usbloadergx/source/system/IosLoader.h

44 lines
986 B
C++

#ifndef _IOSLOADER_H_
#define _IOSLOADER_H_
#include <gccore.h>
#include <ogc/machine/processor.h>
#define CheckAHBPROT() (read32(0x0D800064) == 0xFFFFFFFF)
enum MiosInfo
{
DEFAULT_MIOS,
DIOS_MIOS,
DIOS_MIOS_LITE,
QUADFORCE,
};
typedef struct _iosinfo_t
{
u32 magicword; //0x1ee7c105
u32 magicversion; // 1
u32 version; // Example: 5
u32 baseios; // Example: 56
char name[0x10]; // Example: d2x
char versionstring[0x10]; // Example: beta2
} __attribute__((packed)) iosinfo_t;
class IosLoader
{
public:
static s32 LoadAppCios();
static s32 LoadGameCios(s32 ios);
static s32 ReloadIosSafe(s32 ios);
static s32 ReloadIosKeepingRights(s32 ios);
static bool IsHermesIOS(s32 ios = IOS_GetVersion());
static bool IsWaninkokoIOS(s32 ios = IOS_GetVersion());
static bool IsD2X(s32 ios = IOS_GetVersion());
static iosinfo_t *GetIOSInfo(s32 ios);
static u8 GetMIOSInfo();
private:
static void LoadIOSModules(s32 ios, s32 ios_rev);
};
#endif