usbloadergx/source/wad
giantpune 1beb161406 fix for "return to" logic.
look for the first of ULNR or UNEO
if neither are found, look for the first of JODI or HAXX
if none of the 4 are found, return without patching anything
2010-04-11 02:59:34 +00:00
..
id.c * Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported 2009-09-30 23:10:58 +00:00
id.h * Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported 2009-09-30 23:10:58 +00:00
isfs.c undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
isfs.h undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
patchmii_core.c changed the entrypoint in the makefile, yet again. In testing, this fixed the bug which caused some to get code dump when launching a game. 2009-07-31 05:22:33 +00:00
patchmii_core.h *code beautification* 2009-07-30 05:41:12 +00:00
sha1.c *code beautification* 2009-07-30 05:41:12 +00:00
sha1.h now if the name of installed channels is not in the database.txt, we try to fine it from inside the channel itself. 2009-07-30 02:54:08 +00:00
title.c fix for "return to" logic. 2010-04-11 02:59:34 +00:00
title.h change main.dol patches around a bit 2010-04-10 23:44:10 +00:00
utils.h *code beautification* 2009-07-30 05:41:12 +00:00
wad.cpp undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
wad.h Wad stuff in it´s own directory 2009-07-11 15:33:57 +00:00