usbloadergx/source/homebrewboot/HomebrewFiles.h
dimok321 1b9a56b877 *Added button to update/download all language files in the Language selection. The files are downloaded into the setuped path for languages.
*Added URL_List class that gets all Links of an http url.

*Made HomebrewList class dynamic allocated like the URL_List class too now. This saves lots of unused memory.

*Small cleanups

NOTE: Punes made an update too (i didnt know he was doing it). We decided to have both in because of:

Punes update updates only the files that are available on the SD/USB and only when you are doing a complete update.

My update is downloading ALL files from the SVN Link (getting the whole list). These is mainly for people that are getting started or those who want to update the whole LanguageList
2009-07-29 20:32:14 +00:00

46 lines
1.3 KiB
C++

/****************************************************************************
* HomebrewFiles Class
* for USB Loader GX
***************************************************************************/
#ifndef ___HOMEBREWFILES_H_
#define ___HOMEBREWFILES_H_
#define MAXHOMEBREWS 500
typedef struct {
char FileName[100];
char FilePath[150];
unsigned int FileSize;
} FileInfos;
class HomebrewFiles
{
public:
//!Constructor
//!\param path Path where to check for homebrew files
HomebrewFiles(const char * path);
//!Destructor
~HomebrewFiles();
//! Load the dol/elf list of a path
//!\param path Path where to check for homebrew files
bool LoadPath(const char * path);
//! Get the a filename of the list
//!\param list index
char * GetFilename(int index);
//! Get the a filepath of the list
//!\param list index
char * GetFilepath(int index);
//! Get the a filesize of the list
//!\param list index
unsigned int GetFilesize(int index);
//! Get the filecount of the whole list
int GetFilecount();
//! Sort list by filepath
void SortList();
protected:
int filecount;
FileInfos *FileInfo;
};
#endif