usbloadergx/source/menu/GameBrowseMenu.cpp
dimok321 2adc6cc995 *Completely rewrote the asynchron GuiImageData class (problems from switch Carousel<->Grid layour should be fixed now)
*Fixed bug mounting a wbfs partition which was formatted from an ext partition
*Rewrote the parental control feature. Removed loading pin or settings from the Wii Settings. Parental control is now completely managed in the loader from the settings selected and the password set.
*Saving password in config file is now encrypted
*Added loop to wait for usb when reloading the cIOS before game start


The parental control feature is filtering games like following when usb loader is locked:
level 0 (everyone 0+)		> shows only games with lvl 0
level 1 (childs 7+)		> shows games with lvl 0, 1
level 2 (teens 12+)		> shows games with lvl 0, 1, 2
level 3 (mature 16+)		> shows games with lvl 0, 1, 2, 3
level 4 (adults only 18+)	> shows all games (lvl 0, 1, 2, 3, 4)

level 4 is default when creating new configs
2010-12-19 18:20:33 +00:00

1354 lines
44 KiB
C++

#include <unistd.h>
#include "GameBrowseMenu.hpp"
#include "libwiigui/LoadCoverImage.h"
#include "prompts/PromptWindows.h"
#include "prompts/gameinfo.h"
#include "prompts/DiscBrowser.h"
#include "themes/CTheme.h"
#include "language/gettext.h"
#include "usbloader/wbfs.h"
#include "usbloader/wdvd.h"
#include "usbloader/GameList.h"
#include "network/networkops.h"
#include "network/update.h"
#include "network/CoverDownload.h"
#include "FileOperations/fileops.h"
#include "settings/Settings.h"
#include "settings/CSettings.h"
#include "settings/CGameStatistics.h"
#include "settings/CGameSettings.h"
#include "settings/GameTitles.h"
#include "utils/StringTools.h"
#include "GameBootProcess.h"
#include "utils/rockout.h"
#include "utils/ShowError.h"
#include "utils/tools.h"
#include "utils/PasswordCheck.h"
#include "fatmounter.h"
#include "gecko.h"
#include "menus.h"
#include "wpad.h"
#include "sys.h"
extern int load_from_fs;
extern u8 mountMethod;
extern bool updateavailable;
extern struct discHdr *dvdheader;
extern int cntMissFiles;
static int lastSelectedGame = 0;
GameBrowseMenu::GameBrowseMenu()
: GuiWindow(screenwidth, screenheight)
{
float freespace = 0.0, used = 0.0;
returnMenu = MENU_NONE;
gameSelectedOld = -1;
lastrawtime = 0;
show_searchwindow = false;
gameBrowser = NULL;
gameGrid = NULL;
gameCarousel = NULL;
searchBar = NULL;
gameCover = NULL;
gameCoverImg = NULL;
GameIDTxt = NULL;
GameRegionTxt = NULL;
ScreensaverTimer = 0;
WDVD_GetCoverStatus(&DiscDriveCoverOld);
wString oldFilter(gameList.GetCurrentFilter());
gameList.FilterList(oldFilter.c_str());
if (WBFS_ShowFreeSpace())
WBFS_DiskSpace(&used, &freespace);
btnInstall = Resources::GetImageData("button_install.png");
btnInstallOver = Resources::GetImageData("button_install_over.png");
btnSettings = Resources::GetImageData("settings_button.png");
btnSettingsOver = Resources::GetImageData("settings_button_over.png");
btnpwroff = Resources::GetImageData("wiimote_poweroff.png");
btnpwroffOver = Resources::GetImageData("wiimote_poweroff_over.png");
btnhome = Resources::GetImageData("menu_button.png");
btnhomeOver = Resources::GetImageData("menu_button_over.png");
btnsdcardOver = Resources::GetImageData("sdcard_over.png");
btnsdcard = Resources::GetImageData("sdcard.png");
imgfavIcon = Resources::GetImageData("favIcon.png");
imgfavIcon_gray = Resources::GetImageData("favIcon_gray.png");
imgsearchIcon = Resources::GetImageData("searchIcon.png");
imgsearchIcon_gray = Resources::GetImageData("searchIcon_gray.png");
imgabcIcon = Resources::GetImageData("abcIcon.png");
imgrankIcon = Resources::GetImageData("rankIcon.png");
imgplayCountIcon = Resources::GetImageData("playCountIcon.png");
imgarrangeGrid = Resources::GetImageData("arrangeGrid.png");
imgarrangeGrid_gray = Resources::GetImageData("arrangeGrid_gray.png");
imgarrangeList = Resources::GetImageData("arrangeList.png");
imgarrangeList_gray = Resources::GetImageData("arrangeList_gray.png");
imgarrangeCarousel = Resources::GetImageData("arrangeCarousel.png");
imgarrangeCarousel_gray = Resources::GetImageData("arrangeCarousel_gray.png");
imgdvd = Resources::GetImageData("dvd.png");
imgdvd_gray = Resources::GetImageData("dvd_gray.png");
imgLock = Resources::GetImageData("lock.png");
imgLock_gray = Resources::GetImageData("lock_gray.png");
imgUnlock = Resources::GetImageData("unlock.png");
imgUnlock_gray = Resources::GetImageData("unlock_gray.png");
homebrewImgData = Resources::GetImageData("browser.png");
homebrewImgDataOver = Resources::GetImageData("browser_over.png");
trigA = new GuiTrigger;
trigA->SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
trigHome = new GuiTrigger;
trigHome->SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, PAD_BUTTON_START);
trig2 = new GuiTrigger;
trig2->SetButtonOnlyTrigger(-1, WPAD_BUTTON_2 | WPAD_CLASSIC_BUTTON_X, 0);
trig1 = new GuiTrigger;
