usbloadergx/source/usbloader/wbfs
dimok321 34692131a2 Alright guys, after 3-4 Month of cleaning up the source, it's finally here:
USB Loader GX v2.0

A few cosmetic changes along on this rev:
*Removed unused resources
*Fix a compile warning
*Fixed crash on formatting drive to WBFS
*A few source/function movement from one file to another 
*Renamed global game settings to "Loader Settings"
2011-01-09 10:45:29 +00:00
..
wbfs_base.cpp *added loading screen 2010-12-30 23:49:22 +00:00
wbfs_base.h Alright guys, after 3-4 Month of cleaning up the source, it's finally here: 2011-01-09 10:45:29 +00:00
wbfs_ext.cpp *added loading screen 2010-12-30 23:49:22 +00:00
wbfs_ext.h *added loading screen 2010-12-30 23:49:22 +00:00
wbfs_fat.cpp *Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images. 2011-01-08 12:35:41 +00:00
wbfs_fat.h *added loading screen 2010-12-30 23:49:22 +00:00
wbfs_ntfs.cpp *added loading screen 2010-12-30 23:49:22 +00:00
wbfs_ntfs.h *added loading screen 2010-12-30 23:49:22 +00:00
wbfs_rw.c *Fixed booting games for huge ext2/3/4 drives 2010-12-12 16:31:13 +00:00
wbfs_rw.h *Fixed booting games for huge ext2/3/4 drives 2010-12-12 16:31:13 +00:00
wbfs_wbfs.cpp *Changes running games from WBFS. It is now done through fragment lists like on ntfs/fat/ext. This enables support for multiple wbfs partitions even with waninkokos cios which normally doesn't support that. This is not supported by Waninokos IOS < R18. It continues to only support one partition! 2011-01-07 22:42:03 +00:00
wbfs_wbfs.h *Changes running games from WBFS. It is now done through fragment lists like on ntfs/fat/ext. This enables support for multiple wbfs partitions even with waninkokos cios which normally doesn't support that. This is not supported by Waninokos IOS < R18. It continues to only support one partition! 2011-01-07 22:42:03 +00:00