname, O_RDONLY);
|
|
if (fd == -1) return NULL;
|
|
wbfs_disc_t *iso_file = (wbfs_disc_t *) calloc(sizeof(wbfs_disc_t), 1);
|
|
if (iso_file == NULL) return NULL;
|
|
// mark with a special wbfs_part
|
|
wbfs_iso_file.wbfs_sec_sz = hdd_sector_size[usbport];
|
|
iso_file->p = &wbfs_iso_file;
|
|
iso_file->header = (wbfs_disc_info_t*) malloc(sizeof(wbfs_disc_info_t));
|
|
if(!iso_file->header)
|
|
{
|
|
free(iso_file);
|
|
return NULL;
|
|
}
|
|
read(fd, iso_file->header, sizeof(wbfs_disc_info_t));
|
|
iso_file->i = fd;
|
|
return iso_file;
|
|
}
|
|
|
|
wbfs_t *part = OpenPart(fname);
|
|
if (!part) return NULL;
|
|
|
|
wbfs_disc_t *disc = wbfs_open_disc(part, discid);
|
|
if(!disc)
|
|
{
|
|
ClosePart(part);
|
|
return NULL;
|
|
}
|
|
|
|
return disc;
|
|
}
|
|
|
|
void Wbfs_Fat::CloseDisc(wbfs_disc_t* disc)
|
|
{
|
|
if (!disc) return;
|
|
wbfs_t *part = disc->p;
|
|
|
|
// is this really a .iso file?
|
|
if (part == &wbfs_iso_file)
|
|
{
|
|
close(disc->i);
|
|
free(disc->header);
|
|
free(disc);
|
|
return;
|
|
}
|
|
|
|
wbfs_close_disc(disc);
|
|
ClosePart(part);
|
|
return;
|
|
}
|
|
|
|
s32 Wbfs_Fat::GetCount(u32 *count)
|
|
{
|
|
GetHeadersCount();
|
|
*count = fat_hdr_count;
|
|
return 0;
|
|
}
|
|
|
|
s32 Wbfs_Fat::GetHeaders(struct discHdr *outbuf, u32 cnt, u32 len)
|
|
{
|
|
if(cnt*len > fat_hdr_count*sizeof(struct discHdr))
|
|
return -1;
|
|
|
|
memcpy(outbuf, fat_hdr_list, cnt*len);
|
|
|
|
if(fat_hdr_list)
|
|
free(fat_hdr_list);
|
|
fat_hdr_list = NULL;
|
|
fat_hdr_count = 0;
|
|
|
|
return 0;
|
|
}
|
|
|
|
s32 Wbfs_Fat::AddGame(void)
|
|
{
|
|
static struct discHdr header ATTRIBUTE_ALIGN( 32 );
|
|
char path[MAX_FAT_PATH];
|
|
wbfs_t *part = NULL;
|
|
s32 ret;
|
|
|
|
// read ID from DVD
|
|
Disc_ReadHeader(&header);
|
|
// path
|
|
GetDir(&header, path);
|
|
// create wbfs 'partition' file
|
|
part = CreatePart(header.id, path);
|
|
if (!part) return -1;
|
|
/* Add game to device */
|
|
partition_selector_t part_sel = (partition_selector_t) Settings.InstallPartitions;
|
|
|
|
ret = wbfs_add_disc(part, __ReadDVD, NULL, ShowProgress, part_sel, 0);
|
|
wbfs_trim(part);
|
|
ClosePart(part);
|
|
|
|
if(install_abort_signal)
|
|
RemoveGame(header.id);
|
|
if (ret < 0) return ret;
|
|
|
|
return 0;
|
|
}
|
|
|
|
s32 Wbfs_Fat::RemoveGame(u8 *discid)
|
|
{
|
|
char path[MAX_FAT_PATH];
|
|
int loc;
|
|
// wbfs 'partition' file
|
|
loc = FindFilename(discid, path, sizeof(path));
|
|
if (!loc) return -1;
|
|
split_create(&split, path, 0, 0, true);
|
|
split_close(&split);
|
|
if (loc == 1) return 0;
|
|
|
|
// game is in subdir
|
|
// remove optional .txt file
|
|
DIR *dir = NULL;
|
|
struct dirent *dirent = NULL;
|
|
char name[MAX_FAT_PATH];
|
|
char *p = strrchr(path, '/');