trig1->SetButtonOnlyTrigger(-1, WPAD_BUTTON_1 | WPAD_CLASSIC_BUTTON_Y, 0);
char spaceinfo[30];
if (load_from_fs == PART_FS_FAT)
{
memset(spaceinfo, 0, 30);
}
else
{
if (strcmp(Settings.db_language, "JA") == 0)
{
// needs to be "total...used" for Japanese
sprintf(spaceinfo, "%.2fGB %s %.2fGB %s", (freespace + used), tr( "of" ), freespace, tr( "free" ));
}
else
{
sprintf(spaceinfo, "%.2fGB %s %.2fGB %s", freespace, tr( "of" ), (freespace + used), tr( "free" ));
}
}
usedSpaceTxt = new GuiText(spaceinfo, 18, Theme.info);
usedSpaceTxt->SetAlignment(Theme.hddinfo_align, ALIGN_TOP);
usedSpaceTxt->SetPosition(Theme.hddinfo_x, Theme.hddinfo_y);
gamecntTxt = new GuiText((char *) NULL, 18, Theme.info);
gamecntBtn = new GuiButton(100, 18);
gamecntBtn->SetAlignment(Theme.gamecount_align, ALIGN_TOP);
gamecntBtn->SetPosition(Theme.gamecount_x, Theme.gamecount_y);
gamecntBtn->SetLabel(gamecntTxt);
gamecntBtn->SetEffectGrow();
gamecntBtn->SetTrigger(trigA);
installBtnTT = new GuiTooltip(tr( "Install a game" ));
if (Settings.wsprompt) installBtnTT->SetWidescreen(Settings.widescreen);
installBtnTT->SetAlpha(Theme.tooltipAlpha);
installBtnImg = new GuiImage(btnInstall);
installBtnImgOver = new GuiImage(btnInstallOver);
installBtnImg->SetWidescreen(Settings.widescreen);
installBtnImgOver->SetWidescreen(Settings.widescreen);
installBtn = new GuiButton(installBtnImg, installBtnImgOver, ALIGN_LEFT, ALIGN_TOP, Theme.install_x, Theme.install_y,
trigA, btnSoundOver, btnSoundClick2, 1, installBtnTT, 24, -30, 0, 5);
settingsBtnTT = new GuiTooltip(tr( "Settings" ));
if (Settings.wsprompt) settingsBtnTT->SetWidescreen(Settings.widescreen);
settingsBtnTT->SetAlpha(Theme.tooltipAlpha);
settingsBtnImg = new GuiImage(btnSettings);
settingsBtnImg->SetWidescreen(Settings.widescreen);
settingsBtnImgOver = new GuiImage(btnSettingsOver);
settingsBtnImgOver->SetWidescreen(Settings.widescreen);
settingsBtn = new GuiButton(settingsBtnImg, settingsBtnImgOver, 0, 3, Theme.setting_x, Theme.setting_y, trigA,
btnSoundOver, btnSoundClick2, 1, settingsBtnTT, 65, -30, 0, 5);
homeBtnTT = new GuiTooltip(tr( "Back to HBC or Wii Menu" ));
if (Settings.wsprompt) homeBtnTT->SetWidescreen(Settings.widescreen);
settingsBtnTT->SetAlpha(Theme.tooltipAlpha);
homeBtnImg = new GuiImage(btnhome);
homeBtnImg->SetWidescreen(Settings.widescreen);
homeBtnImgOver = new GuiImage(btnhomeOver);
homeBtnImgOver->SetWidescreen(Settings.widescreen);
homeBtn = new GuiButton(homeBtnImg, homeBtnImgOver, 0, 3, Theme.home_x, Theme.home_y, trigA, btnSoundOver, btnSoundClick2,
1, homeBtnTT, 15, -30, 1, 5);
homeBtn->RemoveSoundClick();
homeBtn->SetTrigger(trigHome);
poweroffBtnTT = new GuiTooltip(tr( "Power off the Wii" ));
if (Settings.wsprompt) poweroffBtnTT->SetWidescreen(Settings.widescreen);
poweroffBtnTT->SetAlpha(Theme.tooltipAlpha);
poweroffBtnImg = new GuiImage(btnpwroff);
poweroffBtnImgOver = new GuiImage(btnpwroffOver);
poweroffBtnImg->SetWidescreen(Settings.widescreen);
poweroffBtnImgOver->SetWidescreen(Settings.widescreen);
poweroffBtn = new GuiButton(poweroffBtnImg, poweroffBtnImgOver, 0, 3, Theme.power_x, Theme.power_y, trigA,
btnSoundOver, btnSoundClick2, 1, poweroffBtnTT, -10, -30, 1, 5);
sdcardBtnTT = new GuiTooltip(tr( "Reload SD" ));
if (Settings.wsprompt) sdcardBtnTT->SetWidescreen(Settings.widescreen);
sdcardBtnTT->SetAlpha(Theme.tooltipAlpha);
sdcardImg = new GuiImage(btnsdcard);
sdcardImgOver = new GuiImage(btnsdcardOver);
sdcardImg->SetWidescreen(Settings.widescreen);
sdcardImgOver->SetWidescreen(Settings.widescreen);
sdcardBtn = new GuiButton(sdcardImg, sdcardImgOver, 0, 3, Theme.sdcard_x, Theme.sdcard_y, trigA, btnSoundOver,
btnSoundClick2, 1, sdcardBtnTT, 15, -30, 0, 5);
gameInfo = new GuiButton(0, 0);
gameInfo->SetTrigger(trig2);
gameInfo->SetSoundClick(btnSoundClick2);
favoriteBtnTT = new GuiTooltip(tr( "Display favorites only" ));
if (Settings.wsprompt) favoriteBtnTT->SetWidescreen(Settings.widescreen);
favoriteBtnTT->SetAlpha(Theme.tooltipAlpha);
favoriteBtnImg = new GuiImage(imgfavIcon);
favoriteBtnImg->SetWidescreen(Settings.widescreen);
favoriteBtnImg_g = new GuiImage(imgfavIcon_gray);
favoriteBtnImg_g->SetWidescreen(Settings.widescreen);
favoriteBtn = new GuiButton(favoriteBtnImg_g, favoriteBtnImg_g, ALIGN_LEFT, ALIGN_TOP, Theme.gamelist_favorite_x,
Theme.gamelist_favorite_y, trigA, btnSoundOver, btnSoundClick2, 1, favoriteBtnTT, -15, 52, 0, 3);
searchBtnTT = new GuiTooltip(tr( "Set Search-Filter" ));
if (Settings.wsprompt) searchBtnTT->SetWidescreen(Settings.widescreen);
searchBtnTT->SetAlpha(Theme.tooltipAlpha);
searchBtnImg = new GuiImage(imgsearchIcon);
searchBtnImg->SetWidescreen(Settings.widescreen);
searchBtnImg_g = new GuiImage(imgsearchIcon_gray);
searchBtnImg_g->SetWidescreen(Settings.widescreen);
searchBtn = new GuiButton(searchBtnImg_g, searchBtnImg_g, ALIGN_LEFT, ALIGN_TOP, Theme.gamelist_search_x,
