usbloadergx/source/prompts
e.bovendeur 3aa838dec9 * Added initial NTFS support
* Added load system based on fragments

This commit is made possible for Oggzee and his great work on supporting other filesystems!
2009-12-19 14:05:31 +00:00
..
DiscBrowser.cpp * GuiSound stuff rewritten it makes modular 2009-11-09 23:03:13 +00:00
DiscBrowser.h Changed gameprompt window for a retail disc to show the Gametitle instead of the game id. 2009-10-01 20:58:34 +00:00
filebrowser.cpp * Added initial NTFS support 2009-12-19 14:05:31 +00:00
filebrowser.h - fix tooltips in GameCarousel 2009-10-05 10:53:19 +00:00
gameinfo.cpp For people who use two partitions (FAT32 and WBFS), wiitdb.zip won't be overwritten anymore when they update. The file is now loaded and saved as wiitdb_(partition).zip, so you can switch partitions and keep titles/infos. If wiitdb_(partition).zip is not found it loads wiitdb.zip. When exiting settings, the partition is now reloaded only when needed. WiiTDB update should work again for people who own more than 240 games. Fixed a rare crash that could be issue 1083. 2009-11-22 16:42:53 +00:00
gameinfo.h Added a macron in case any particular title happens to require it. The network init prompt won't show up at all when network has already been initialized. Ocarina should work for people that still had the problem with recent revisions (it fixed it for me, but only when using SD, not SDHC). 2009-10-18 21:23:54 +00:00
ProgressWindow.cpp *Little correction 2009-12-13 09:26:34 +00:00
ProgressWindow.h * Added FAT support (Issue 1054) 2009-11-15 19:52:58 +00:00
PromptWindows.cpp * Added initial NTFS support 2009-12-19 14:05:31 +00:00
PromptWindows.h * Added BETA upgrades option (to download the latest revisions from google code) 2009-12-10 20:27:36 +00:00
TitleBrowser.cpp * Added FAT support (Issue 1054) 2009-11-15 19:52:58 +00:00
TitleBrowser.h fix a little bug 2009-10-01 09:17:55 +00:00