|
|
if (p) *p = 0;
|
|
dir = opendir(path);
|
|
if (!dir) return 0;
|
|
while ((dirent = readdir(dir)) != 0)
|
|
{
|
|
snprintf(name, sizeof(name), dirent->d_name);
|
|
if (name[0] == '.') continue;
|
|
if (name[6] != '_') continue;
|
|
if (strncasecmp(name, (char*) discid, 6) != 0) continue;
|
|
p = strrchr(name, '.');
|
|
if (!p) continue;
|
|
if (strcasecmp(p, ".txt") != 0) continue;
|
|
char xpath[MAX_FAT_PATH * 2];
|
|
snprintf(xpath, sizeof(xpath), "%s/%s", path, name);
|
|
remove(xpath);
|
|
break;
|
|
}
|
|
closedir(dir);
|
|
// remove game subdir
|
|
remove(path);
|
|
rmdir(path);
|
|
return 0;
|
|
}
|
|
|
|
s32 Wbfs_Fat::DiskSpace(f32 *used, f32 *free)
|
|
{
|
|
static f32 used_cached = 0.0;
|
|
static f32 free_cached = 0.0;
|
|
static int game_count = 0;
|
|
|
|
//! Since it's freaken slow, only refresh on new gamecount
|
|
if(used_cached == 0.0 || game_count != gameList.GameCount())
|
|
{
|
|
game_count = gameList.GameCount();
|
|
}
|
|
else
|
|
{
|
|
*used = used_cached;
|
|
*free = free_cached;
|
|
return 0;
|
|
}
|
|
|
|
f32 size;
|
|
int ret;
|
|
struct statvfs wbfs_fat_vfs;
|
|
|
|
*used = used_cached = 0.0;
|
|
*free = free_cached = 0.0;
|
|
ret = statvfs(wbfs_fs_drive, &wbfs_fat_vfs);
|
|
if (ret) return -1;
|
|
|
|
/* FS size in GB */
|
|
size = (f32) wbfs_fat_vfs.f_frsize * (f32) wbfs_fat_vfs.f_blocks / GB_SIZE;
|
|
*free = free_cached = (f32) wbfs_fat_vfs.f_frsize * (f32) wbfs_fat_vfs.f_bfree / GB_SIZE;
|
|
*used = used_cached = size - *free;
|
|
|
|
return 0;
|
|
}
|
|
|
|
s32 Wbfs_Fat::RenameGame(u8 *discid, const void *newname)
|
|
{
|
|
wbfs_t *part = OpenPart((char *) discid);
|
|
if (!part) return -1;
|
|
|
|
s32 ret = wbfs_ren_disc(part, discid, (u8*) newname);
|
|
|
|
ClosePart(part);
|
|
|
|
return ret;
|
|
}
|
|
|
|
s32 Wbfs_Fat::ReIDGame(u8 *discid, const void *newID)
|
|
{
|
|
wbfs_t *part = OpenPart((char *) discid);
|
|
if (!part) return -1;
|
|
|
|
s32 ret = wbfs_rID_disc(part, discid, (u8*) newID);
|
|
|
|
ClosePart(part);
|
|
|
|
if (ret == 0)
|
|
{
|
|
char fname[100];
|
|
char fnamenew[100];
|
|
s32 cnt = 0x31;
|
|
|
|
Filename(discid, fname, sizeof(fname), NULL);
|
|
Filename((u8*) newID, fnamenew, sizeof(fnamenew), NULL);
|
|
|
|
int stringlength = strlen(fname);
|
|
|
|
while (rename(fname, fnamenew) == 0)
|
|
{
|
|
fname[stringlength] = cnt;
|
|
fname[stringlength + 1] = 0;
|
|
fnamenew[stringlength] = cnt;
|
|
fnamenew[stringlength + 1] = 0;
|
|
cnt++;
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
u64 Wbfs_Fat::EstimateGameSize()
|
|
{
|
|
wbfs_t *part = NULL;
|
|
u64 size = (u64) 143432 * 2 * 0x8000ULL;
|
|
u32 n_sector = size / hdd_sector_size[usbport];
|
|
|
|
// init a temporary dummy part
|
|
// as a placeholder for wbfs_size_disc