Theme.gamelist_search_y, trigA, btnSoundOver, btnSoundClick2, 1, searchBtnTT, -15, 52, 0, 3);
sortBtnTT = new GuiTooltip(" ");
if (Settings.wsprompt) sortBtnTT->SetWidescreen(Settings.widescreen);
sortBtnTT->SetAlpha(Theme.tooltipAlpha);
sortBtnImg = new GuiImage(imgabcIcon);
sortBtnImg->SetWidescreen(Settings.widescreen);
sortBtn = new GuiButton(sortBtnImg, sortBtnImg, ALIGN_LEFT, ALIGN_TOP, Theme.gamelist_abc_x, Theme.gamelist_abc_y, trigA, btnSoundOver, btnSoundClick2, 1, sortBtnTT, -15, 52, 0, 3);
listBtnTT = new GuiTooltip(tr( "Display as a list" ));
if (Settings.wsprompt) listBtnTT->SetWidescreen(Settings.widescreen);
listBtnTT->SetAlpha(Theme.tooltipAlpha);
listBtnImg = new GuiImage(imgarrangeList);
listBtnImg->SetWidescreen(Settings.widescreen);
listBtnImg_g = new GuiImage(imgarrangeList_gray);
listBtnImg_g->SetWidescreen(Settings.widescreen);
listBtn = new GuiButton(listBtnImg_g, listBtnImg_g, ALIGN_LEFT, ALIGN_TOP, Theme.gamelist_list_x,
Theme.gamelist_list_y, trigA, btnSoundOver, btnSoundClick2, 1, listBtnTT, 15, 52, 1, 3);
gridBtnTT = new GuiTooltip(tr( "Display as a grid" ));
if (Settings.wsprompt) gridBtnTT->SetWidescreen(Settings.widescreen);
gridBtnTT->SetAlpha(Theme.tooltipAlpha);
gridBtnImg = new GuiImage(imgarrangeGrid);
gridBtnImg->SetWidescreen(Settings.widescreen);
gridBtnImg_g = new GuiImage(imgarrangeGrid_gray);
gridBtnImg_g->SetWidescreen(Settings.widescreen);
gridBtn = new GuiButton(gridBtnImg_g, gridBtnImg_g, ALIGN_LEFT, ALIGN_TOP, Theme.gamelist_grid_x,
Theme.gamelist_grid_y, trigA, btnSoundOver, btnSoundClick2, 1, gridBtnTT, 15, 52, 1, 3);
carouselBtnTT = new GuiTooltip(tr( "Display as a carousel" ));
if (Settings.wsprompt) carouselBtnTT->SetWidescreen(Settings.widescreen);
carouselBtnTT->SetAlpha(Theme.tooltipAlpha);
carouselBtnImg = new GuiImage(imgarrangeCarousel);
carouselBtnImg->SetWidescreen(Settings.widescreen);
carouselBtnImg_g = new GuiImage(imgarrangeCarousel_gray);
carouselBtnImg_g->SetWidescreen(Settings.widescreen);
carouselBtn = new GuiButton(carouselBtnImg_g, carouselBtnImg_g, ALIGN_LEFT, ALIGN_TOP, Theme.gamelist_carousel_x,
Theme.gamelist_carousel_y, trigA, btnSoundOver, btnSoundClick2, 1, carouselBtnTT, 15, 52, 1, 3);
lockBtnTT = new GuiTooltip(NULL);
if (Settings.wsprompt) lockBtnTT->SetWidescreen(Settings.widescreen);
lockBtnTT->SetAlpha(Theme.tooltipAlpha);
lockBtnImg = new GuiImage(imgLock);
lockBtnImg->SetWidescreen(Settings.widescreen);
lockBtnImg_g = new GuiImage(imgLock_gray);
lockBtnImg_g->SetWidescreen(Settings.widescreen);
lockBtn = new GuiButton(lockBtnImg_g, lockBtnImg_g, ALIGN_LEFT, ALIGN_TOP, Theme.gamelist_lock_x,
Theme.gamelist_lock_y, trigA, btnSoundOver, btnSoundClick2, 1, lockBtnTT, 15, 52, 1, 3);
unlockBtnImg = new GuiImage(imgUnlock);
unlockBtnImg->SetWidescreen(Settings.widescreen);
unlockBtnImg_g = new GuiImage(imgUnlock_gray);
unlockBtnImg_g->SetWidescreen(Settings.widescreen);
dvdBtnTT = new GuiTooltip(tr( "Mount DVD drive" ));
if (Settings.wsprompt) dvdBtnTT->SetWidescreen(Settings.widescreen);
dvdBtnTT->SetAlpha(Theme.tooltipAlpha);
dvdBtnImg = new GuiImage(imgdvd);
dvdBtnImg->SetWidescreen(Settings.widescreen);
dvdBtnImg_g = new GuiImage(imgdvd_gray);
dvdBtnImg_g->SetWidescreen(Settings.widescreen);
dvdBtn = new GuiButton(dvdBtnImg_g, dvdBtnImg_g, ALIGN_LEFT, ALIGN_TOP, Theme.gamelist_dvd_x, Theme.gamelist_dvd_y,
trigA, btnSoundOver, btnSoundClick2, 1, dvdBtnTT, 15, 52, 1, 3);
homebrewBtnTT = new GuiTooltip(tr( "Homebrew Launcher" ));
if (Settings.wsprompt) homebrewBtnTT->SetWidescreen(Settings.widescreen);
homebrewBtnTT->SetAlpha(Theme.tooltipAlpha);
homebrewImg = new GuiImage(homebrewImgData);
homebrewImgOver = new GuiImage(homebrewImgDataOver);
homebrewImg->SetWidescreen(Settings.widescreen);
homebrewImgOver->SetWidescreen(Settings.widescreen);
homebrewBtn = new GuiButton(homebrewImg, homebrewImgOver, ALIGN_LEFT, ALIGN_TOP, Theme.homebrew_x, Theme.homebrew_y,
trigA, btnSoundOver, btnSoundClick2, 1, homebrewBtnTT, 15, -30, 1, 5);
//Downloading Covers
DownloadBtnTT = new GuiTooltip(tr( "Click to Download Covers" ));
if (Settings.wsprompt) DownloadBtnTT->SetWidescreen(Settings.widescreen);
DownloadBtnTT->SetAlpha(Theme.tooltipAlpha);
DownloadBtn = new GuiButton (0, 0);
DownloadBtn->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
DownloadBtn->SetPosition(Theme.covers_x, Theme.covers_y);
IDBtnTT = new GuiTooltip(tr( "Click to change game ID" ));
if (Settings.wsprompt) IDBtnTT->SetWidescreen(Settings.widescreen);
IDBtnTT->SetAlpha(Theme.tooltipAlpha);
idBtn = new GuiButton(60, 23);
idBtn->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
idBtn->SetPosition(Theme.id_x, Theme.id_y);
clockTimeBack = new GuiText("88:88", 40, (GXColor) {Theme.clock.r, Theme.clock.g, Theme.clock.b, Theme.clock.a / 6});
clockTimeBack->SetAlignment(Theme.clock_align, ALIGN_TOP);
clockTimeBack->SetPosition(Theme.clock_x, Theme.clock_y);
clockTimeBack->SetFont(clock_ttf, clock_ttf_size);
