usbloadergx/source/themes/CTheme.cpp
dimok321 34692131a2 Alright guys, after 3-4 Month of cleaning up the source, it's finally here:
USB Loader GX v2.0

A few cosmetic changes along on this rev:
*Removed unused resources
*Fix a compile warning
*Fixed crash on formatting drive to WBFS
*A few source/function movement from one file to another 
*Renamed global game settings to "Loader Settings"
2011-01-09 10:45:29 +00:00

197 lines
5.3 KiB
C++

/****************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#include <ogcsys.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "CTheme.h"
#include "libwiigui/gui.h"
#include "settings/CSettings.h"
#include "FileOperations/fileops.h"
#include "menu/menus.h"
#include "FreeTypeGX.h"
FreeTypeGX * fontSystem = NULL;
static FT_Byte * MainFont = NULL;
static u32 MainFontSize = 0;
bool Theme::ShowTooltips = true;
void Theme::Reload()
{
HaltGui();
mainWindow->Remove(bgImg);
for(int i = 0; i < 4; ++i)
{
char image[50];
snprintf(image, sizeof(image), "player%i_point.png", i+1);
delete pointer[i];
pointer[i] = Resources::GetImageData(image);
}
delete btnSoundClick;
delete btnSoundClick2;
delete btnSoundOver;
btnSoundClick = new GuiSound(Resources::GetFile("button_click.wav"), Resources::GetFileSize("button_click.wav"), Settings.sfxvolume);
btnSoundClick2 = new GuiSound(Resources::GetFile("button_click2.wav"), Resources::GetFileSize("button_click2.wav"), Settings.sfxvolume);
btnSoundOver = new GuiSound(Resources::GetFile("button_over.wav"), Resources::GetFileSize("button_over.wav"), Settings.sfxvolume);
delete background;
background = Resources::GetImageData(Settings.widescreen ? "wbackground.png" : "background.png");
delete bgImg;
bgImg = new GuiImage(background);
mainWindow->Append(bgImg);
ResumeGui();
}
void Theme::CleanUp()
{
ThemeCleanUp();
Resources::Clear();
ClearFontData();
}
void Theme::SetDefault()
{
ShowTooltips = true;
CleanUp();
strcpy(Settings.theme, "");
LoadFont("");
}
bool Theme::Load(const char * theme_file_path)
{
bool result = LoadTheme(theme_file_path);
if(!result)
return result;
Theme::ShowTooltips = (thInt("1 - Enable tooltips: 0 for off and 1 for on") != 0);
FILE * file = fopen(theme_file_path, "rb");
if(!file)
return false;
char line[300];
char * Foldername = NULL;
while (fgets(line, sizeof(line), file))
{
char * ptr = strcasestr(line, "Image-Folder:");
if(!ptr)
continue;
ptr += strlen("Image-Folder:");
while(*ptr != '\0' && *ptr == ' ') ptr++;
Foldername = ptr;
while(*ptr != '\\' && *ptr != '"' && *ptr != '\0') ptr++;
*ptr = '\0';
break;
}
fclose(file);
if(!Foldername)
return result;
char theme_path[300];
snprintf(theme_path, sizeof(theme_path), theme_file_path);
char * ptr = strrchr(theme_path, '/');
if(ptr) *ptr = '\0';
snprintf(theme_path, sizeof(theme_path), "%s/%s", theme_path, Foldername);
if(!Resources::LoadFiles(theme_path))
{
const char * ThemeFilename = strrchr(theme_file_path, '/')+1;
char Filename[255];
snprintf(Filename, sizeof(Filename), ThemeFilename);
char * fileext = strrchr(Filename, '.');
if(fileext) *fileext = 0;
char * ptr = strrchr(theme_path, '/');
*ptr = 0;
snprintf(theme_path, sizeof(theme_path), "%s/%s", theme_path, Filename);
Resources::LoadFiles(theme_path);
}
//! Override font.ttf with the theme font.ttf if it exists in the image folder
char FontPath[300];
snprintf(FontPath, sizeof(FontPath), "%s/font.ttf", theme_path);
if(CheckFile(FontPath))
Theme::LoadFont(theme_path);
return result;
}
bool Theme::LoadFont(const char *path)
{
char FontPath[300];
bool result = false;
FILE *pfile = NULL;
ClearFontData();
snprintf(FontPath, sizeof(FontPath), "%s/font.ttf", path);
pfile = fopen(FontPath, "rb");
if (pfile)
{
fseek(pfile, 0, SEEK_END);
MainFontSize = ftell(pfile);
rewind(pfile);
MainFont = new (std::nothrow) FT_Byte[MainFontSize];
if (MainFont)
{
fread(MainFont, 1, MainFontSize, pfile);
result = true;
}
fclose(pfile);
}
FT_Byte * loadedFont = MainFont ? MainFont : (FT_Byte *) Resources::GetFile("font.ttf");
u32 loadedFontSize = MainFont ? MainFontSize : Resources::GetFileSize("font.ttf");
fontSystem = new FreeTypeGX(loadedFont, loadedFontSize);
return result;
}
void Theme::ClearFontData()
{
if (fontSystem)
delete fontSystem;
fontSystem = NULL;
if (MainFont)
delete [] MainFont;
MainFont = NULL;
}