mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-16 16:29:18 +01:00
df76e45150
- This allows you to play your Wii games from an SD card - It currently only supports 1 partition - I've tested it with a 256GB Amazon Basics microSDXC card
484 lines
13 KiB
C++
484 lines
13 KiB
C++
#include <unistd.h>
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#include "StartUpProcess.h"
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#include "GUI/gui.h"
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#include "video.h"
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#include "audio.h"
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#include "input.h"
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#include "themes/CTheme.h"
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#include "gecko.h"
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#include "wpad.h"
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#include "Controls/DeviceHandler.hpp"
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#include "wad/nandtitle.h"
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#include "SystemMenu/SystemMenuResources.h"
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#include "system/IosLoader.h"
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#include "libs/libruntimeiospatch/runtimeiospatch.h"
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#include "utils/timer.h"
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#include "settings/CSettings.h"
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#include "settings/CGameSettings.h"
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#include "settings/CGameStatistics.h"
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#include "settings/CGameCategories.hpp"
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#include "settings/GameTitles.h"
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#include "usbloader/usbstorage2.h"
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#include "usbloader/MountGamePartition.h"
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#include "usbloader/GameBooter.hpp"
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#include "usbloader/GameList.h"
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#include "utils/tools.h"
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#include "sys.h"
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#include "svnrev.h"
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#include "gitver.h"
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#include "usbloader/sdhc.h"
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#include "settings/meta.h"
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extern bool isWiiVC; // in sys.cpp
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extern u8 sdhc_mode_sd;
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StartUpProcess::StartUpProcess()
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{
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//! Load default font for the next text outputs
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Theme::LoadFont("");
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background = new GuiImage(screenwidth, screenheight, (GXColor){0, 0, 0, 255});
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GXImageData = Resources::GetImageData("gxlogo.png");
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GXImage = new GuiImage(GXImageData);
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GXImage->SetAlignment(ALIGN_CENTER, ALIGN_MIDDLE);
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GXImage->SetPosition(screenwidth / 2, screenheight / 2 - 50);
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titleTxt = new GuiText("Loading...", 24, (GXColor){255, 255, 255, 255});
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titleTxt->SetAlignment(ALIGN_CENTER, ALIGN_MIDDLE);
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titleTxt->SetPosition(screenwidth / 2, screenheight / 2 + 30);
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messageTxt = new GuiText(" ", 22, (GXColor){255, 255, 255, 255});
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messageTxt->SetAlignment(ALIGN_CENTER, ALIGN_MIDDLE);
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messageTxt->SetPosition(screenwidth / 2, screenheight / 2 + 60);
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versionTxt = new GuiText(" ", 18, (GXColor){255, 255, 255, 255});
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versionTxt->SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
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versionTxt->SetPosition(23, screenheight - 20);
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#ifdef FULLCHANNEL
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versionTxt->SetTextf("v3.0c Rev. %s (%s)", GetRev(), commitID());
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#else
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versionTxt->SetTextf("v3.0 Rev. %s (%s)", GetRev(), commitID());
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#endif
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if (strncmp(Settings.ConfigPath, "sd", 2) == 0)
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cancelTxt = new GuiText("Press B to cancel or A to enable SD card mode", 22, (GXColor){255, 255, 255, 255});
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else
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cancelTxt = new GuiText("Press B to cancel", 22, (GXColor){255, 255, 255, 255});
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cancelTxt->SetAlignment(ALIGN_CENTER, ALIGN_MIDDLE);
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cancelTxt->SetPosition(screenwidth / 2, screenheight / 2 + 90);
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trigB = new GuiTrigger;
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trigB->SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
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cancelBtn = new GuiButton(0, 0);
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cancelBtn->SetTrigger(trigB);
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trigA = new GuiTrigger;
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trigA->SetButtonOnlyTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
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sdmodeBtn = new GuiButton(0, 0);
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if (strncmp(Settings.ConfigPath, "sd", 2) == 0)
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sdmodeBtn->SetTrigger(trigA);
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drawCancel = false;
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}
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StartUpProcess::~StartUpProcess()
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{
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delete background;
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delete GXImageData;
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delete GXImage;
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delete titleTxt;
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delete messageTxt;
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delete versionTxt;
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delete cancelTxt;
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delete cancelBtn;
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delete sdmodeBtn;
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delete trigB;
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delete trigA;
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}
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int StartUpProcess::ParseArguments(int argc, char *argv[])
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{
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int quickBoot = -1;
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//! The arguments override
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for (int i = 0; i < argc; ++i)
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{
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if (!argv[i])
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continue;
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gprintf("Boot argument %i: %s\n", i + 1, argv[i]);
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char *ptr = strcasestr(argv[i], "-ios=");
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if(ptr)