clockTime = new GuiText("", 40, Theme.clock);
clockTime->SetAlignment(Theme.clock_align, ALIGN_TOP);
clockTime->SetPosition(Theme.clock_x, Theme.clock_y);
clockTime->SetFont(clock_ttf, clock_ttf_size);
ToolBar.push_back(favoriteBtn);
ToolBar.push_back(searchBtn);
ToolBar.push_back(sortBtn);
ToolBar.push_back(listBtn);
ToolBar.push_back(gridBtn);
ToolBar.push_back(carouselBtn);
ToolBar.push_back(lockBtn);
ToolBar.push_back(dvdBtn);
SetUpdateCallback(UpdateCallback);
ReloadBrowser();
}
GameBrowseMenu::~GameBrowseMenu()
{
ResumeGui();
SetEffect(EFFECT_FADE, -20);
while(parentElement && this->GetEffect() > 0) usleep(100);
HaltGui();
if(parentElement)
((GuiWindow *) parentElement)->Remove(this);
RemoveAll();
delete btnInstall;
delete btnInstallOver;
delete btnSettings;
delete btnSettingsOver;
delete btnpwroff;
delete btnpwroffOver;
delete btnhome;
delete btnhomeOver;
delete btnsdcardOver;
delete btnsdcard;
delete imgfavIcon;
delete imgfavIcon_gray;
delete imgsearchIcon;
delete imgsearchIcon_gray;
delete imgabcIcon;
delete imgrankIcon;
delete imgplayCountIcon;
delete imgarrangeGrid;
delete imgarrangeGrid_gray;
delete imgarrangeCarousel;
delete imgarrangeCarousel_gray;
delete imgarrangeList;
delete imgarrangeList_gray;
delete imgdvd;
delete imgdvd_gray;
delete imgLock;
delete imgLock_gray;
delete imgUnlock;
delete imgUnlock_gray;
delete homebrewImgData;
delete homebrewImgDataOver;
delete gameCover;
delete trigA;
delete trigHome;
delete trig1;
delete trig2;
delete installBtnImg;
delete installBtnImgOver;
delete settingsBtnImg;
delete settingsBtnImgOver;
delete homeBtnImg;
delete homeBtnImgOver;
delete poweroffBtnImg;
delete poweroffBtnImgOver;
delete sdcardImg;
delete sdcardImgOver;
delete favoriteBtnImg;
delete favoriteBtnImg_g;
delete searchBtnImg;
delete searchBtnImg_g;
delete sortBtnImg;
delete listBtnImg;
delete listBtnImg_g;
delete gridBtnImg;
delete gridBtnImg_g;
delete carouselBtnImg;
delete carouselBtnImg_g;
delete lockBtnImg;
delete lockBtnImg_g;
delete unlockBtnImg;
delete unlockBtnImg_g;
delete dvdBtnImg;
delete dvdBtnImg_g;
delete homebrewImg;
delete homebrewImgOver;
delete gameCoverImg;
delete GameIDTxt;
delete GameRegionTxt;
delete usedSpaceTxt;
delete gamecntTxt;
delete clockTimeBack;
delete clockTime;
delete gamecntBtn;
delete installBtn;
delete settingsBtn;
delete homeBtn;
delete poweroffBtn;
delete sdcardBtn;
delete gameInfo;
delete favoriteBtn;
delete searchBtn;
delete sortBtn;
delete listBtn;
delete gridBtn;
delete carouselBtn;
delete lockBtn;
delete dvdBtn;
delete homebrewBtn;
delete DownloadBtn;
delete idBtn;
delete installBtnTT;
delete settingsBtnTT;
delete homeBtnTT;
delete poweroffBtnTT;
delete sdcardBtnTT;
delete favoriteBtnTT;
delete searchBtnTT;
delete sortBtnTT;
delete listBtnTT;
delete gridBtnTT;
delete carouselBtnTT;
delete lockBtnTT;
delete dvdBtnTT;
delete homebrewBtnTT;
delete DownloadBtnTT;
delete IDBtnTT;
lastSelectedGame = cut_bounds(GetSelectedGame(), 0, gameList.size()-1);
delete gameBrowser;
delete gameGrid;
delete gameCarousel;
mainWindow->Remove(searchBar);
delete searchBar;
ResumeGui();
}
void GameBrowseMenu::ReloadBrowser()
{
ResumeGui();
SetEffect(EFFECT_FADE, -40);
while(parentElement && this->GetEffect() > 0) usleep(100);
HaltGui();
RemoveAll();
mainWindow->Remove(searchBar);
gamecntTxt->SetText(fmt("%s: %i", tr( "Games" ), gameList.size()));
const char * sortTTText = NULL;
GuiImageData * sortImgData = NULL;
if(Settings.GameSort & SORT_RANKING)
{
sortTTText = tr( "Sort by rank" );
sortImgData = imgrankIcon;
}
else if(Settings.GameSort & SORT_PLAYCOUNT)
{
sortTTText = tr( "Sort order by most played");
sortImgData = imgplayCountIcon;
}
else
{
sortTTText = tr("Sort alphabetically");
sortImgData = imgabcIcon;
}
sortBtnTT->SetText(sortTTText);
sortBtnImg->SetImage(sortImgData);
if(DiscDriveCoverOld & 0x02)
dvdBtn->SetImage(dvdBtnImg);
else
dvdBtn->SetImage(dvdBtnImg_g);
if (Settings.GameSort & SORT_FAVORITE)
{
favoriteBtn->SetImage(favoriteBtnImg);
favoriteBtn->SetImageOver(favoriteBtnImg);
}
else
{
favoriteBtn->SetImage(favoriteBtnImg_g);
favoriteBtn->SetImageOver(favoriteBtnImg_g);
}
if (*gameList.GetCurrentFilter())
{
if (!show_searchwindow) searchBtn->SetEffect(EFFECT_PULSE, 10, 105);
searchBtn->SetImage(searchBtnImg);
searchBtn->SetImageOver(searchBtnImg);
}
else if(!show_searchwindow)
{
searchBtn->SetImage(searchBtnImg_g);
searchBtn->SetImageOver(searchBtnImg_g);
}
if (Settings.godmode == 1) //only make the button have trigger & tooltip if in godmode
{
DownloadBtn->SetSoundOver(btnSoundOver);
DownloadBtn->SetTrigger(0, trigA);
DownloadBtn->SetTrigger(1, trig1);
DownloadBtn->SetToolTip(DownloadBtnTT, 205, -30);
idBtn->SetSoundOver(btnSoundOver);
idBtn->SetTrigger(0, trigA);
idBtn->SetToolTip(IDBtnTT, 205, -30);
}
else
{
DownloadBtn->SetToolTip(NULL, 0, 0);
DownloadBtn->SetSoundOver(NULL);
DownloadBtn->SetTrigger(0, NULL);
DownloadBtn->SetTrigger(1, NULL);
