usbloadergx/Makefile
dimok321 a4f3d16a56 *Added support for all the currently new IOS stuff. Stole a few modules/plugins from WiiFlow here :P. (Tested Hermes 222 v5.1 base 38 and Waninkoko 249 base 57)
*Added support for older Hermes IOS too (rev 2 and rev 3)
*Changed Alternative Dol Browser to get the filelist (fst) with functions from libwbfs (like banner sounds) instead of from an emulated disk. This should fix all the weird crashes with it.
2010-10-01 15:01:19 +00:00

262 lines
9.1 KiB
Makefile

#---------------------------------------------------------------------------------
# Clear the implicit built in rules
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
endif
include $(DEVKITPPC)/wii_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
TARGET := boot
BUILD := build
SOURCES := source \
source/libwiigui \
source/images \
source/fonts \
source/sounds \
source/system \
source/libwbfs \
source/language \
source/mload \
source/mload/modules \
source/patches \
source/usbloader \
source/xml \
source/network \
source/settings \
source/prompts \
source/wad \
source/banner \
source/cheats \
source/homebrewboot \
source/themes \
source/menu \
source/libfat \
source/memory \
source/libntfs \
source/FileOperations \
source/ImageOperations \
source/utils \
source/utils/minizip \
source/usbloader/wbfs
DATA := data
INCLUDES := source
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
CFLAGS = -g -O4 -Wall $(MACHDEP) $(INCLUDE) -DHAVE_CONFIG_H
CXXFLAGS = -Xassembler -aln=$@.lst $(CFLAGS)
LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map,--section-start,.init=0x80B00000,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size
-include $(PROJECTDIR)/Make.config
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS := -lpngu -lpng -lgd -lm -lz -lwiiuse -lbte -lasnd -logc -lfreetype -lvorbisidec -lmad -lmxml -ljpeg -lunzip
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(DEVKITPPC)/lib $(CURDIR)
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export PROJECTDIR := $(CURDIR)
export OUTPUT := $(CURDIR)/$(TARGETDIR)/$(TARGET)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
#---------------------------------------------------------------------------------
# automatically build a list of object files for our project
#---------------------------------------------------------------------------------
SVNREV := $(shell bash ./svnrev.sh)
export CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
export CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
ELFFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.elf)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.bin)))
TTFFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.ttf)))
PNGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.png)))
OGGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.ogg)))
PCMFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.pcm)))
DOLFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.dol)))
MP3FILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.mp3)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
export LD := $(CC)
else
export LD := $(CXX)
endif
export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
$(sFILES:.s=.o) $(SFILES:.S=.o) \
$(TTFFILES:.ttf=.ttf.o) $(PNGFILES:.png=.png.o) $(addsuffix .o,$(DOLFILES))\
$(OGGFILES:.ogg=.ogg.o) $(PCMFILES:.pcm=.pcm.o) $(MP3FILES:.mp3=.mp3.o) \
$(addsuffix .o,$(ELFFILES)) $(CURDIR)/data/magic_patcher.o
#---------------------------------------------------------------------------------
# build a list of include paths
#---------------------------------------------------------------------------------
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD) \
-I$(LIBOGC_INC)
#---------------------------------------------------------------------------------
# build a list of library paths
#---------------------------------------------------------------------------------
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
-L$(LIBOGC_LIB)
export OUTPUT := $(CURDIR)/$(TARGET)
.PHONY: $(BUILD) lang all clean
#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@/bin/bash ./buildtype.sh
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
# @echo debug...
# start geckoreader.exe
channel:
@[ -d build ] || mkdir -p build
@/bin/bash ./buildtype.sh FULLCHANNEL
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
lang:
@[ -d build ] || mkdir -p build
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile language
#---------------------------------------------------------------------------------
all:
@[ -d build ] || mkdir -p build
@./buildtype.sh
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile language
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
#---------------------------------------------------------------------------------
run:
$(MAKE)
@echo Done building ...
@echo Now Run That Shit ...
wiiload $(OUTPUT).dol
#---------------------------------------------------------------------------------
reload:
wiiload -r $(OUTPUT).dol
#---------------------------------------------------------------------------------
release:
$(MAKE)
cp boot.dol ./hbc/boot.dol
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).dol: $(OUTPUT).elf
$(OUTPUT).elf: $(OFILES)
language: $(wildcard $(PROJECTDIR)/Languages/*.lang)
#---------------------------------------------------------------------------------
# This rule links in binary data with .ttf, .png, and .mp3 extensions
#---------------------------------------------------------------------------------
%.elf.o : %.elf
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
%.dol.o : %.dol
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
%.ttf.o : %.ttf
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
%.png.o : %.png
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
%.ogg.o : %.ogg
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
%.pcm.o : %.pcm
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
%.mp3.o : %.mp3
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
%.certs.o : %.certs
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
%.dat.o : %.dat
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
%.bin.o : %.bin
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
%.tik.o : %.tik
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
%.tmd.o : %.tmd
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
export PATH := $(PROJECTDIR)/gettext-bin:$(PATH)
%.pot: $(CFILES) $(CPPFILES)
@echo Update Language-Files ...
@xgettext -C -cTRANSLATORS --from-code=utf-8 --sort-output --no-wrap --no-location -k -ktr -ktrNOOP -o $@ $^
%.lang: $(PROJECTDIR)/Languages/$(TARGET).pot
@msgmerge -U -N --no-wrap --no-location --backup=none -q $@ $<
@touch $@
-include $(DEPENDS)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------