mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-22 19:29:18 +01:00
8bec876889
*Lot's of changes in image processing *Added use of libgd and ImageData class from WiiXplorer. No more crashes with corrupted images and no more restriction to images sizes that are devidable by 4 :). *Added a recource file manager for better access of all files/images for internal files and theme files. Some themes will have to adjust some filenames because we want to use the same filenames for themes and internal source files.
699 lines
22 KiB
C++
699 lines
22 KiB
C++
/****************************************************************************
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* TitleBrowser
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* USB Loader GX 2009
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*
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* TitleBrowser.cpp *giantpune*
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***************************************************************************/
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#include <dirent.h>
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#include "language/gettext.h"
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#include "libwiigui/gui.h"
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#include "libwiigui/gui_customoptionbrowser.h"
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#include "prompts/PromptWindows.h"
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#include "prompts/ProgressWindow.h"
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#include "network/networkops.h"
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#include "network/http.h"
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#include "filelist.h"
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#include "FileOperations/fileops.h"
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#include "settings/cfg.h"
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#include "themes/CTheme.h"
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#include "sys.h"
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#include "menu.h"
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#include "audio.h"
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#include "wad/wad.h"
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#include "xml/xml.h"
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#include "wad/nandtitle.h"
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#include "../usbloader/utils.h"
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#include "../gecko.h"
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u32 titleCnt;
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extern u32 infilesize;
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extern u32 uncfilesize;
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extern char wiiloadVersion[2];
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#include <zlib.h>
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#include "settings/cfg.h"
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/*** Extern functions ***/
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extern void ResumeGui();
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extern void HaltGui();
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/*** Extern variables ***/
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extern GuiWindow * mainWindow;
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extern u8 shutdown;
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extern u8 reset;
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extern u32 infilesize;
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extern wchar_t *gameFilter;
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/********************************************************************************
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* TitleBrowser- opens a browser with a list of installed Titles
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*********************************************************************************/
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bool TitleSelector(char output[])
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{
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gprintf("TitleSelector()\n");
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s32 num_titles;
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s32 r = -1;
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bool ret = false;
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u64 *titleList = NULL;
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ISFS_Initialize();//initialize for "titles.Exists()"
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// Get count of titles of the good titles
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num_titles = NandTitles.SetType(0x10001);
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u32 n = num_titles;
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//gprintf("num_titles: %u\n", num_titles );
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for (u32 i = 0; i < n; i++)
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{
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u64 tid = NandTitles.Next();
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if (!tid)
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{
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break;
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}
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//remove ones not actually installed on the nand
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if (!NandTitles.Exists(tid))
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{
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num_titles--;
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}
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}
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//gprintf("num_titles: %u\n", num_titles );
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//make a list of just the tids we are adding to the titlebrowser
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titleList = (u64*) memalign(32, num_titles * sizeof(u64));
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if (!titleList)
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{
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gprintf("TitleLister(): out of memory!\n");
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return false;
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}
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customOptionList options4(num_titles + 1);
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//write the titles on the option browser
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s32 i = 0;
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NandTitles.SetType(0x10001);
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while (i < num_titles)
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{
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u64 tid = NandTitles.Next();
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if (!tid)
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{
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gprintf("shit happened\n");