idBtn->SetSoundOver(NULL);
idBtn->SetTrigger(0, NULL);
idBtn->SetToolTip(NULL, 0, 0);
}
if (Settings.godmode)
{
GuiImage * unlockImage = strcmp(Settings.unlockCode, "") == 0 ? unlockBtnImg_g : unlockBtnImg;
lockBtn->SetImage(unlockImage);
lockBtn->SetImageOver(unlockImage);
lockBtnTT->SetText(tr( "Lock USB Loader GX" ));
}
else
{
lockBtn->SetImage(lockBtnImg);
lockBtn->SetImageOver(lockBtnImg);
lockBtnTT->SetText(tr( "Unlock USB Loader GX" ));
}
if(GetSelectedGame() >= 0)
lastSelectedGame = cut_bounds(GetSelectedGame(), 0, gameList.size()-1);
else
lastSelectedGame = cut_bounds(lastSelectedGame, 0, gameList.size()-1);
delete gameBrowser;
delete gameGrid;
delete gameCarousel;
delete searchBar;
gameBrowser = NULL;
gameGrid = NULL;
gameCarousel = NULL;
searchBar = NULL;
if (Settings.gameDisplay == LIST_MODE)
{
DownloadBtn->SetSize(160, 224);
listBtn->SetImage(listBtnImg);
listBtn->SetImageOver(listBtnImg);
gridBtn->SetImage(gridBtnImg_g);
gridBtn->SetImageOver(gridBtnImg_g);
carouselBtn->SetImage(carouselBtnImg_g);
carouselBtn->SetImageOver(carouselBtnImg_g);
favoriteBtn->SetPosition(Theme.gamelist_favorite_x, Theme.gamelist_favorite_y);
searchBtn->SetPosition(Theme.gamelist_search_x, Theme.gamelist_search_y);
sortBtn->SetPosition(Theme.gamelist_abc_x, Theme.gamelist_abc_y);
listBtn->SetPosition(Theme.gamelist_list_x, Theme.gamelist_list_y);
gridBtn->SetPosition(Theme.gamelist_grid_x, Theme.gamelist_grid_y);
carouselBtn->SetPosition(Theme.gamelist_carousel_x, Theme.gamelist_carousel_y);
lockBtn->SetPosition(Theme.gamelist_lock_x, Theme.gamelist_lock_y);
dvdBtn->SetPosition(Theme.gamelist_dvd_x, Theme.gamelist_dvd_y);
gameBrowser = new GuiGameBrowser(Theme.gamelist_w, Theme.gamelist_h, lastSelectedGame);
gameBrowser->SetPosition(Theme.gamelist_x, Theme.gamelist_y);
gameBrowser->SetAlignment(ALIGN_LEFT, ALIGN_CENTRE);
}
else if (Settings.gameDisplay == GRID_MODE)
{
DownloadBtn->SetImage(NULL);
DownloadBtn->SetSize(0, 0);
UpdateGameInfoText(NULL);
gridBtn->SetImage(gridBtnImg);
gridBtn->SetImageOver(gridBtnImg);
listBtn->SetImage(listBtnImg_g);
listBtn->SetImageOver(listBtnImg_g);
carouselBtn->SetImage(carouselBtnImg_g);
carouselBtn->SetImageOver(carouselBtnImg_g);
favoriteBtn->SetPosition(Theme.gamegrid_favorite_x, Theme.gamegrid_favorite_y);
searchBtn->SetPosition(Theme.gamegrid_search_x, Theme.gamegrid_search_y);
sortBtn->SetPosition(Theme.gamegrid_abc_x, Theme.gamegrid_abc_y);
listBtn->SetPosition(Theme.gamegrid_list_x, Theme.gamegrid_list_y);
gridBtn->SetPosition(Theme.gamegrid_grid_x, Theme.gamegrid_grid_y);
carouselBtn->SetPosition(Theme.gamegrid_carousel_x, Theme.gamegrid_carousel_y);
lockBtn->SetPosition(Theme.gamegrid_lock_x, Theme.gamegrid_lock_y);
dvdBtn->SetPosition(Theme.gamegrid_dvd_x, Theme.gamegrid_dvd_y);
gameGrid = new GuiGameGrid(Theme.gamegrid_w, Theme.gamegrid_h, Settings.theme_path, bg_options_png, lastSelectedGame);
gameGrid->SetPosition(Theme.gamegrid_x, Theme.gamegrid_y);
gameGrid->SetAlignment(ALIGN_LEFT, ALIGN_CENTRE);
}
else if (Settings.gameDisplay == CAROUSEL_MODE)
{
DownloadBtn->SetImage(NULL);
DownloadBtn->SetSize(0, 0);
UpdateGameInfoText(NULL);
carouselBtn->SetImage(carouselBtnImg);
carouselBtn->SetImageOver(carouselBtnImg);
listBtn->SetImage(listBtnImg_g);
listBtn->SetImageOver(listBtnImg_g);
gridBtn->SetImage(gridBtnImg_g);
gridBtn->SetImageOver(gridBtnImg_g);
favoriteBtn->SetPosition(Theme.gamecarousel_favorite_x, Theme.gamecarousel_favorite_y);
searchBtn->SetPosition(Theme.gamecarousel_search_x, Theme.gamecarousel_favorite_y);
sortBtn->SetPosition(Theme.gamecarousel_abc_x, Theme.gamecarousel_abc_y);
listBtn->SetPosition(Theme.gamecarousel_list_x, Theme.gamecarousel_list_y);
gridBtn->SetPosition(Theme.gamecarousel_grid_x, Theme.gamecarousel_grid_y);
carouselBtn->SetPosition(Theme.gamecarousel_carousel_x, Theme.gamecarousel_carousel_y);
lockBtn->SetPosition(Theme.gamecarousel_lock_x, Theme.gamecarousel_lock_y);
dvdBtn->SetPosition(Theme.gamecarousel_dvd_x, Theme.gamecarousel_dvd_y);
gameCarousel = new GuiGameCarousel(640, 400, Settings.theme_path, bg_options_png, lastSelectedGame);
gameCarousel->SetPosition(Theme.gamecarousel_x, Theme.gamecarousel_y);
gameCarousel->SetAlignment(ALIGN_LEFT, ALIGN_CENTRE);
}
if (Theme.show_hddinfo == -1 || Theme.show_hddinfo == 1) //force show hdd info
Append(usedSpaceTxt);
if (Theme.show_gamecount == -1 || Theme.show_gamecount == 1) //force show game cnt info
Append(gamecntBtn);
Append(sdcardBtn);
Append(poweroffBtn);
Append(gameInfo);
if (Settings.godmode) Append(installBtn);
Append(homeBtn);
Append(settingsBtn);
Append(DownloadBtn);
Append(idBtn);
Append(homebrewBtn);
Append(favoriteBtn);
Append(searchBtn);
Append(sortBtn);
Append(listBtn);
Append(gridBtn);
Append(carouselBtn);
Append(lockBtn);
Append(dvdBtn);
if ((Settings.hddinfo == CLOCK_HR12) || (Settings.hddinfo == CLOCK_HR24))
{
Append(clockTimeBack);