|
|
wbfs_set_force_mode(1);
|
|
part = wbfs_open_partition(nop_rw_sector, nop_rw_sector, NULL, hdd_sector_size[usbport], n_sector, 0, 1);
|
|
wbfs_set_force_mode(0);
|
|
if (!part) return -1;
|
|
|
|
partition_selector_t part_sel = (partition_selector_t) Settings.InstallPartitions;
|
|
|
|
u64 estimated_size = wbfs_estimate_disc(part, __ReadDVD, NULL, part_sel);
|
|
|
|
wbfs_close(part);
|
|
|
|
return estimated_size;
|
|
}
|
|
|
|
// TITLE [GAMEID]
|
|
bool Wbfs_Fat::CheckLayoutB(char *fname, int len, u8* id, char *fname_title)
|
|
{
|
|
if (len <= 8) return false;
|
|
if (fname[len - 8] != '[' || fname[len - 1] != ']') return false;
|
|
if (!isGameID(&fname[len - 7])) return false;
|
|
strncpy(fname_title, fname, TITLE_LEN);
|
|
// cut at '['
|
|
fname_title[len - 8] = 0;
|
|
int n = strlen(fname_title);
|
|
if (n == 0) return false;
|
|
// cut trailing _ or ' '
|
|
if (fname_title[n - 1] == ' ' || fname_title[n - 1] == '_')
|
|
{
|
|
fname_title[n - 1] = 0;
|
|
}
|
|
if (strlen(fname_title) == 0) return false;
|
|
if (id)
|
|
{
|
|
memcpy(id, &fname[len - 7], 6);
|
|
id[6] = 0;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void Wbfs_Fat::AddHeader(struct discHdr *discHeader)
|
|
{
|
|
//! First allocate before reallocating
|
|
if(!fat_hdr_list)
|
|
fat_hdr_list = (struct discHdr *) malloc(sizeof(struct discHdr));
|
|
|
|
struct discHdr *tmpList = (struct discHdr *) realloc(fat_hdr_list, (fat_hdr_count+1) * sizeof(struct discHdr));
|
|
if(!tmpList)
|
|
return; //out of memory, keep the list until now and stop
|
|
|
|
for(int j = 0; j < 6; ++j)
|
|
discHeader->id[j] = toupper((int) discHeader->id[j]);
|
|
|
|
fat_hdr_list = tmpList;
|
|
memcpy(&fat_hdr_list[fat_hdr_count], discHeader, sizeof(struct discHdr));
|
|
GameTitles.SetGameTitle(discHeader->id, discHeader->title);
|
|
fat_hdr_count++;
|
|
}
|
|
|
|
s32 Wbfs_Fat::GetHeadersCount()
|
|
{
|
|
char path[MAX_FAT_PATH];
|
|
char fname[MAX_FAT_PATH * 2];
|
|
char fpath[MAX_FAT_PATH * 3];
|
|
char fname_title[TITLE_LEN];
|
|
struct discHdr tmpHdr;
|
|
struct stat st;
|
|
int is_dir;
|
|
int len;
|
|
u8 id[8];
|
|
memset(id, 0, sizeof(id));
|
|
const char *title;
|
|
DIR *dir_iter;
|
|
struct dirent *dirent;
|
|
|
|
if(fat_hdr_list)
|
|
free(fat_hdr_list);
|
|
fat_hdr_list = NULL;
|
|
fat_hdr_count = 0;
|
|
|
|
strcpy(path, wbfs_fs_drive);
|
|
strcat(path, wbfs_fat_dir);
|
|
|
|
dir_iter = opendir(path);
|
|
if (!dir_iter) return 0;
|
|
|
|
while ((dirent = readdir(dir_iter)) != 0)
|
|
{
|
|
if (dirent->d_name[0] == '.') continue;
|
|
|
|
snprintf(fname, sizeof(fname), "%s", dirent->d_name);
|
|
|
|
// reset id and title
|
|
memset(id, 0, sizeof(id));
|
|
*fname_title = 0;
|
|
|
|
const char * fileext = strrchr(fname, '.');