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break;
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}
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if (!NandTitles.Exists(tid))
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{
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continue;
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}
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char id[5];
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NandTitles.AsciiTID(tid, (char*) &id);
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const char* name = NandTitles.NameOf(tid);
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//gprintf("%016llx: %s: %s\n%p\t%p\n", tid, id, name, &id, name );
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options4.SetName(i, "%s", id);
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options4.SetValue(i, "%s", name ? NandTitles.NameOf(tid) : tr( "Unknown" ));
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titleList[i] = tid;
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i++;
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}
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// gprintf("i: %u\n", i );
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//hexdump( titleList, num_titles * sizeof( u64 ) );
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options4.SetName(i, " ");
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options4.SetValue(i, "%s", tr( "Clear" ));
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ISFS_Deinitialize();
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bool exit = false;
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GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume);
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// because destroy GuiSound must wait while sound playing is finished, we use a global sound
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if (!btnClick2) btnClick2 = new GuiSound(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
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GuiImageData btnOutline(Resources::GetFile("button_dialogue_box.png"), Resources::GetFileSize("button_dialogue_box.png"));
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GuiImageData settingsbg(Resources::GetFile("settings_background.png"), Resources::GetFileSize("settings_background.png"));
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GuiImage settingsbackground(&settingsbg);
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GuiButton settingsbackgroundbtn(settingsbackground.GetWidth(), settingsbackground.GetHeight());
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settingsbackgroundbtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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settingsbackgroundbtn.SetPosition(0, 0);
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settingsbackgroundbtn.SetImage(&settingsbackground);
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GuiTrigger trigA;
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trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
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GuiTrigger trigB;
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trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
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GuiText cancelBtnTxt(tr( "Back" ), 22, Theme.prompttext);
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cancelBtnTxt.SetMaxWidth(btnOutline.GetWidth() - 30);
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GuiImage cancelBtnImg(&btnOutline);
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if (Settings.wsprompt == yes)
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{
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cancelBtnTxt.SetWidescreen(Settings.widescreen);
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cancelBtnImg.SetWidescreen(Settings.widescreen);
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}
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GuiButton cancelBtn(&cancelBtnImg, &cancelBtnImg, 2, 3, 180, 400, &trigA, &btnSoundOver, btnClick2, 1);
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cancelBtn.SetLabel(&cancelBtnTxt);
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cancelBtn.SetTrigger(&trigB);
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u8 scrollbaron = 0;
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if (num_titles + 1 > 9) scrollbaron = 1;
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GuiCustomOptionBrowser optionBrowser4(396, 280, &options4, "bg_options_gamesettings.png", scrollbaron, 200);
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optionBrowser4.SetPosition(0, 90);
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optionBrowser4.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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GuiTrigger trigZ;
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trigZ.SetButtonOnlyTrigger(-1, WPAD_NUNCHUK_BUTTON_Z | WPAD_CLASSIC_BUTTON_ZL, PAD_TRIGGER_Z);
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GuiButton screenShotBtn(0, 0);
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screenShotBtn.SetPosition(0, 0);
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screenShotBtn.SetTrigger(&trigZ);
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HaltGui();
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GuiWindow w(screenwidth, screenheight);
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w.Append(&settingsbackgroundbtn);
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w.Append(&screenShotBtn);
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w.Append(&cancelBtn);
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w.Append(&optionBrowser4);
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mainWindow->SetState(STATE_DISABLED);
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mainWindow->Append(&w);
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ResumeGui();
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while (!exit)
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{
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VIDEO_WaitVSync();
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if (shutdown == 1) Sys_Shutdown();
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if (reset == 1) Sys_Reboot();
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r = optionBrowser4.GetClickedOption();
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if (r > -1)
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{ //if a click happened
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if (r < num_titles)
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{
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u64 tid = titleList[r];
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sprintf(output, "%08x", TITLE_LOWER( tid ));
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}
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else output[0] = 0;
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ret = true;
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exit = true;
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}
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else if (cancelBtn.GetState() == STATE_CLICKED)
