usbloadergx/source/prompts
dimok321 f0ca11506b *WIP Patch fix. WIP patches should work now. Tested and confirmed for PoP.
WIP Patches will be only accepted in the following format (let's not invent thousands of different formats):
In 3x 4 bytes columns separated by a space (no ":" allowed)
offset | original address | overwrite address 

Example for PoP:
007AAC6A 7A6B6F6A 6F6A7A6B
007AAC75 7C7A6939 69397C7A
...

The original address is compared before patching and is not patched if it doesn't match. You can see the confirmation or fail of a patch on the Gecko Output.

*A few fix ups in different places
2010-05-29 15:43:19 +00:00
..
DiscBrowser.cpp undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
DiscBrowser.h Changed gameprompt window for a retail disc to show the Gametitle instead of the game id. 2009-10-01 20:58:34 +00:00
filebrowser.cpp * Changed WBFS stuff to C++ classes 2010-02-14 23:22:52 +00:00
filebrowser.h undo the code formatting. somehow it got screwed up 2010-02-09 10:59:55 +00:00
gameinfo.cpp * Changed WBFS stuff to C++ classes 2010-02-14 23:22:52 +00:00
gameinfo.h Added a macron in case any particular title happens to require it. The network init prompt won't show up at all when network has already been initialized. Ocarina should work for people that still had the problem with recent revisions (it fixed it for me, but only when using SD, not SDHC). 2009-10-18 21:23:54 +00:00
ProgressWindow.cpp *WIP Patch fix. WIP patches should work now. Tested and confirmed for PoP. 2010-05-29 15:43:19 +00:00
ProgressWindow.h *Fix for ntfs writing 2010-02-25 12:08:03 +00:00
PromptWindows.cpp - Reverted to 921 2010-05-29 07:38:54 +00:00
PromptWindows.h * Added BETA upgrades option (to download the latest revisions from google code) 2009-12-10 20:27:36 +00:00
TitleBrowser.cpp - Reverted to 921 2010-05-29 07:38:54 +00:00
TitleBrowser.h fix a little bug 2009-10-01 09:17:55 +00:00