Append(clockTime);
}
if (gameBrowser)
Append(gameBrowser);
else if (gameGrid)
Append(gameGrid);
else if (gameCarousel)
Append(gameCarousel);
if (show_searchwindow)
{
searchBar = new GuiSearchBar(gameList.GetAvailableSearchChars());
mainWindow->Append(searchBar);
}
SetEffect(EFFECT_FADE, 40);
ResumeGui();
while(parentElement && this->GetEffect() > 0) usleep(100);
}
int GameBrowseMenu::Show()
{
int menu = MENU_NONE;
while(menu == MENU_NONE)
{
usleep(100);
if (shutdown)
Sys_Shutdown();
if (reset)
Sys_Reboot();
menu = MainLoop();
}
return menu;
}
int GameBrowseMenu::MainLoop()
{
UpdateClock();
CheckDiscSlotUpdate();
if (updateavailable == true)
{
gprintf("\tUpdate Available\n");
SetState(STATE_DISABLED);
UpdateApp();
updateavailable = false;
SetState(STATE_DEFAULT);
}
else if (poweroffBtn->GetState() == STATE_CLICKED)
{
gprintf("\tpoweroffBtn clicked\n");
int choice = WindowPrompt(tr( "How to Shutdown?" ), 0, tr( "Full Shutdown" ), tr( "Shutdown to Idle" ), tr( "Cancel" ));
if (choice == 2)
Sys_ShutdownToIdle();
else if (choice == 1)
Sys_ShutdownToStandby();
poweroffBtn->ResetState();
}
else if (gamecntBtn->GetState() == STATE_CLICKED)
{
gprintf("\tgameCntBtn clicked\n");
gamecntBtn->ResetState();
int choice = WindowPrompt(0, fmt("%s %sGameList ?", tr( "Save Game List to" ), Settings.update_path), "TXT", "CSV", tr( "Back" ));
if (choice)
{
if (save_gamelist(choice - 1))
WindowPrompt(0, tr( "Saved" ), tr( "OK" ));
else
WindowPrompt(tr( "Error" ), tr( "Could not save." ), tr( "OK" ));
}
}
else if (homeBtn->GetState() == STATE_CLICKED)
{
gprintf("\thomeBtn clicked\n");
bgMusic->Pause();
int choice = WindowExitPrompt();
bgMusic->Resume();
if (choice == 3)
Sys_LoadMenu(); // Back to System Menu
else if (choice == 2)
Sys_BackToLoader();
homeBtn->ResetState();
}
else if (installBtn->GetState() == STATE_CLICKED)
{
int choice = WindowPrompt(tr( "Install a game" ), 0, tr( "Yes" ), tr( "No" ));
if (choice == 1)
return MENU_INSTALL;
installBtn->ResetState();
}
else if (sdcardBtn->GetState() == STATE_CLICKED)
{
gprintf("\tsdCardBtn Clicked\n");
HaltGui();
bgMusic->Pause();
SDCard_Init();
Settings.Load();
bgMusic->Resume();
ReloadBrowser();
ResumeGui();
sdcardBtn->ResetState();
}
else if (DownloadBtn->GetState() == STATE_CLICKED)
{
gprintf("\tDownloadBtn Clicked\n");
CoverDownload();
ReloadBrowser();
DownloadBtn->ResetState();
}
else if (settingsBtn->GetState() == STATE_CLICKED)
{
return MENU_SETTINGS;
}
else if (favoriteBtn->GetState() == STATE_CLICKED)
{
favoriteBtn->ResetState();
gprintf("\tfavoriteBtn Clicked\n");
if(Settings.GameSort & SORT_FAVORITE)
Settings.GameSort &= ~SORT_FAVORITE;
else
Settings.GameSort |= SORT_FAVORITE;
wString oldFilter(gameList.GetCurrentFilter());
gameList.FilterList(oldFilter.c_str());
if(Settings.GameSort & SORT_FAVORITE && gameList.size() == 0)
{
Settings.GameSort &= ~SORT_FAVORITE;
gameList.FilterList(oldFilter.c_str());
ShowError(tr("No favorites selected."));
}
else
ReloadBrowser();
}
else if (searchBtn->GetState() == STATE_CLICKED)
{
gprintf("\tsearchBtn Clicked\n");
show_searchwindow = !show_searchwindow;
wString oldFilter(gameList.GetCurrentFilter());
gameList.FilterList(oldFilter.c_str());
ReloadBrowser();
searchBtn->ResetState();
}
else if (searchBar && (searchChar = searchBar->GetClicked()))
{
if (searchChar > 27)
{
int len = gameList.GetCurrentFilter() ? wcslen(gameList.GetCurrentFilter()) : 0;
wchar_t newFilter[len + 2];
if (gameList.GetCurrentFilter()) wcscpy(newFilter, gameList.GetCurrentFilter());
newFilter[len] = searchChar;
newFilter[len + 1] = 0;
gameList.FilterList(newFilter);
}
else if (searchChar == 7) // Close
{
show_searchwindow = false;
searchBtn->StopEffect();
}
else if (searchChar == 8) // Backspace
{
int len = wcslen(gameList.GetCurrentFilter());
wchar_t newFilter[len + 1];
if (gameList.GetCurrentFilter()) wcscpy(newFilter, gameList.GetCurrentFilter());
newFilter[len > 0 ? len - 1 : 0] = 0;
gameList.FilterList(newFilter);
}
ReloadBrowser();
return MENU_NONE;
}
else if (sortBtn->GetState() == STATE_CLICKED)
{
sortBtn->ResetState();
gprintf("\tsortBtn clicked\n");
if(Settings.GameSort & SORT_ABC)
{
Settings.GameSort &= ~SORT_ABC;
Settings.GameSort |= SORT_RANKING;
}
else if(Settings.GameSort & SORT_RANKING)
{
Settings.GameSort &= ~SORT_RANKING;
Settings.GameSort |= SORT_PLAYCOUNT;
}
else if(Settings.GameSort & SORT_PLAYCOUNT)
{
Settings.GameSort &= ~SORT_PLAYCOUNT;
Settings.GameSort |= SORT_ABC;
}
wString oldFilter(gameList.GetCurrentFilter());
gameList.FilterList(oldFilter.c_str());
ReloadBrowser();
}
else if (listBtn->GetState() == STATE_CLICKED)
{
gprintf("\tlistBtn Clicked\n");
if (Settings.gameDisplay != LIST_MODE)
{
Settings.gameDisplay = LIST_MODE;
ReloadBrowser();
}
listBtn->ResetState();
}
else if (gridBtn->GetState() == STATE_CLICKED)
{
gprintf("\tgridBtn Clicked\n");
if (Settings.gameDisplay != GRID_MODE)
{
Settings.gameDisplay = GRID_MODE;
ReloadBrowser();
