mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-08 20:45:07 +01:00
8bec876889
*Lot's of changes in image processing *Added use of libgd and ImageData class from WiiXplorer. No more crashes with corrupted images and no more restriction to images sizes that are devidable by 4 :). *Added a recource file manager for better access of all files/images for internal files and theme files. Some themes will have to adjust some filenames because we want to use the same filenames for themes and internal source files.
102 lines
2.8 KiB
C++
102 lines
2.8 KiB
C++
#include "gui.h"
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class customOptionList
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{
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public:
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customOptionList(int Size);
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~customOptionList();
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void SetLength(int Length);
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void SetName(int i, const char *format, ...) __attribute__( ( format ( printf, 3, 4 ) ) );
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const char *GetName(int i)
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{
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if (i >= 0 && i < length && name[i])
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return name[i];
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else return "";
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}
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void SetValue(int i, const char *format, ...) __attribute__( ( format ( printf, 3, 4 ) ) );
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const char *GetValue(int i)
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{
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if (i >= 0 && i < length && value[i])
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return value[i];
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else return "";
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}
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void Clear(bool OnlyValue = false);
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int GetLength()
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{
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return length;
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}
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bool IsChanged()
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{
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bool ret = changed;
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changed = false;
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return ret;
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}
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private:
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void SetSize(int Size);
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int size;
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char ** name;
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char ** value;
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int length;
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bool changed;
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};
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//!Display a list of menu options
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class GuiCustomOptionBrowser: public GuiElement
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{
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public:
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GuiCustomOptionBrowser(int w, int h, customOptionList * l, const char * background, int scrollbar, int col2);
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~GuiCustomOptionBrowser();
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int FindMenuItem(int c, int d);
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int GetClickedOption();
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int GetSelectedOption();
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void SetClickable(bool enable);
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void SetScrollbar(int enable);
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void SetOffset(int optionnumber);
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void ResetState();
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void SetFocus(int f);
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void Draw();
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void Update(GuiTrigger * t);
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protected:
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void UpdateListEntries();
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int selectedItem;
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int listOffset;
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int size;
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int coL2;
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int scrollbaron;
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customOptionList * options;
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int * optionIndex;
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GuiButton ** optionBtn;
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GuiText ** optionTxt;
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GuiText ** optionVal;
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GuiText ** optionValOver;
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GuiImage ** optionBg;
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GuiButton * arrowUpBtn;
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GuiButton * arrowDownBtn;
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GuiButton * scrollbarBoxBtn;
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GuiImage * bgOptionsImg;
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GuiImage * scrollbarImg;
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GuiImage * arrowDownImg;
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GuiImage * arrowDownOverImg;
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GuiImage * arrowUpImg;
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GuiImage * arrowUpOverImg;
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GuiImage * scrollbarBoxImg;
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GuiImage * scrollbarBoxOverImg;
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GuiImageData * bgOptions;
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GuiImageData * bgOptionsEntry;
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GuiImageData * scrollbar;
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GuiImageData * arrowDown;
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GuiImageData * arrowDownOver;
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GuiImageData * arrowUp;
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GuiImageData * arrowUpOver;
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GuiImageData * scrollbarBox;
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GuiImageData * scrollbarBoxOver;
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GuiSound * btnSoundClick;
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GuiTrigger * trigA;
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GuiTrigger * trigHeldA;
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};
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