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https://github.com/wiidev/usbloadergx.git
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8943592d0e
*Ignore sector size of wbfs partitions in MBR (some lazy Partition Manager don't change it). Reading it from the partition header now. *Several small bug fixes and cleanups *Fixed "Bannersound + BG Music after it" mode *Updated language files
64 lines
1.8 KiB
C++
64 lines
1.8 KiB
C++
/***************************************************************************
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* Copyright (C) 2010
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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***************************************************************************/
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#ifndef _RESOURCE_MANAGER_H
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#define _RESOURCE_MANAGER_H
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#include <gccore.h>
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#include "libwiigui/gui.h"
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#include <map>
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typedef struct _ImageData
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{
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u8 * data;
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int width;
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int height;
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u8 format;
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} ImageData;
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class ResourceManager
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{
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public:
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static ResourceManager *Instance();
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static void DestroyInstance();
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static void AddImageData(const u8 *img, ImageData & data);
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static ImageData * GetImageData(const u8 *img);
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static void Remove(u8 * img);
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private:
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void InternalAddImageData(const u8 * img, ImageData & Data);
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ImageData *InternalGetImageData(const u8 *img);
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void InternalRemoveImageData(u8 * img);
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~ResourceManager();
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static ResourceManager *instance;
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std::map<const u8 *, ImageData> images;
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std::map<u8 *, int> imageCount;
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};
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#endif //_ResourceManager_H
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