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{
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if(atoi(ptr+strlen("-ios=")) == 58)
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Settings.LoaderIOS = 58;
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else
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Settings.LoaderIOS = LIMIT(atoi(ptr+strlen("-ios=")), 200, 255);
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}
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ptr = strcasestr(argv[i], "-bootios=");
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if (ptr)
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{
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if (atoi(ptr + strlen("-bootios=")) == 58)
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Settings.BootIOS = 58;
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else
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Settings.BootIOS = LIMIT(atoi(ptr + strlen("-bootios=")), 200, 255);
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}
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ptr = strcasestr(argv[i], "-usbport=");
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if (ptr)
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{
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Settings.USBPort = LIMIT(atoi(ptr + strlen("-usbport=")), 0, 2);
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}
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ptr = strcasestr(argv[i], "-mountusb=");
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if (ptr)
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{
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Settings.USBAutoMount = LIMIT(atoi(ptr + strlen("-mountusb=")), 0, 1);
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}
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if (strncmp(Settings.ConfigPath, "sd", 2) == 0)
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{
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ptr = strcasestr(argv[i], "-sdmode=");
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if (ptr)
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{
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Settings.SDMode = LIMIT(atoi(ptr + strlen("-sdmode=")), 0, 1);
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if (Settings.SDMode)
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sdhc_mode_sd = 1;
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}
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}
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if (strlen(argv[i]) == 6 && strchr(argv[i], '=') == 0 && strchr(argv[i], '-') == 0)
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quickBoot = i;
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}
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return quickBoot;
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}
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void StartUpProcess::TextFade(int direction)
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{
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if (direction > 0)
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{
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for (int i = 0; i < 255; i += direction)
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{
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messageTxt->SetAlpha(i);
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Draw();
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}
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messageTxt->SetAlpha(255);
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Draw();
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}
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else if (direction < 0)
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{
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for (int i = 255; i > 0; i += direction)
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{
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messageTxt->SetAlpha(i);
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Draw();
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}
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messageTxt->SetAlpha(0);
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Draw();
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}
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}
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void StartUpProcess::SetTextf(const char *format, ...)
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{
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char *tmp = NULL;
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va_list va;
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va_start(va, format);
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if ((vasprintf(&tmp, format, va) >= 0) && tmp)
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{
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TextFade(-40);
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gprintf(tmp);
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messageTxt->SetText(tmp);
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TextFade(40);
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}
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va_end(va);
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if (tmp)
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free(tmp);
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}
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bool StartUpProcess::USBSpinUp()
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{
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drawCancel = true;
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Timer countDown;
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bool started0 = false;
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bool started1 = false;
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const DISC_INTERFACE *handle0 = NULL;
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const DISC_INTERFACE *handle1 = NULL;
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if (Settings.USBPort == 0 || Settings.USBPort == 2)
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handle0 = DeviceHandler::GetUSB0Interface();
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if (Settings.USBPort == 1 || Settings.USBPort == 2)
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handle1 = DeviceHandler::GetUSB1Interface();
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// wait 20 sec for the USB to spin up...stupid slow ass HDD
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do
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{
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if (handle0)
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started0 = (handle0->startup() && handle0->isInserted());
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if (handle1)
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started1 = (handle1->startup() && handle1->isInserted());
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if ((!handle0 || started0) && (!handle1 || started1))
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break;
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UpdatePads();
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for (int i = 0; i < 4; ++i)
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{
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cancelBtn->Update(&userInput[i]);
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sdmodeBtn->Update(&userInput[i]);
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}
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if (cancelBtn->GetState() == STATE_CLICKED)
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break;
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if (sdmodeBtn->GetState() == STATE_CLICKED)
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{
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Settings.SDMode = ON;
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sdhc_mode_sd = 1;
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break;
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}
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messageTxt->SetTextf("Waiting for HDD: %i sec left\n", 20 - (int)countDown.elapsed());
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Draw();
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usleep(50000);
