mirror of
https://github.com/wiidev/usbloadergx.git
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973d8b2005
*Converted every 4 spaces to a tab to make the source consistent on those
104 lines
2.1 KiB
C++
104 lines
2.1 KiB
C++
#include "gui_diskcover.h"
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#include "settings/CSettings.h"
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GuiDiskCover::GuiDiskCover()
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{
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PosZ = 50;
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Distance = 55;
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OldDegBeta = 0.0;
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deg_beta = 0.0;
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eff_step = 0;
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// spin_angle = 0;
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spin_speedup = 1.0;
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spin_up = false;
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}
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GuiDiskCover::GuiDiskCover(GuiImageData *Disk) :
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GuiImage(Disk)
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{
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PosZ = 50;
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Distance = 55;
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OldDegBeta = 0.0;
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deg_beta = 0.0;
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eff_step = 0;
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// spin_angle = 0;
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spin_speedup = 1.0;
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spin_up = false;
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}
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GuiDiskCover::~GuiDiskCover()
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{
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}
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void GuiDiskCover::SetBeta(f32 beta)
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{
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deg_beta = beta;
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}
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void GuiDiskCover::SetBetaRotateEffect(f32 beta, u16 step)
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{
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eff_beta = beta / (f32) step;
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eff_step = step;
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}
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bool GuiDiskCover::GetBetaRotateEffect()
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{
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return eff_step != 0;
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}
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void GuiDiskCover::SetSpin(bool Up)
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{
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spin_up = Up;
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}
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void GuiDiskCover::SetState(int s, int c)
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{
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if(state == STATE_DEFAULT && s == STATE_DISABLED)
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{
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PosZ = 0;
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Distance = 0;
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OldDegBeta = deg_beta;
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deg_beta = 0.0f;
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}
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else if(state == STATE_DISABLED && s == STATE_DEFAULT)
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{
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PosZ = 50;
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Distance = 55;
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deg_beta = OldDegBeta;
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}
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GuiImage::SetState(s, c);
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}
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void Menu_DrawDiskCover(f32 xpos, f32 ypos, f32 zpos, u16 width, u16 height, u16 distance, u8 data[], f32 deg_alpha,
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f32 deg_beta, f32 scaleX, f32 scaleY, u8 alpha, bool shadow);
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void GuiDiskCover::Draw()
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{
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LOCK( this );
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if (!image || !this->IsVisible()) return;
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float currScale = this->GetScale();
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Menu_DrawDiskCover(this->GetLeft(), this->GetTop(), PosZ, width, height, Distance, image, imageangle, deg_beta,
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widescreen ? currScale * Settings.WSFactor : currScale, currScale, 64, true);
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Menu_DrawDiskCover(this->GetLeft(), this->GetTop(), PosZ, width, height, Distance, image, imageangle, deg_beta,
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widescreen ? currScale * Settings.WSFactor : currScale, currScale, this->GetAlpha(), false);
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if (eff_step)
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{
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deg_beta += eff_beta;
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eff_step--;
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}
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GuiImage::imageangle += spin_speedup;
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while (GuiImage::imageangle >= 360.0)
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GuiImage::imageangle -= 360.0;
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if (spin_up)
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{
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if (spin_speedup < 11) // speed up
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spin_speedup += 0.20;
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}
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else
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{
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if (spin_speedup > 1) spin_speedup -= 0.05; //slow down
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}
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this->UpdateEffects();
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}
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