mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-29 06:34:17 +01:00
9e79c9d99b
* code cleanup
66 lines
1.6 KiB
C
66 lines
1.6 KiB
C
#ifndef _WBFS_H_
|
|
#define _WBFS_H_
|
|
|
|
#include "libwbfs/libwbfs.h"
|
|
#include "usbloader/disc.h"
|
|
|
|
#ifdef __cplusplus
|
|
extern "C"
|
|
{
|
|
#endif
|
|
|
|
#define PART_FS_WBFS 0
|
|
#define PART_FS_FAT 1
|
|
#define PART_FS_NTFS 2
|
|
|
|
/* Macros */
|
|
#define WBFS_MIN_DEVICE 1
|
|
#define WBFS_MAX_DEVICE 2
|
|
|
|
extern s32 wbfsDev;
|
|
extern int wbfs_part_fs;
|
|
extern u32 wbfs_part_idx;
|
|
extern u32 wbfs_part_lba;
|
|
extern char wbfs_fs_drive[16];
|
|
|
|
/* Prototypes */
|
|
s32 WBFS_Init( u32 );
|
|
s32 WBFS_Open( void );
|
|
s32 WBFS_Format( u32, u32 );
|
|
s32 WBFS_GetCount( u32 * );
|
|
s32 WBFS_GetHeaders( struct discHdr *, u32, u32 );
|
|
// s32 __WBFS_ReadDVD(void *fp, u32 lba, u32 len, void *iobuf);
|
|
wbfs_t *GetHddInfo( void );
|
|
s32 WBFS_CheckGame( u8 * );
|
|
s32 WBFS_AddGame( void );
|
|
s32 WBFS_RemoveGame( u8 * );
|
|
s32 WBFS_GameSize( u8 *, f32 * );
|
|
bool WBFS_ShowFreeSpace( void );
|
|
s32 WBFS_DiskSpace( f32 *, f32 * );
|
|
s32 WBFS_RenameGame( u8 *, const void * );
|
|
s32 WBFS_ReIDGame( u8 *discid, const void *newID );
|
|
f32 WBFS_EstimeGameSize( void );
|
|
|
|
int WBFS_GetFragList( u8 *id );
|
|
/*
|
|
s32 __WBFS_ReadUSB(void *fp, u32 lba, u32 count, void *iobuf);
|
|
s32 __WBFS_WriteUSB(void *fp, u32 lba, u32 count, void *iobuf);
|
|
*/
|
|
|
|
s32 WBFS_OpenPart( u32 part_fat, u32 part_idx, u32 part_lba, u32 part_size, char *partition );
|
|
s32 WBFS_OpenNamed( char *partition );
|
|
s32 WBFS_OpenLBA( u32 lba, u32 size );
|
|
wbfs_disc_t* WBFS_OpenDisc( u8 *discid );
|
|
void WBFS_CloseDisc( wbfs_disc_t *disc );
|
|
bool WBFS_Close();
|
|
bool WBFS_Mounted();
|
|
bool WBFS_Selected();
|
|
int MountWBFS();
|
|
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif
|