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} while (countDown.elapsed() < 20.f);
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drawCancel = false;
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return (started0 || started1);
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}
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int StartUpProcess::Run(int argc, char *argv[])
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{
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// A normal launch should always have the first arg be the path
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char *ptr = strrchr(argv[0], '/');
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if (ptr && (argv[0][2] == ':' || argv[0][3] == ':'))
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{
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*ptr = 0;
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// HBC doesn't specify the USB port
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if (strncmp(argv[0], "usb", 3) == 0)
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{
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snprintf(Settings.BootDevice, sizeof(Settings.BootDevice), "usb1");
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snprintf(Settings.ConfigPath, sizeof(Settings.ConfigPath), "usb1:%s/", argv[0] + 4);
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}
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else if (strncmp(argv[0], "sd", 2) == 0)
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snprintf(Settings.ConfigPath, sizeof(Settings.ConfigPath), "%s/", argv[0]);
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gprintf("Loader path: %s\n", Settings.ConfigPath);
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}
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int quickGameBoot = ParseArguments(argc, argv);
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StartUpProcess Process;
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int ret = Process.Execute(quickGameBoot != -1);
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if (quickGameBoot != -1)
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return QuickGameBoot(argv[quickGameBoot]);
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return ret;
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}
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void StartUpProcess::LoadIOS(u8 ios, bool boot)
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{
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SetTextf("Reloading to IOS%d%s\n", ios, boot ? " requested in meta.xml" : "");
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if (IosLoader::LoadAppCios(ios) < 0)
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{
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SetTextf("Failed to load an IOS. USB Loader GX requires a cIOS or IOS58 with AHB access. Exiting...\n");
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sleep(5);
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Sys_BackToLoader();
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}
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SetTextf("Reloaded to IOS%d r%d\n", Settings.LoaderIOS, IOS_GetRevision());
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}
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int StartUpProcess::Execute(bool quickGameBoot)
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{
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Settings.EntryIOS = IOS_GetVersion();
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// Disable AHBPROT
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IosPatch_AHBPROT(false);
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// Store dx2 cIOS info
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IosLoader::GetD2XInfo();
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gprintf("Current IOS: %d - have AHB access: %s\n", Settings.EntryIOS, AHBPROT_DISABLED ? "yes" : "no");
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// Reload to a cIOS if we're using both USB ports
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if (Settings.USBPort == 2 && !Settings.SDMode)
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LoadIOS(Settings.LoaderIOS, false);
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// Reload to a cIOS if required (old forwarder?) or requested
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else if (!AHBPROT_DISABLED || (Settings.EntryIOS != Settings.BootIOS))
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LoadIOS(Settings.BootIOS, true);
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// Setup the pads
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SetupPads();
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// Mount the SD card
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SetTextf("Initializing SD card\n");
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DeviceHandler::Instance()->MountSD();
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// Do not mount USB if not needed. USB is not available with WiiU WiiVC injected channel
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bool USBSuccess = false;
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if (Settings.USBAutoMount == ON && !isWiiVC && !Settings.SDMode)
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{
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SetTextf("Initializing USB devices\n");
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if (USBSpinUp())
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{
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DeviceHandler::Instance()->MountAllUSB(false);
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USBSuccess = true;
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gprintf("Completed initialization of USB devices\n");
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}
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}
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SetTextf("Loading config files\n");
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gprintf("\tLoading config...%s\n", Settings.Load() ? "done" : "failed");
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gprintf("\tLoading language...%s\n", Settings.LoadLanguage(Settings.language_path, CONSOLE_DEFAULT) ? "done" : "failed");
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gprintf("\tLoading game settings...%s\n", GameSettings.Load(Settings.ConfigPath) ? "done" : "failed");
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gprintf("\tLoading game statistics...%s\n", GameStatistics.Load(Settings.ConfigPath) ? "done" : "failed");
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gprintf("\tLoading game categories...%s\n", GameCategories.Load(Settings.ConfigPath) ? "done" : "failed");
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gprintf("\tLoading cached titles...%s\n", GameTitles.ReadCachedTitles(Settings.titlestxt_path) ? "done" : "failed (using default)");
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// Some settings need to be enabled to boot directly into games
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gprintf("Quick game boot: %s\n", quickGameBoot ? "yes" : "no");
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if (quickGameBoot)
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{
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Settings.USBAutoMount = ON;
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Settings.LoaderMode = MODE_ALL;
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Settings.skipSaving = true;
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}
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// Reload to users settings if different than current IOS, and if not using an injected WiiU WiiVC IOS255 (fw.img)
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if (Settings.LoaderIOS != IOS_GetVersion() && !isWiiVC)
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{
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// Shutdown pads
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sleep(1); // Some Wiimotes won't reconnect as player 1 without this
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Wpad_Disconnect();
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// Unmount devices
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DeviceHandler::DestroyInstance();
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if (Settings.USBAutoMount == ON)
