usbloadergx/source/main.cpp
dimok321 33ce3e48ab *Lot's of cleanup and file/function movement.
*Homebrew boot changed a bit (cleanup)
*A lot more stuff i can't remember anymore
2010-11-06 15:30:14 +00:00

122 lines
3.1 KiB
C++

/****************************************************************************
* USB Loader GX Team
*
* Main loadup of the application
*
* libwiigui
* Tantric 2009
***************************************************************************/
#include <gccore.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/dir.h>
#include <ogcsys.h>
#include <unistd.h>
#include <locale.h>
#include <wiiuse/wpad.h>
#include <di/di.h>
#include <sys/iosupport.h>
#include "libwiigui/gui.h"
#include "usbloader/wbfs.h"
#include "language/gettext.h"
#include "mload/mload.h"
#include "mload/mload_modules.h"
#include "FreeTypeGX.h"
#include "FontSystem.h"
#include "video.h"
#include "audio.h"
#include "menu/menus.h"
#include "menu.h"
#include "input.h"
#include "filelist.h"
#include "FileOperations/fileops.h"
#include "main.h"
#include "fatmounter.h"
#include "sys.h"
#include "wpad.h"
#include "fat.h"
#include "gecko.h"
#include "svnrev.h"
#include "usbloader/partition_usbloader.h"
#include "usbloader/usbstorage2.h"
#include "memory/mem2.h"
#include "lstub.h"
#include "usbloader/usbstorage2.h"
#include "wad/nandtitle.h"
#include "system/IosLoader.h"
#include "GameBootProcess.h"
extern "C"
{
extern void __exception_setreload(int t);
}
extern bool geckoinit;
PartList partitions;
int main(int argc, char *argv[])
{
MEM2_init(48);
setlocale(LC_ALL, "en.UTF-8");
geckoinit = InitGecko();
InitVideo();
__exception_setreload(20);
printf("\tStarting up\n");
NandTitles.Get();
//Let's use libogc sd/usb for config loading
printf("\tInitialize sd card\n");
SDCard_Init();
printf("\tInitialize usb device\n");
USBDevice_Init();
gettextCleanUp();
printf("\tLoading configuration...");
Settings.Load();
VIDEO_SetWidescreen(Settings.widescreen);
printf("done\n");
// Let's load the cIOS now
if (IosLoader::LoadAppCios() < 0)
{
printf("\n\tWARNING!\n");
printf("\tUSB Loader GX needs unstubbed cIOS 222 v4 or 249 v9+\n\n");
printf(
"\tWe cannot determine the versions on your system,\n\tsince you have no patched ios 36 or 236 installed.\n");
printf("\tTherefor, if loading of USB Loader GX fails, you\n\tprobably have installed the 4.2 update,\n");
printf("\tand you should go figure out how to get some cios action going on\n\tin your Wii.\n");
printf("\tERROR: No cIOS could be loaded. Exiting....\n");
sleep(10);
Sys_BackToLoader();
}
printf("\tLoaded cIOS = %u (Rev %u)\n", IOS_GetVersion(), IOS_GetRevision());
//if a ID was passed via args copy it and try to boot it after the partition is mounted
//its not really a headless mode. more like hairless.
if (argc > 1 && argv[1])
{
MountGamePartition(false);
return BootGame(argv[1]);
}
//! Init the rest of the System
Sys_Init();
SetupPads();
InitAudio();
char *fontPath = NULL;
asprintf(&fontPath, "%sfont.ttf", Settings.theme_path);
SetupDefaultFont(fontPath);
free(fontPath);
MainMenu(MENU_DISCLIST);
return 0;
}