mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-05 02:55:07 +01:00
a4f3d16a56
*Added support for older Hermes IOS too (rev 2 and rev 3) *Changed Alternative Dol Browser to get the filelist (fst) with functions from libwbfs (like banner sounds) instead of from an emulated disk. This should fix all the weird crashes with it.
160 lines
3.0 KiB
C++
160 lines
3.0 KiB
C++
#include <gctypes.h>
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#include <ogc/system.h>
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#include <wiiuse/wpad.h>
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#include "mload/mload.h"
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#include "settings/CSettings.h"
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#include "utils/ResourceManager.h"
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#include "audio.h"
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#include "fatmounter.h"
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#include "lstub.h"
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#include "menu.h"
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#include "video.h"
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extern char game_partition[6];
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extern u8 load_from_fs;
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//Wiilight stuff
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static vu32 *_wiilight_reg = (u32*) 0xCD0000C0;
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void wiilight(int enable) // Toggle wiilight (thanks Bool for wiilight source)
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{
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u32 val = (*_wiilight_reg & ~0x20);
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if (enable && Settings.wiilight) val |= 0x20;
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*_wiilight_reg = val;
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}
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/* Variables */
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u8 shutdown = 0;
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u8 reset = 0;
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void __Sys_ResetCallback(void)
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{
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/* Reboot console */
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reset = 1;
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}
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void __Sys_PowerCallback(void)
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{
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/* Poweroff console */
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shutdown = 1;
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}
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void Sys_Init(void)
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{
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/* Initialize video subsytem */
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//VIDEO_Init();
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/* Set RESET/POWER button callback */
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SYS_SetResetCallback(__Sys_ResetCallback);
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SYS_SetPowerCallback(__Sys_PowerCallback);
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}
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static void _ExitApp()
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{
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ExitGUIThreads();
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StopGX();
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ShutdownAudio();
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ResourceManager::DestroyInstance();
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UnmountNTFS();
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SDCard_deInit();
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USBDevice_deInit();
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mload_set_ES_ioctlv_vector(NULL);
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mload_close();
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}
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void Sys_Reboot(void)
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{
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/* Restart console */
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_ExitApp();
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STM_RebootSystem();
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}
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#define ShutdownToDefault 0
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#define ShutdownToIdle 1
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#define ShutdownToStandby 2
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static void _Sys_Shutdown(int SHUTDOWN_MODE)
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{
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_ExitApp();
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WPAD_Flush(0);
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WPAD_Disconnect(0);
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WPAD_Shutdown();
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/* Poweroff console */
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if ((CONF_GetShutdownMode() == CONF_SHUTDOWN_IDLE && SHUTDOWN_MODE != ShutdownToStandby) || SHUTDOWN_MODE
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== ShutdownToIdle)
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{
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s32 ret;
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/* Set LED mode */
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ret = CONF_GetIdleLedMode();
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if (ret >= 0 && ret <= 2) STM_SetLedMode(ret);
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/* Shutdown to idle */
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STM_ShutdownToIdle();
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}
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else
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{
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/* Shutdown to standby */
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STM_ShutdownToStandby();
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}
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}
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void Sys_Shutdown(void)
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{
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_Sys_Shutdown(ShutdownToDefault);
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}
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void Sys_ShutdownToIdel(void)
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{
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_Sys_Shutdown(ShutdownToIdle);
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}
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void Sys_ShutdownToStandby(void)
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{
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_Sys_Shutdown(ShutdownToStandby);
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}
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void Sys_LoadMenu(void)
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{
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_ExitApp();
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/* Return to the Wii system menu */
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SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
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}
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void Sys_BackToLoader(void)
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{
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if (hbcStubAvailable())
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{
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_ExitApp();
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exit(0);
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}
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// Channel Version
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Sys_LoadMenu();
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}
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bool Sys_IsHermes()
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{
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int ios = IOS_GetVersion();
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return ios == 222 || ios == 223 || ios == 224;
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}
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void ScreenShot()
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{
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time_t rawtime;
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struct tm * timeinfo;
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char buffer[80];
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char buffer2[80];
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time(&rawtime);
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timeinfo = localtime(&rawtime);
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//USBLoader_GX_ScreenShot-Month_Day_Hour_Minute_Second_Year.png
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strftime(buffer, 80, "USBLoader_GX_ScreenShot-%b%d%H%M%S%y.png", timeinfo);
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sprintf(buffer2, "%s/config/%s", bootDevice, buffer);
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TakeScreenshot(buffer2);
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}
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