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{
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//break the loop and end the function
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exit = true;
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}
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else if (screenShotBtn.GetState() == STATE_CLICKED)
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{
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screenShotBtn.ResetState();
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ScreenShot();
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}
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}
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HaltGui();
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mainWindow->SetState(STATE_DEFAULT);
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mainWindow->Remove(&w);
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free(titleList);
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ResumeGui();
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return ret;
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}
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int TitleBrowser()
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{
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u32 num_titles;
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u32 num_sys_titles;
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s32 ret = -1;
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u64 *titleList = NULL;
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ISFS_Initialize();//initialize for "titles.Exists()"
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// Get count of titles of the good titles
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num_titles = NandTitles.SetType(0x10001);
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u32 n = num_titles;
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for (u32 i = 0; i < n; i++)
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{
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u64 tid = NandTitles.Next();
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if (!tid)
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{
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break;
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}
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//remove ones not actually installed on the nand
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if (!NandTitles.Exists(tid))
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{
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num_titles--;
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}
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}
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// Get count of system titles
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num_sys_titles = NandTitles.SetType(0x10002);
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n = num_sys_titles;
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for (u32 i = 0; i < n; i++)
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{
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u64 tid = NandTitles.Next();
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if (!tid)
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{
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break;
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}
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//these can't be booted anyways
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if (TITLE_LOWER( tid ) == 0x48414741 || TITLE_LOWER( tid ) == 0x48414141 || TITLE_LOWER( tid ) == 0x48414641)
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{
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num_sys_titles--;
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continue;
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}
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//these aren't installed on the nand
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if (!NandTitles.Exists(tid))
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{
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num_sys_titles--;
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}
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}
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//make a list of just the tids we are adding to the titlebrowser
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titleList = (u64*) memalign(32, (num_titles + num_sys_titles) * sizeof(u64));
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if (!titleList)
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{
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gprintf("TitleBrowser(): out of memory!\n");
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return -1;
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}
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customOptionList options3(num_titles + num_sys_titles + 1);
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//write the titles on the option browser
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u32 i = 0;
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NandTitles.SetType(0x10001);
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//first add the good stuff
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while (i < num_titles)
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{
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u64 tid = NandTitles.Next();
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if (!tid)
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{
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gprintf("shit happened3\n");
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break;
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}
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gprintf("[ %u ] tid: %016llx\t%s\n", i, tid, NandTitles.NameOf(tid));
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if (!NandTitles.Exists(tid))
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{
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continue;
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}
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char id[5];
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NandTitles.AsciiTID(tid, (char*) &id);
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const char* name = NandTitles.NameOf(tid);
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options3.SetName(i, "%s", id);
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options3.SetValue(i, "%s", name ? NandTitles.NameOf(tid) : tr( "Unknown" ));
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titleList[i] = tid;
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i++;
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}
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NandTitles.SetType(0x10002);
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while (i < num_sys_titles + num_titles)
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{
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u64 tid = NandTitles.Next();
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if (!tid)
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{
