usbloadergx/source/mload/mload_modules.h
e.bovendeur e8f5ab07bd * Changed WBFS stuff to C++ classes
* Fixed bug in http.c (where realloc *might* choose another address, thanks Dr. Clipper)
* Added support to /wbfs/Game Title [GAMEID].wbfs files (thanks oggzee)
* Fixed bug in cfg_cleanup when switching partitions
* Added BGM class again (for playing background music, requested by dimok)
* Added settings for background music again
* Fixed bug in MEM2 class (returning an invalid handle when no memory could be allocated, thanks to dimok)
* Updated DIP module to OpenDIP (report bugs with this one if you've found them, but report them here: http://github.com/spacemanspiff/odip-plugin)
* Added initial code for cios 222 rev5 (THIS DOES NOT WORK YET! DON'T FILE BUGS ON THIS ONE!)
* Added fatffs module by Hermes and Waninkoko (THIS DOES NOT WORK YET! DON'T FILE BUGS ON THIS ONE!)
* Fixed bug in Settings, which resulted in a crash when the partition was changed.
* Added caching for gamelist entries, so switching between different screens/sort options/display modes should be faster
* Changed defines in ehc_module, in order to prevent clashes with new defines in rev5
2010-02-14 23:22:52 +00:00

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C

#ifndef _MLOAD_MODULES_H_
#define _MLOAD_MODULES_H_
#include "dip_plugin.h"
#include "mload.h"
#include "fatffs_module.h"
#ifdef __cplusplus
extern "C" {
#endif
extern void *external_ehcmodule;
extern int size_external_ehcmodule;
extern int use_port1;
int load_ehc_module();
int load_fatffs_module(u8 *discid);
void enable_ES_ioctlv_vector(void);
void Set_DIP_BCA_Datas(u8 *bca_data);
void test_and_patch_for_port1();
int enable_ffs(int mode);
#ifdef __cplusplus
}
#endif
#endif