mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-05 02:55:07 +01:00
64f448bc7f
if boot.dol was on USB (Thanks Badablek) * Added Auto-edition of meta.xml arguments based on internal user settings. * Added support for meta.xml arguments when rebooting the loader. Nintendont : * Added support for v1.20+ * Fixed launching Gamecube in FST format with nintendont (Thank VashTS)
99 lines
2.8 KiB
Bash
99 lines
2.8 KiB
Bash
#! /bin/bash
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#
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rev_new_raw=$(svnversion -n . 2>/dev/null | tr '\n' ' ' | tr -d '\r')
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[ -n "$rev_new_raw" ] || rev_new_raw=$(SubWCRev . 2>/dev/null | tr '\n' ' ' | tr -d '\r')
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rev_new_raw=$(echo $rev_new_raw | sed 's/[^0-9]*\([0-9]*\)\(.*\)/\1 \2/')
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rev_new=0
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a=$(echo $rev_new_raw | sed 's/\([0-9]*\).*/\1/')
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let "a+=0"
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#find max rev
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while [ "$a" ]; do
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[ "$a" -gt "$rev_new" ] && rev_new=$a
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rev_new_raw=$(echo -n $rev_new_raw | sed 's/[0-9]*[^0-9]*\([0-9]*\)\(.*\)/\1 \2/')
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a=$(echo $rev_new_raw | sed 's/\([0-9]*\).*/\1/')
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done
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rev_old=$(cat ./source/svnrev.c 2>/dev/null | tr -d '\n' | sed 's/[^0-9]*\([0-9]*\).*/\1/')
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if [ "$rev_new" != "$rev_old" ] || [ ! -f ./source/svnrev.c ]; then
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cat <<EOF > ./source/svnrev.c
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#define SVN_REV "$rev_new"
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const char *GetRev()
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{
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return SVN_REV;
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}
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EOF
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if [ -n "$rev_new" ]; then
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echo "Changed Rev $rev_old to $rev_new" >&2
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else
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echo "svnrev.c created" >&2
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fi
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echo >&2
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fi
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rev_new=`expr $rev_new + 1`
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rev_date=`date -u +%Y%m%d%H%M%S`
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cat <<EOF > ./HBC/META.XML
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<app version="1">
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<name> USB Loader GX</name>
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<coder>USB Loader GX Team</coder>
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<version>3.0 r$rev_new</version>
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<release_date>$rev_date</release_date>
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<!-- // remove this line to enable arguments
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<arguments>
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<arg>--ios=250</arg>
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<arg>--usbport=0</arg>
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<arg>--mountusb=1</arg>
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</arguments>
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// remove this line to enable arguments -->
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<ahb_access/>
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<short_description>Loads games from USB-devices</short_description>
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<long_description>USB Loader GX is a libwiigui based USB iso loader with a wii-like GUI. You can install games to your HDDs and boot them with shorter loading times.
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The interactive GUI is completely controllable with WiiMote, Classic Controller or GC Controller.
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Features are automatic widescreen detection, coverdownload, parental control, theme support and many more.
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Credits:
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Coding: Cyan, Dimok, nIxx, giantpune, ardi, Hungyip84, DrayX7, Lustar, r-win, WiiShizzza
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Artworks: cyrex, NeoRame
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Validation: Cyan and many others
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Issue management: Cyan
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WiiTDB / Hosting covers: Lustar
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USBLoader sources: Waninkoko, Kwiirk, Hermes
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cIOS maintenance: davebaol, xabby666, XFlak and Rodries
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Languages files updates: Kinyo and translaters
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Hosting themes: Deak Phreak
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Libwiigui: Tantric
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Libogc/Devkit: Shagkur and Wintermute
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FreeTypeGX: Armin Tamzarian.
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Links:
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USB Loader GX Project Page and Support Site:
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http://code.google.com/p/usbloader-gui/
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Help Website:
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http://usbloadergx.koureio.net/
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WiiTDB Site:
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http://wiitdb.com
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Themes Site:
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http://wii.spiffy360.com
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Languages Translaters Page:
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http://gbatemp.net/index.php?showtopic=155252
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Libwiigui Website:
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http://wiibrew.org/wiki/Libwiigui/
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FreeTypeGX Project Page:
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http://code.google.com/p/freetypegx/
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Gettext Official Page:
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http://www.gnu.org/software/gettext/gettext.html
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</long_description>
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</app>
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EOF
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