|
|
if(fileext && (strcasecmp(fileext, ".wbfs") == 0 ||
|
|
strcasecmp(fileext, ".iso") == 0 || strcasecmp(fileext, ".ciso") == 0))
|
|
{
|
|
// usb:/wbfs/GAMEID.wbfs
|
|
// or usb:/wbfs/GAMEID.iso
|
|
// or usb:/wbfs/GAMEID.ciso
|
|
int n = fileext - fname; // length withouth .wbfs
|
|
memcpy(id, fname, 6);
|
|
if (n != 6)
|
|
{
|
|
// TITLE [GAMEID].wbfs
|
|
if (!CheckLayoutB(fname, n, id, fname_title)) continue;
|
|
}
|
|
snprintf(fpath, sizeof(fpath), "%s/%s", path, fname);
|
|
is_dir = 0;
|
|
}
|
|
else
|
|
{
|
|
snprintf(fname, sizeof(fname), "%s/%s", path, dirent->d_name);
|
|
|
|
if(stat(fname, &st) != 0)
|
|
continue;
|
|
|
|
is_dir = S_ISDIR( st.st_mode );
|
|
if(!is_dir) continue;
|
|
|
|
snprintf(fname, sizeof(fname), "%s", dirent->d_name);
|
|
|
|
len = strlen(fname);
|
|
if (len < 6) continue; // less than "GAMEID"
|
|
|
|
if(len == 6)
|
|
{
|
|
// usb:/wbfs/GAMEID/GAMEID.wbfs
|
|
if(!isGameID(fname))
|
|
continue;
|
|
|
|
memcpy(id, fname, 6);
|
|
}
|
|
else if(len >= 8 ) // GAMEID_Title or Title_[GameID]
|
|
{
|
|
int lay_a = 0;
|
|
int lay_b = 0;
|
|
if (CheckLayoutB(fname, len, id, fname_title))
|
|
{
|
|
// usb:/wbfs/TITLE[GAMEID]/GAMEID.wbfs
|
|
lay_b = 1;
|
|
}
|
|
else if (fname[6] == '_')
|
|
{
|
|
// usb:/wbfs/GAMEID_TITLE/GAMEID.wbfs
|
|
memcpy(id, fname, 6);
|
|
|
|
if(isGameID((char*) id))
|
|
{
|
|
lay_a = 1;
|
|
snprintf(fname_title, sizeof(fname_title), &fname[7]);
|
|
}
|
|
}
|
|
|
|
if (!lay_a && !lay_b) continue;
|
|
}
|
|
else // Todo : Add usb:/wbfs/Title/GAMEID.wbfs
|
|
continue;
|
|
|
|
|
|
// check ahead, make sure it succeeds
|
|
snprintf(fpath, sizeof(fpath), "%s/%s/%.6s.wbfs", path, dirent->d_name, (char *) id);
|
|
}
|
|
|
|
// if we have titles.txt entry use that
|
|
title = GameTitles.GetTitle(id);
|
|
// if no titles.txt get title from dir or file name
|
|
if (strlen(title) == 0 && !Settings.ForceDiscTitles && strlen(fname_title) > 0)
|
|
title = fname_title;
|
|
|
|
if (strlen(title) > 0)
|
|
{
|
|
memset(&tmpHdr, 0, sizeof(tmpHdr));
|
|
memcpy(tmpHdr.id, id, sizeof(tmpHdr.id));
|
|
snprintf(tmpHdr.title, sizeof(tmpHdr.title), "%s", title);
|
|
tmpHdr.magic = 0x5D1C9EA3;
|
|
AddHeader(&tmpHdr);
|
|
continue;
|
|
}
|
|
|
|
// Check for existing wbfs/iso/ciso file in the directory
|
|
if(is_dir)
|
|
{
|
|
if (stat(fpath, &st) != 0)
|
|
{
|
|
// look for direct .iso file
|
|
strcpy(strrchr(fpath, '.'), ".iso"); // replace .wbfs with .iso
|
|
if (stat(fpath, &st) != 0)
|
|
{
|
|
// look for direct .ciso file
|
|
strcpy(strrchr(fpath, '.'), ".ciso"); // replace .iso with .ciso
|
|
if (stat(fpath, &st) != 0) continue;
|
|
}
|
|
}
|
|
}
|
|
|
|
fileext = strrchr(fpath, '.');
|
|
// Sanity check
|
|
if(!fileext)
|
|
continue;
|
|
|
|