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break;
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}
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if (TITLE_LOWER( tid ) == 0x48414741 || TITLE_LOWER( tid ) == 0x48414141 || TITLE_LOWER( tid ) == 0x48414641) continue;
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if (!NandTitles.Exists(tid))
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{
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continue;
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}
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char id[5];
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NandTitles.AsciiTID(tid, (char*) &id);
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const char* name = NandTitles.NameOf(tid);
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options3.SetName(i, "%s", id);
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options3.SetValue(i, "%s", name ? NandTitles.NameOf(tid) : tr( "Unknown" ));
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titleList[i] = tid;
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i++;
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}
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ISFS_Deinitialize();
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if (i == num_titles + num_sys_titles)
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{
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options3.SetName(i, " ");
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options3.SetValue(i, "%s", tr( "Wii Settings" ));
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}
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bool exit = false;
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int total = num_titles + num_sys_titles;
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if (IsNetworkInit()) ResumeNetworkWait();
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GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume);
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// because destroy GuiSound must wait while sound playing is finished, we use a global sound
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if (!btnClick2) btnClick2 = new GuiSound(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
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// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
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GuiImageData btnOutline(Resources::GetFile("button_dialogue_box.png"), Resources::GetFileSize("button_dialogue_box.png"));
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GuiImageData settingsbg(Resources::GetFile("settings_background.png"), Resources::GetFileSize("settings_background.png"));
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GuiTrigger trigA;
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trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
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GuiTrigger trigHome;
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trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
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GuiTrigger trigB;
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trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
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GuiText titleTxt(tr( "Title Launcher" ), 28, ( GXColor )
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{ 0, 0, 0, 255});
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titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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titleTxt.SetPosition(12, 40);
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titleTxt.SetMaxWidth(356, SCROLL_HORIZONTAL);
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GuiImage settingsbackground(&settingsbg);
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GuiButton settingsbackgroundbtn(settingsbackground.GetWidth(), settingsbackground.GetHeight());
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settingsbackgroundbtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
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settingsbackgroundbtn.SetPosition(0, 0);
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settingsbackgroundbtn.SetImage(&settingsbackground);
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GuiText cancelBtnTxt(tr( "Back" ), 22, Theme.prompttext);
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cancelBtnTxt.SetMaxWidth(btnOutline.GetWidth() - 30);
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GuiImage cancelBtnImg(&btnOutline);
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if (Settings.wsprompt == yes)
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{
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cancelBtnTxt.SetWidescreen(Settings.widescreen);
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cancelBtnImg.SetWidescreen(Settings.widescreen);
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}
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GuiButton cancelBtn(&cancelBtnImg, &cancelBtnImg, 2, 3, 180, 400, &trigA, &btnSoundOver, btnClick2, 1);
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cancelBtn.SetScale(0.9);
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cancelBtn.SetLabel(&cancelBtnTxt);
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cancelBtn.SetTrigger(&trigB);
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u8 scrollbaron = 0;
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if (total + 1 > 9) scrollbaron = 1;
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GuiCustomOptionBrowser optionBrowser3(396, 280, &options3, "bg_options_gamesettings.png", scrollbaron, 200);
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optionBrowser3.SetPosition(0, 90);
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optionBrowser3.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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GuiImageData wifiImgData(Resources::GetFile("Wifi_btn.png"), Resources::GetFileSize("Wifi_btn.png"));
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GuiImage wifiImg(&wifiImgData);
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if (Settings.wsprompt == yes)
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{
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wifiImg.SetWidescreen(Settings.widescreen);
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}
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GuiButton wifiBtn(wifiImg.GetWidth(), wifiImg.GetHeight());
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wifiBtn.SetImage(&wifiImg);
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wifiBtn.SetPosition(100, 400);
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wifiBtn.SetEffectGrow();
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wifiBtn.SetAlpha(80);
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wifiBtn.SetTrigger(&trigA);
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GuiTrigger trigZ;
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trigZ.SetButtonOnlyTrigger(-1, WPAD_NUNCHUK_BUTTON_Z | WPAD_CLASSIC_BUTTON_ZL, PAD_TRIGGER_Z);
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GuiButton screenShotBtn(0, 0);
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screenShotBtn.SetPosition(0, 0);
