mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-04 18:45:05 +01:00
30535c6f5d
formatted the code to make it easier to read. no functional changes at all. i didn't put anything from the libwiigui folder or banner folder in the beautifier. my automated .bat seems to have done a good job. the only places i see it fucked up was on (GXColor){blablabla}. it treated the brackets in the color like all the other brackets and put the color on a new line and indented it. i think i fixed most of them. not sure if it messed up anywhere else. also not sure about how it handled different linebreaks. it looks fine on windows. if it looks messed up on linux, it can be reverted. the code still compiles and runs fine.
226 lines
5.7 KiB
C
226 lines
5.7 KiB
C
#include <ogcsys.h>
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#include <stdio.h>
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#include <gccore.h>
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#include <string.h>
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#include <malloc.h>
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#include "fatmounter.h"
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#include "apploader.h"
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#include "wdvd.h"
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#include "fstfile.h"
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/** Alternate dolloader made by WiiPower modified by dimok **/
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bool Load_Dol(void **buffer, int* dollen, char * filepath) {
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int ret;
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FILE* file;
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void* dol_buffer;
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char fullpath[200];
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char gameidbuffer6[7];
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memset(gameidbuffer6, 0, 7);
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memcpy(gameidbuffer6, (char*)0x80000000, 6);
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snprintf(fullpath, 200, "%s%s.dol", filepath, gameidbuffer6);
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SDCard_Init();
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USBDevice_Init();
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file = fopen(fullpath, "rb");
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if (file == NULL) {
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fclose(file);
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SDCard_deInit();
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USBDevice_deInit();
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return false;
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}
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int filesize;
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fseek(file, 0, SEEK_END);
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filesize = ftell(file);
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fseek(file, 0, SEEK_SET);
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dol_buffer = malloc(filesize);
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if (dol_buffer == NULL) {
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fclose(file);
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SDCard_deInit();
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USBDevice_deInit();
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return false;
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}
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ret = fread( dol_buffer, 1, filesize, file);
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if (ret != filesize) {
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free(dol_buffer);
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fclose(file);
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SDCard_deInit();
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USBDevice_deInit();
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return false;
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}
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fclose(file);
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SDCard_deInit();
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USBDevice_deInit();
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*buffer = dol_buffer;
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*dollen = filesize;
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return true;
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}
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bool Remove_001_Protection(void *Address, int Size) {
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u8 SearchPattern[16] = { 0x40, 0x82, 0x00, 0x0C, 0x38, 0x60, 0x00, 0x01, 0x48, 0x00, 0x02, 0x44, 0x38, 0x61, 0x00, 0x18 };
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u8 PatchData[16] = { 0x40, 0x82, 0x00, 0x04, 0x38, 0x60, 0x00, 0x01, 0x48, 0x00, 0x02, 0x44, 0x38, 0x61, 0x00, 0x18 };
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void *Addr = Address;
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void *Addr_end = Address+Size;
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while (Addr <= Addr_end-sizeof(SearchPattern)) {
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if (memcmp(Addr, SearchPattern, sizeof(SearchPattern))==0) {
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memcpy(Addr,PatchData,sizeof(PatchData));
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return true;
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}
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Addr += 4;
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}
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return false;
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}
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typedef struct _dolheader {
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u32 text_pos[7];
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u32 data_pos[11];
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u32 text_start[7];
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u32 data_start[11];
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u32 text_size[7];
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u32 data_size[11];
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u32 bss_start;
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u32 bss_size;
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u32 entry_point;
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} dolheader;
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static dolheader *dolfile;
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u32 load_dol_image(void *dolstart) {
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u32 i;
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if (dolstart) {
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dolfile = (dolheader *) dolstart;
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for (i = 0; i < 7; i++) {
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if ((!dolfile->text_size[i]) || (dolfile->text_start[i] < 0x100)) continue;
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VIDEO_WaitVSync();
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ICInvalidateRange ((void *) dolfile->text_start[i],dolfile->text_size[i]);
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memmove ((void *) dolfile->text_start[i],dolstart+dolfile->text_pos[i],dolfile->text_size[i]);
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}
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for (i = 0; i < 11; i++) {
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if ((!dolfile->data_size[i]) || (dolfile->data_start[i] < 0x100)) continue;
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VIDEO_WaitVSync();
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memmove ((void *) dolfile->data_start[i],dolstart+dolfile->data_pos[i],dolfile->data_size[i]);
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DCFlushRangeNoSync ((void *) dolfile->data_start[i],dolfile->data_size[i]);
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}
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/*
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memset ((void *) dolfile->bss_start, 0, dolfile->bss_size);
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DCFlushRange((void *) dolfile->bss_start, dolfile->bss_size);
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*/
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return dolfile->entry_point;
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}
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return 0;
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}
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static int i;
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static int phase;
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u32 load_dol_start(void *dolstart) {
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if (dolstart) {
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dolfile = (dolheader *)dolstart;
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return dolfile->entry_point;
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} else {
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return 0;
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}
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memset((void *)dolfile->bss_start, 0, dolfile->bss_size);
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DCFlushRange((void *)dolfile->bss_start, dolfile->bss_size);
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phase = 0;
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i = 0;
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}
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bool load_dol_image_modified(void **offset, u32 *pos, u32 *len) {
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if (phase == 0) {
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if (i == 7) {
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phase = 1;
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i = 0;
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} else {
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if ((!dolfile->text_size[i]) || (dolfile->text_start[i] < 0x100)) {
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*offset = 0;
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*pos = 0;
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*len = 0;
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} else {
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*offset = (void *)dolfile->text_start[i];
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*pos = dolfile->text_pos[i];
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*len = dolfile->text_size[i];
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}
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i++;
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return true;
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}
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}
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if (phase == 1) {
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if (i == 11) {
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phase = 2;
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return false;
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}
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if ((!dolfile->data_size[i]) || (dolfile->data_start[i] < 0x100)) {
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*offset = 0;
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*pos = 0;
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*len = 0;
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} else {
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*offset = (void *)dolfile->data_start[i];
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*pos = dolfile->data_pos[i];
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*len = dolfile->data_size[i];
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}
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i++;
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return true;
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}
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return false;
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}
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u32 Load_Dol_from_disc(u32 doloffset, u8 videoSelected, u8 patchcountrystring, u8 vipatch) {
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int ret;
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void *dol_header;
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u32 entrypoint;
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dol_header = memalign(32, sizeof(dolheader));
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if (dol_header == NULL) {
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return -1;
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}
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ret = WDVD_Read(dol_header, sizeof(dolheader), (doloffset<<2));
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entrypoint = load_dol_start(dol_header);
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if (entrypoint == 0) {
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free(dol_header);
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return -1;
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}
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void *offset;
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u32 pos;
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u32 len;
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while (load_dol_image_modified(&offset, &pos, &len)) {
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if (len != 0) {
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ret = WDVD_Read(offset, len, (doloffset<<2) + pos);
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DCFlushRange(offset, len);
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gamepatches(offset, len, videoSelected, patchcountrystring, vipatch);
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DCFlushRange(offset, len);
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Remove_001_Protection(offset, len);
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}
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}
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free(dol_header);
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return entrypoint;
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}
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