// else read it from file directly
|
|
if (strcasecmp(fileext, ".wbfs") == 0)
|
|
{
|
|
// wbfs file directly
|
|
FILE *fp = fopen(fpath, "rb");
|
|
if (fp != NULL)
|
|
{
|
|
fseek(fp, 512, SEEK_SET);
|
|
fread(&tmpHdr, sizeof(struct discHdr), 1, fp);
|
|
fclose(fp);
|
|
tmpHdr.is_ciso = 0;
|
|
if ((tmpHdr.magic == 0x5D1C9EA3) && (memcmp(tmpHdr.id, id, 6) == 0))
|
|
{
|
|
AddHeader(&tmpHdr);
|
|
continue;
|
|
}
|
|
}
|
|
// no title found, read it from wbfs file
|
|
// but this is a little bit slower
|
|
// open 'partition' file
|
|
wbfs_t *part = OpenPart(fpath);
|
|
if (!part)
|
|
continue;
|
|
|
|
u32 size;
|
|
// Get header
|
|
int ret = wbfs_get_disc_info(part, 0, (u8*) &tmpHdr, sizeof(struct discHdr), &size);
|
|
ClosePart(part);
|
|
if (ret == 0)
|
|
{
|
|
AddHeader(&tmpHdr);
|
|
continue;
|
|
}
|
|
|
|
}
|
|
else if (strcasecmp(fileext, ".iso") == 0)
|
|
{
|
|
// iso file
|
|
FILE *fp = fopen(fpath, "rb");
|
|
if (fp != NULL)
|
|
{
|
|
fseek(fp, 0, SEEK_SET);
|
|
fread(&tmpHdr, sizeof(struct discHdr), 1, fp);
|
|
fclose(fp);
|
|
tmpHdr.is_ciso = 0;
|
|
if ((tmpHdr.magic == 0x5D1C9EA3) && (memcmp(tmpHdr.id, id, 6) == 0))
|
|
{
|
|
AddHeader(&tmpHdr);
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
else if (strcasecmp(fileext, ".ciso") == 0)
|
|
{
|
|
// ciso file
|
|
FILE *fp = fopen(fpath, "rb");
|
|
if (fp != NULL)
|
|
{
|
|
fseek(fp, 0x8000, SEEK_SET);
|
|
fread(&tmpHdr, sizeof(struct discHdr), 1, fp);
|
|
fclose(fp);
|
|
tmpHdr.is_ciso = 1;
|
|
if ((tmpHdr.magic == 0x5D1C9EA3) && (memcmp(tmpHdr.id, id, 6) == 0))
|
|
{
|
|
AddHeader(&tmpHdr);
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
closedir(dir_iter);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int Wbfs_Fat::FindFilename(u8 *id, char *fname, int len)
|
|
{
|
|
struct stat st;
|
|
// look for direct .wbfs file
|
|
Filename(id, fname, len, NULL);
|
|
if (stat(fname, &st) == 0) return 1;
|
|
// look for direct .iso file
|
|
strcpy(strrchr(fname, '.'), ".iso"); // replace .wbfs with .iso
|
|
if (stat(fname, &st) == 0) return 1;
|
|
// look for direct .ciso file
|
|
strcpy(strrchr(fname, '.'), ".ciso"); // replace .iso with .ciso
|
|
if (stat(fname, &st) == 0) return 1;
|
|
|
|
// direct file not found, check subdirs
|
|
*fname = 0;
|
|
DIR *dir_iter;
|
|
struct dirent *dirent;
|
|
char gameID[7];
|
|
snprintf(gameID, sizeof(gameID), (char *) id);
|
|
char path[MAX_FAT_PATH];
|
|
strcpy(path, wbfs_fs_drive);
|
|
strcat(path, wbfs_fat_dir);
|
|
|
|
dir_iter = opendir(path);
|
|
if (!dir_iter)
|
|
return 0;
|
|
|
|
while ((dirent = readdir(dir_iter)) != 0)
|
|
{
|
|
if(strcasestr(dirent->d_name, gameID) == NULL) continue;
|
|
|
|
if (dirent->d_name[0] == '.') continue;
|
|
int n = strlen(dirent->d_name);
|