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USBStorage2_Deinit();
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// Now load the cIOS that was set in the settings menu
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if (IosLoader::LoadAppCios(Settings.LoaderIOS) > -1)
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{
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SetTextf("Reloaded to IOS%d r%d\n", Settings.LoaderIOS, IOS_GetRevision());
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// Re-Mount devices
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SetTextf("Reinitializing devices\n");
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}
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gprintf("Current IOS: %d - have AHB access: %s\n", IOS_GetVersion(), AHBPROT_DISABLED ? "yes" : "no");
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// Start pads again
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SetupPads();
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DeviceHandler::Instance()->MountSD();
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if (Settings.USBAutoMount == ON && !Settings.SDMode && USBSuccess)
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{
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if (USBSpinUp())
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DeviceHandler::Instance()->MountAllUSB(false);
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}
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}
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if (sdhc_mode_sd)
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editMetaArguments();
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if (!IosLoader::IsHermesIOS() && !IosLoader::IsD2X() && !Settings.SDMode)
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{
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Settings.USBPort = 0;
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}
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else if (Settings.USBPort == 1 && USBStorage2_GetPort() != Settings.USBPort && !Settings.SDMode)
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{
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if (Settings.USBAutoMount == ON && !isWiiVC)
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{
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SetTextf("Changing USB port to %i\n", Settings.USBPort);
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DeviceHandler::Instance()->UnMountAllUSB();
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DeviceHandler::Instance()->MountAllUSB();
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}
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}
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else if (Settings.USBPort == 2 && !Settings.SDMode)
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{
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if (Settings.USBAutoMount == ON && !isWiiVC)
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{
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SetTextf("Mounting USB port to 1\n");
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DeviceHandler::Instance()->MountUSBPort1();
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}
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}
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// Enable isfs permission if using Hermes v4 without AHB, or WiiU WiiVC (IOS255 fw.img)
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if (IOS_GetVersion() < 200 || (IosLoader::IsHermesIOS() && IOS_GetRevision() == 4) || isWiiVC)
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{
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SetTextf("Patching IOS%d\n", IOS_GetVersion());
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if (IosPatch_RUNTIME(!isWiiVC, false, false, isWiiVC, false) == ERROR_PATCH)
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gprintf("Patching IOS%d failed!\n", IOS_GetVersion());
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else
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NandTitles.Get(); // get NAND channel's titles
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gprintf("Current IOS: %d - have AHB access: %s\n", IOS_GetVersion(), AHBPROT_DISABLED ? "yes" : "no");
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}
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// We only initialize once for the whole session
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ISFS_Initialize();
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// Check MIOS version
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SetTextf("Checking installed MIOS\n");
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IosLoader::GetMIOSInfo();
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SetTextf("Loading resources\n");
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// Do not allow banner grid mode without AHBPROT
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// this function does nothing if it was already initiated before
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if (!SystemMenuResources::Instance()->IsLoaded() && !SystemMenuResources::Instance()->Init()
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&& Settings.gameDisplay == BANNERGRID_MODE)
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{
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Settings.gameDisplay = LIST_MODE;
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Settings.GameWindowMode = GAMEWINDOW_DISC;
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}
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gprintf("\tLoading font...%s\n", Theme::LoadFont(Settings.ConfigPath) ? "done" : "failed (using default)");
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gprintf("\tLoading theme...%s\n", Theme::Load(Settings.theme) ? "done" : "failed (using default)");
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//! Init the rest of the system
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Sys_Init();
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InitAudio();
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setlocale(LC_CTYPE, "en_US.UTF-8");
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setlocale(LC_MESSAGES, "en_US.UTF-8");
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AdjustOverscan(Settings.AdjustOverscanX, Settings.AdjustOverscanY);
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return 0;
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}
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void StartUpProcess::Draw()
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{
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background->Draw();
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GXImage->Draw();
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titleTxt->Draw();
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messageTxt->Draw();
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versionTxt->Draw();
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if (drawCancel)
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cancelTxt->Draw();
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Menu_Render();
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}
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int StartUpProcess::QuickGameBoot(const char *gameID)
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{
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MountGamePartition(false);
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struct discHdr *header = NULL;
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for (int i = 0; i < gameList.size(); ++i)
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{
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if (strncasecmp((char *)gameList[i]->id, gameID, 6) == 0)
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header = gameList[i];
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}
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if (!header)
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return -1;
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GameStatistics.SetPlayCount(header->id, GameStatistics.GetPlayCount(header->id) + 1);
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GameStatistics.Save();
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return GameBooter::BootGame(header);
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}
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