}
gridBtn->ResetState();
}
else if (carouselBtn->GetState() == STATE_CLICKED)
{
gprintf("\tcarouselBtn Clicked\n");
if (Settings.gameDisplay != CAROUSEL_MODE)
{
Settings.gameDisplay = CAROUSEL_MODE;
ReloadBrowser();
}
carouselBtn->ResetState();
}
else if (homebrewBtn->GetState() == STATE_CLICKED)
{
gprintf("\thomebrewBtn Clicked\n");
return MENU_HOMEBREWBROWSE;
}
else if (gameInfo->GetState() == STATE_CLICKED)
{
gprintf("\tgameinfo Clicked\n");
int SelectedGame = GetSelectedGame();
gameInfo->ResetState();
if (SelectedGame >= 0 && SelectedGame < (s32) gameList.size())
{
rockout(SelectedGame);
struct discHdr *header = gameList[SelectedGame];
char IDfull[7];
snprintf(IDfull, sizeof(IDfull), "%s", (char *) header->id);
SetState(STATE_DISABLED);
int choice = showGameInfo(IDfull);
SetState(STATE_DEFAULT);
rockout(SelectedGame, 2);
if (choice == 2)
homeBtn->SetState(STATE_CLICKED);
}
}
else if (lockBtn->GetState() == STATE_CLICKED)
{
gprintf("\tlockBtn clicked\n");
lockBtn->ResetState();
if (Settings.godmode)
{
if(WindowPrompt(tr( "Parental Control" ), tr( "Are you sure you want to lock USB Loader GX?" ), tr( "Yes" ), tr( "No" )) == 1)
{
Settings.godmode = 0;
wString oldFilter(gameList.GetCurrentFilter());
gameList.FilterList(oldFilter.c_str());
ReloadBrowser();
}
}
else
{
//password check to unlock Install,Delete and Format
SetState(STATE_DISABLED);
int result = PasswordCheck(Settings.unlockCode);
SetState(STATE_DEFAULT);
if (result > 0)
{
if(result == 1)
WindowPrompt( tr( "Correct Password" ), tr( "All the features of USB Loader GX are unlocked." ), tr( "OK" ));
Settings.godmode = 1;
wString oldFilter(gameList.GetCurrentFilter());
gameList.FilterList(oldFilter.c_str());
ReloadBrowser();
}
else if(result < 0)
WindowPrompt(tr( "Wrong Password" ), tr( "USB Loader GX is protected" ), tr( "OK" ));
}
}
else if (Settings.gameDisplay == LIST_MODE && idBtn->GetState() == STATE_CLICKED)
{
gprintf("\tidBtn Clicked\n");
struct discHdr * header = gameList[GetSelectedGame()];
//enter new game ID
char entered[7];
snprintf(entered, sizeof(entered), "%s", (char *) header->id);
int result = OnScreenKeyboard(entered, sizeof(entered), 0);
if (result == 1)
{
WBFS_ReIDGame(header->id, entered);
wString oldFilter(gameList.GetCurrentFilter());
gameList.ReadGameList();
gameList.FilterList(oldFilter.c_str());
ReloadBrowser();
}
idBtn->ResetState();
}
else if (Settings.gameDisplay == LIST_MODE && GetSelectedGame() != gameSelectedOld)
{
gameSelectedOld = GetSelectedGame();
int gameSelected = gameSelectedOld;
if(gameSelected >= 0 && gameSelected < (s32) gameList.size())
{
struct discHdr *header = gameList[gameSelected];
LoadCover(header);
UpdateGameInfoText(header->id);
}
}
gameClicked = GetClickedGame();
if ((gameClicked >= 0 && gameClicked < (s32) gameList.size()) || mountMethod != 0)
{
OpenClickedGame();
}
if (!IsWpadConnected() && Settings.screensaver != 0)
{
if(ScreensaverTimer == 0)
ScreensaverTimer = time(0);
//30s delay to not start screensaver on startup
if(time(0)-ScreensaverTimer > 30)
WindowScreensaver();
}
else
ScreensaverTimer = 0;
return returnMenu;
}
void GameBrowseMenu::CheckDiscSlotUpdate()
{
u32 DiscDriveCover;
WDVD_GetCoverStatus(&DiscDriveCover);//for detecting if i disc has been inserted
if ((DiscDriveCover & 0x02) && (DiscDriveCover != DiscDriveCoverOld))
{
gprintf("\tNew Disc Detected\n");
int choice = WindowPrompt(tr( "New Disc Detected" ), 0, tr( "Install" ), tr( "Mount DVD drive" ), tr( "Cancel" ));
if (choice == 1)
returnMenu = MENU_INSTALL;
else if (choice == 2)
dvdBtn->SetState(STATE_CLICKED);
}
else if (dvdBtn->GetState() == STATE_CLICKED)
{
gprintf("\tdvdBtn Clicked\n");
if(!dvdheader)
dvdheader = new struct discHdr;
mountMethod = DiscMount(dvdheader);
dvdBtn->ResetState();
rockout(GetSelectedGame());
}
if(DiscDriveCoverOld != DiscDriveCover)
{
if(DiscDriveCover & 0x02)
dvdBtn->SetImage(dvdBtnImg);
else
dvdBtn->SetImage(dvdBtnImg_g);
DiscDriveCoverOld = DiscDriveCover;
}
}
void GameBrowseMenu::UpdateClock()
{
if(Settings.hddinfo != CLOCK_HR12 && Settings.hddinfo != CLOCK_HR24)
return;
time_t rawtime = time(0);
if(rawtime == lastrawtime) //! Only update every 1 second
return;
char theTime[50];
theTime[0] = 0;
lastrawtime = rawtime;
struct tm * timeinfo = localtime(&rawtime);
if (Settings.hddinfo == CLOCK_HR12)
{
if (rawtime & 1)
strftime(theTime, sizeof(theTime), "%I:%M", timeinfo);
else
strftime(theTime, sizeof(theTime), "%I %M", timeinfo);
}
if (Settings.hddinfo == CLOCK_HR24)
{
if (rawtime & 1)
strftime(theTime, sizeof(theTime), "%H:%M", timeinfo);
else
strftime(theTime, sizeof(theTime), "%H %M", timeinfo);
}
clockTime->SetText(theTime);
}
int GameBrowseMenu::GetSelectedGame()
{
if(gameBrowser)
return gameBrowser->GetSelectedOption();
else if(gameCarousel)
return gameCarousel->GetSelectedOption();
else if(gameGrid)
return gameGrid->GetSelectedOption();
return -1;
}
int GameBrowseMenu::GetClickedGame()