|
if (n < 6) continue;
|
|
|
|
const char *fileext = strrchr(dirent->d_name, '.');
|
|
if(fileext && (strcasecmp(fileext, ".wbfs") == 0 ||
|
|
strcasecmp(fileext, ".iso") == 0 || strcasecmp(fileext, ".ciso") == 0))
|
|
{
|
|
// TITLE [GAMEID].wbfs
|
|
char fn_title[TITLE_LEN];
|
|
u8 fn_id[8];
|
|
int n = fileext - dirent->d_name; // length withouth .wbfs
|
|
if (!CheckLayoutB(dirent->d_name, n, fn_id, fn_title)) continue;
|
|
if (strncasecmp((char*) fn_id, gameID, 6) != 0) continue;
|
|
snprintf(fname, len, "%s/%s", path, dirent->d_name);
|
|
if (stat(fname, &st) == 0) break;
|
|
}
|
|
|
|
snprintf(fname, len, "%s/%s", path, dirent->d_name);
|
|
|
|
if(stat(fname, &st) != 0)
|
|
{
|
|
*fname = 0;
|
|
continue;
|
|
}
|
|
|
|
if (S_ISDIR( st.st_mode ))
|
|
{
|
|
// look for .wbfs file
|
|
snprintf(fname, len, "%s/%s/%.6s.wbfs", path, dirent->d_name, gameID);
|
|
if (stat(fname, &st) == 0) break;
|
|
// look for .iso file
|
|
snprintf(fname, len, "%s/%s/%.6s.iso", path, dirent->d_name, gameID);
|
|
if (stat(fname, &st) == 0) break;
|
|
// look for .ciso file
|
|
snprintf(fname, len, "%s/%s/%.6s.ciso", path, dirent->d_name, gameID);
|
|
if (stat(fname, &st) == 0) break;
|
|
}
|
|
|
|
*fname = 0;
|
|
}
|
|
closedir(dir_iter);
|
|
|
|
if (*fname)
|
|
return 2;
|
|
|
|
return 0;
|
|
}
|
|
|
|
wbfs_t* Wbfs_Fat::OpenPart(char *fname)
|
|
{
|
|
wbfs_t *part = NULL;
|
|
int ret;
|
|
|
|
// wbfs 'partition' file
|
|
ret = split_open(&split, fname);
|
|
if (ret) return NULL;
|
|
|
|
wbfs_set_force_mode(1);
|
|
|
|
part = wbfs_open_partition(split_read_sector, nop_rw_sector, //readonly //split_write_sector,
|
|
&split, hdd_sector_size[usbport], split.total_sec, 0, 0);
|
|
|
|
wbfs_set_force_mode(0);
|
|
|
|
if (!part)
|
|
split_close(&split);
|
|
|
|
return part;
|
|
}
|
|
|
|
void Wbfs_Fat::ClosePart(wbfs_t* part)
|
|
{
|
|
if (!part) return;
|
|
split_info_t *s = (split_info_t*) part->callback_data;
|
|
wbfs_close(part);
|
|
if (s) split_close(s);
|
|
}
|
|
|
|
void Wbfs_Fat::Filename(u8 *id, char *fname, int len, char *path)
|
|
{
|
|
if (path == NULL)
|
|
{
|
|
snprintf(fname, len, "%s%s/%.6s.wbfs", wbfs_fs_drive, wbfs_fat_dir, id);
|
|
}
|
|
else
|
|
{
|
|
snprintf(fname, len, "%s/%.6s.wbfs", path, id);
|
|
}
|
|
}
|
|
|
|
void Wbfs_Fat::GetDir(struct discHdr *header, char *path)
|
|
{
|
|
strcpy(path, wbfs_fs_drive);
|
|
strcat(path, wbfs_fat_dir);
|
|
if (Settings.InstallToDir)
|
|
{
|
|
strcat(path, "/");
|
|
int layout = 0;
|
|
if (Settings.InstallToDir == 2) layout = 1;
|
|
mk_gameid_title(header, path + strlen(path), 0, layout);
|
|
}
|
|
}
|
|
|
|
wbfs_t* Wbfs_Fat::CreatePart(u8 *id, char *path)
|
|
{
|
|
char fname[MAX_FAT_PATH];
|
|
wbfs_t *part = NULL;
|
|
u64 size = (u64) 143432 * 2 * 0x8000ULL;