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screenShotBtn.SetTrigger(&trigZ);
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HaltGui();
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GuiWindow w(screenwidth, screenheight);
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w.Append(&screenShotBtn);
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w.Append(&settingsbackgroundbtn);
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w.Append(&titleTxt);
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w.Append(&cancelBtn);
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w.Append(&wifiBtn);
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w.Append(&optionBrowser3);
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mainWindow->Append(&w);
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ResumeGui();
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while (!exit)
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{
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VIDEO_WaitVSync();
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if (shutdown == 1) Sys_Shutdown();
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if (reset == 1)
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Sys_Reboot();
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else if (wifiBtn.GetState() == STATE_CLICKED)
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{
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ResumeNetworkWait();
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wifiBtn.ResetState();
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}
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if (IsNetworkInit())
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{
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wifiBtn.SetAlpha(255);
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}
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ret = optionBrowser3.GetClickedOption();
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if (ret > -1)
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{ //if a click happened
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if (ret < total)
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{
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//set the title's name, number, ID to text
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char text[0x100];
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char id[5];
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NandTitles.AsciiTID(titleList[ret], (char*) &id);
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snprintf(text, sizeof(text), "%s : %s", id, NandTitles.NameOf(titleList[ret]));
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//prompt to boot selected title
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if (WindowPrompt(tr( "Boot?" ), text, tr( "OK" ), tr( "Cancel" )))
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{ //if they say yes
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CloseXMLDatabase();
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ExitGUIThreads();
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ShutdownAudio();
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StopGX();
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WII_Initialize();
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WII_LaunchTitle(titleList[ret]);
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//this really shouldn't be needed because the title will be booted
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exit = true;
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break;
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}
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else
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{
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//if they said no to booting the title
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ret = -1;
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optionBrowser3.ResetState();
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}
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}
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else if (ret == total)
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{ //if they clicked to go to the wii settings
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CloseXMLDatabase();
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ExitGUIThreads();
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ShutdownAudio();
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StopGX();
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WII_Initialize();
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WII_ReturnToSettings();
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}
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}
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#if 0
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if ( infilesize > 0 )
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{
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char filesizetxt[50];
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char temp[50];
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char filepath[100];
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// u32 read = 0;
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//make sure there is a folder for this to be saved in
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struct stat st;
|
|
snprintf( filepath, sizeof( filepath ), "%s/wad/", bootDevice );
|
|
if ( stat( filepath, &st ) != 0 )
|
|
{
|
|
if ( subfoldercreate( filepath ) != 1 )
|
|
{
|
|
WindowPrompt( tr( "Error !" ), tr( "Can't create directory" ), tr( "OK" ) );
|
|
}
|
|
}
|
|
snprintf( filepath, sizeof( filepath ), "%s/wad/tmp.tmp", bootDevice );
|
|
|
|
if ( infilesize < MB_SIZE )
|
|
snprintf( filesizetxt, sizeof( filesizetxt ), tr( "Incoming file %0.2fKB" ), infilesize / KB_SIZE );
|
|
else
|
|
snprintf( filesizetxt, sizeof( filesizetxt ), tr( "Incoming file %0.2fMB" ), infilesize / MB_SIZE );
|
|
|
|
snprintf( temp, sizeof( temp ), tr( "Load file from: %s ?" ), GetIncommingIP() );
|
|
|
|
int choice = WindowPrompt( filesizetxt, temp, tr( "OK" ), tr( "Cancel" ) );
|
|
gprintf( "\nchoice:%d", choice );
|
|
|
|
if ( choice == 1 )
|
|
{
|
|
|
|
u32 read = 0;
|
|
u8 *temp = NULL;
|
|
int len = NETWORKBLOCKSIZE;
|
|
temp = ( u8 * ) malloc( infilesize );
|
|
|
|
bool error = false;
|
|
u8 *ptr = temp;
|
|
gprintf( "\nrecieving shit" );
|
|
while ( read < infilesize )
|
|
{
|
|
|
|
ShowProgress( tr( "Receiving file from:" ), GetIncommingIP(), NULL, read, infilesize, true );
|
|
|
|
if ( infilesize - read < ( u32 ) len )
|
|
len = infilesize - read;
|
|
else
|
|
len = NETWORKBLOCKSIZE;
|
|
|
|
int result = network_read( ptr, len );
|
|
|
|
if ( result < 0 )
|
|
{
|
|
WindowPrompt( tr( "Error while transfering data." ), 0, tr( "OK" ) );
|
|
error = true;
|
|
break;
|
|
}
|
|
if ( !result )
|
|
{
|
|
gprintf( "\n!RESULT" );
|
|
break;
|
|
}
|
|
ptr += result;
|
|
read += result;
|
|
}
|
|
ProgressStop();
|
|
|
|
char filename[101];
|
|
char tmptxt[200];
|
|
|
|
//bool installWad=0;
|
|
if ( !error )
|
|
{
|
|
gprintf( "\nno error yet" );
|
|
|
|
network_read( ( u8* ) &filename, 100 );
|
|
gprintf( "\nfilename: %s", filename );
|
|
|
|
// Do we need to unzip this thing?