{
if(gameBrowser)
return gameBrowser->GetClickedOption();
else if(gameCarousel)
return gameCarousel->GetClickedOption();
else if(gameGrid)
return gameGrid->GetClickedOption();
return -1;
}
void GameBrowseMenu::UpdateGameInfoText(const u8 * gameId)
{
if(!gameId)
{
Remove(GameIDTxt);
delete GameIDTxt;
GameIDTxt = NULL;
Remove(GameRegionTxt);
delete GameRegionTxt;
GameRegionTxt = NULL;
return;
}
char gameregion[10];
char IDfull[7];
memset(IDfull, 0, sizeof(IDfull));
snprintf(IDfull, sizeof(IDfull), (char *) gameId);
switch (IDfull[3])
{
case 'E':
sprintf(gameregion, "NTSC U");
break;
case 'J':
sprintf(gameregion, "NTSC J");
break;
case 'W':
sprintf(gameregion, "NTSC T");
break;
default:
case 'K':
sprintf(gameregion, "NTSC K");
break;
case 'P':
case 'D':
case 'F':
case 'I':
case 'S':
case 'H':
case 'U':
case 'X':
case 'Y':
case 'Z':
sprintf(gameregion, " PAL ");
break;
}
HaltGui();
if ((Settings.sinfo == GAMEINFO_ID) || (Settings.sinfo == GAMEINFO_BOTH))
{
Remove(GameIDTxt);
delete GameIDTxt;
GameIDTxt = new GuiText(IDfull, 22, Theme.info);
GameIDTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
idBtn->SetEffect(EFFECT_FADE, 20);
idBtn->SetLabel(GameIDTxt);
Append(idBtn);
}
//don't try to show region for channels because all the custom channels wont follow the rules
if ((Settings.sinfo == GAMEINFO_REGION) || (Settings.sinfo == GAMEINFO_BOTH))
{
Remove(GameRegionTxt);
delete GameRegionTxt;
GameRegionTxt = new GuiText(gameregion, 22, Theme.info);
GameRegionTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
GameRegionTxt->SetPosition(Theme.region_x, Theme.region_y);
GameRegionTxt->SetEffect(EFFECT_FADE, 20);
Append(GameRegionTxt);
}
ResumeGui();
}
int GameBrowseMenu::OpenClickedGame()
{
int gameSelected = GetSelectedGame();
if(gameSelected < 0 || gameSelected >= gameList.size())
return -1;
if (searchBar)
{
HaltGui();
mainWindow->Remove(searchBar);
ResumeGui();
}
rockout(gameSelected);
struct discHdr *header = (mountMethod ? dvdheader : gameList[gameSelected]);
char IDfull[7];
snprintf(IDfull, sizeof(IDfull), "%s", (char *) header->id);
u8 alternatedol = OFF;
u8 ocarinaChoice = Settings.ocarina;
GameCFG* game_cfg = GameSettings.GetGameCFG(header->id);
if (game_cfg)
{
alternatedol = game_cfg->loadalternatedol;
ocarinaChoice = game_cfg->ocarina;
}
bool returnHere = true;// prompt to start game
int choice = -1;
while (returnHere)
{
returnHere = false;
if (Settings.wiilight == ON)
wiilight(1);
if (Settings.quickboot) //quickboot game
choice = 1;
else
{
SetState(STATE_DISABLED);
choice = GameWindowPrompt(gameSelected);
SetState(STATE_DEFAULT);
//update header and id if it was changed
header = (mountMethod ? dvdheader : gameList[gameSelected]);
snprintf(IDfull, sizeof(IDfull), "%s", (char *) header->id);
}
if (choice == 1)
{
if (alternatedol == 2)
CheckAlternativeDOL(IDfull);
if (ocarinaChoice != OFF)
CheckOcarina(IDfull);
wiilight(0);
GameStatistics.SetPlayCount(header->id, GameStatistics.GetPlayCount(header->id)+1);
GameStatistics.Save();
//Just calling that shuts down everything and starts game
BootGame(IDfull);
}
else if (choice == 2)
{
wiilight(0);
header = (mountMethod ? dvdheader : gameList[gameSelected]);
SetState(STATE_DISABLED);
int settret = MenuGameSettings(header);
SetState(STATE_DEFAULT);
if (settret != MENU_DISCLIST)
returnHere = true;
else
ReloadBrowser();
rockout(2, GetSelectedGame());
}
else if(choice == 3)
returnHere = true;
}
mountMethod = 0;
if (searchBar)
{
HaltGui();
mainWindow->Append(searchBar);
ResumeGui();
}
return 0;
}
void GameBrowseMenu::LoadCover(struct discHdr *header)
{
DownloadBtn->SetImage(NULL);
if(gameCover)
delete gameCover;
gameCover = LoadCoverImage(header);
if (gameCoverImg)
delete gameCoverImg;
gameCoverImg = new GuiImage(gameCover);
gameCoverImg->SetWidescreen(Settings.widescreen);
DownloadBtn->SetImage(gameCoverImg);// put the new image on the download button
}
void GameBrowseMenu::CheckOcarina(const char * IDfull)
{
char filepath[200];
snprintf(filepath, sizeof(filepath), "%s%s.gct", Settings.Cheatcodespath, IDfull);
if (CheckFile(filepath) == false)
{
gprintf("\ttried to load missing gct.\n");
sprintf(filepath, "%s %s", filepath, tr( "does not exist! Loading game without cheats." ));
WindowPrompt(tr( "Error" ), filepath, NULL, NULL, NULL, NULL, 170);
}
}
void GameBrowseMenu::CheckAlternativeDOL(const char * IDfull)
{
char filepath[200];
snprintf(filepath, sizeof(filepath), "%s%s.dol", Settings.dolpath, IDfull);
if (CheckFile(filepath) == false)
{
sprintf(filepath, "%s %s", filepath, tr( "does not exist!" ));
WindowPrompt(tr( "Error" ), filepath, tr( "OK" ));
}
}
void GameBrowseMenu::UpdateCallback(void * e)
{
//! Draw the selected Icon allways on top
GameBrowseMenu * w = (GameBrowseMenu *) e;
for(u32 i = 0; i < w->ToolBar.size(); ++i)
{
if(w->ToolBar[i]->GetState() == STATE_SELECTED)
{
w->Remove(w->ToolBar[i]);
w->Append(w->ToolBar[i]);
break;
}
}
}