|
|
u32 n_sector = size / 512;
|
|
int ret;
|
|
|
|
if(!CreateSubfolder(path)) // game subdir
|
|
{
|
|
ProgressStop();
|
|
ShowError(tr("Error creating path: %s"), path);
|
|
return NULL;
|
|
}
|
|
|
|
// 1 cluster less than 4gb
|
|
u64 OPT_split_size = 4LL * 1024 * 1024 * 1024 - 32 * 1024;
|
|
|
|
if(Settings.GameSplit == GAMESPLIT_NONE && DeviceHandler::GetFilesystemType(USB1+Settings.partition) != PART_FS_FAT)
|
|
OPT_split_size = (u64) 100LL * 1024 * 1024 * 1024 - 32 * 1024;
|
|
|
|
else if(Settings.GameSplit == GAMESPLIT_2GB)
|
|
// 1 cluster less than 2gb
|
|
OPT_split_size = (u64)2LL * 1024 * 1024 * 1024 - 32 * 1024;
|
|
|
|
Filename(id, fname, sizeof(fname), path);
|
|
printf("Writing to %s\n", fname);
|
|
ret = split_create(&split, fname, OPT_split_size, size, true);
|
|
if (ret) return NULL;
|
|
|
|
// force create first file
|
|
u32 scnt = 0;
|
|
int fd = split_get_file(&split, 0, &scnt, 0);
|
|
if (fd < 0)
|
|
{
|
|
printf("ERROR creating file\n");
|
|
sleep(2);
|
|
split_close(&split);
|
|
return NULL;
|
|
}
|
|
|
|
wbfs_set_force_mode(1);
|
|
|
|
part = wbfs_open_partition(split_read_sector, split_write_sector, &split, hdd_sector_size[usbport], n_sector, 0, 1);
|
|
|
|
wbfs_set_force_mode(0);
|
|
|
|
if (!part)
|
|
split_close(&split);
|
|
|
|
return part;
|
|
}
|
|
|
|
void Wbfs_Fat::mk_gameid_title(struct discHdr *header, char *name, int re_space, int layout)
|
|
{
|
|
int i, len;
|
|
char title[100];
|
|
char id[7];
|
|
|
|
snprintf(id, sizeof(id), (char *) header->id);
|
|
snprintf(title, sizeof(title), header->title);
|
|
CleanTitleCharacters(title);
|
|
|
|
if (layout == 0)
|
|
{
|
|
sprintf(name, "%s_%s", id, title);
|
|
}
|
|
else
|
|
{
|
|
sprintf(name, "%s [%s]", title, id);
|
|
}
|
|
|
|
// replace space with '_'
|
|
if (re_space)
|
|
{
|
|
len = strlen(name);
|
|
for (i = 0; i < len; i++)
|
|
{
|
|
if (name[i] == ' ') name[i] = '_';
|
|
}
|
|
}
|
|
}
|
|
|
|
void Wbfs_Fat::CleanTitleCharacters(char *title)
|
|
{
|
|
int i, len;
|
|
// trim leading space
|
|
len = strlen(title);
|
|
while (*title == ' ')
|
|
{
|
|
memmove(title, title + 1, len);
|
|
len--;
|
|
}
|
|
// trim trailing space - not allowed on windows directories
|
|
while (len && title[len - 1] == ' ')
|
|
{
|
|
title[len - 1] = 0;
|
|
len--;
|
|
}
|
|
// replace silly chars with '_'
|
|
for (i = 0; i < len; i++)
|
|
{
|
|
if (strchr(invalid_path, title[i]) || iscntrl((int) title[i]))
|
|
{
|
|
title[i] = '_';
|
|
}
|
|
}
|
|
}
|
|
|
|
s32 Wbfs_Fat::GetFragList(u8 *id)
|
|
{
|
|
char fname[1024];
|
|
|
|
int ret = FindFilename(id, fname, sizeof(fname));
|
|
if (!ret) return -1;
|
|
|
|
return get_frag_list_for_file(fname, id, GetFSType(), lba, hdd_sector_size[usbport]);
|
|
}
|