|
|
if ( wiiloadVersion[0] > 0 || wiiloadVersion[1] > 4 )
|
|
{
|
|
gprintf( "\nusing newer wiiload version" );
|
|
|
|
if ( uncfilesize != 0 ) // if uncfilesize == 0, it's not compressed
|
|
|
|
{
|
|
gprintf( "\ntrying to uncompress" );
|
|
// It's compressed, uncompress
|
|
u8 *unc = ( u8 * ) malloc( uncfilesize );
|
|
uLongf f = uncfilesize;
|
|
error = uncompress( unc, &f, temp, infilesize ) != Z_OK;
|
|
uncfilesize = f;
|
|
|
|
free( temp );
|
|
temp = unc;
|
|
}
|
|
}
|
|
|
|
if ( !error )
|
|
{
|
|
sprintf( tmptxt, "%s", filename );
|
|
//if we got a wad
|
|
if ( strcasestr( tmptxt, ".wad" ) )
|
|
{
|
|
FILE *file = fopen( filepath, "wb" );
|
|
fwrite( temp, 1, ( uncfilesize > 0 ? uncfilesize : infilesize ), file );
|
|
fclose( file );
|
|
|
|
sprintf( tmptxt, "%s/wad/%s", bootDevice, filename );
|
|
if ( checkfile( tmptxt ) )remove( tmptxt );
|
|
rename( filepath, tmptxt );
|
|
|
|
//check and make sure the wad we just saved is the correct size
|
|
u32 lSize;
|
|
file = fopen( tmptxt, "rb" );
|
|
|
|
// obtain file size:
|
|
fseek ( file , 0 , SEEK_END );
|
|
lSize = ftell ( file );
|
|
|
|
rewind ( file );
|
|
if ( lSize == ( uncfilesize > 0 ? uncfilesize : infilesize ) )
|
|
{
|
|
gprintf( "\nsize is ok" );
|
|
int pick = WindowPrompt( tr( " Wad Saved as:" ), tmptxt, tr( "Install" ), tr( "Uninstall" ), tr( "Cancel" ) );
|
|
//install or uninstall it
|
|
if ( pick == 1 )
|
|
{
|
|
HaltGui();
|
|
w.Remove( &titleTxt );
|
|
w.Remove( &cancelBtn );
|
|
w.Remove( &wifiBtn );
|
|
w.Remove( &optionBrowser3 );
|
|
ResumeGui();
|
|
|
|
Wad_Install( file );
|
|
|
|
HaltGui();
|
|
w.Append( &titleTxt );
|
|
w.Append( &cancelBtn );
|
|
w.Append( &wifiBtn );
|
|
w.Append( &optionBrowser3 );
|
|
ResumeGui();
|
|
|
|
}
|
|
if ( pick == 2 )Wad_Uninstall( file );
|
|
}
|
|
else gprintf( "\nBad size" );
|
|
//close that beast, we're done with it
|
|
fclose ( file );
|
|
|
|
//do we want to keep the file in the wad folder
|
|
if ( WindowPrompt( tr( "Delete ?" ), tmptxt, tr( "Delete" ), tr( "Keep" ) ) != 0 )
|
|
remove( tmptxt );
|
|
}
|
|
else
|
|
{
|
|
WindowPrompt( tr( "ERROR:" ), tr( "Not a WAD file." ), tr( "OK" ) );
|
|
}
|
|
}
|
|
}
|
|
|
|
if ( error || read != infilesize )
|
|
{
|
|
WindowPrompt( tr( "Error:" ), tr( "No data could be read." ), tr( "OK" ) );
|
|
|
|
}
|
|
if ( temp )free( temp );
|
|
}
|
|
|
|
CloseConnection();
|
|
ResumeNetworkWait();
|
|
}
|
|
#endif
|
|
if (cancelBtn.GetState() == STATE_CLICKED)
|
|
{
|
|
//break the loop and end the function
|
|
exit = true;
|
|
ret = -10;
|
|
}
|
|
else if (screenShotBtn.GetState() == STATE_CLICKED)
|
|
{
|
|
screenShotBtn.ResetState();
|
|
ScreenShot();
|
|
}
|
|
}
|
|
|
|
CloseConnection();
|
|
if (IsNetworkInit()) HaltNetworkThread();
|
|
|
|
HaltGui();
|
|
mainWindow->Remove(&w);
|
|
free(titleList);
|
|
ResumeGui();
|
|
|
|
return ret;
|
|
}
|
|
|