mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-29 06:34:17 +01:00
b9139a4242
* Fixed creating game save path for EmuNAND channels if EmuNAND chan path is different than EmuNAND save path. * Prevent deleted channels to be displayed if tmd still exists * Moved gameconfig.txt loading outside of Ocarina function * Changed return values in game booter * Nintendont: check Kenobiwii.bin only on Rev < 336
66 lines
2.2 KiB
C++
Executable File
66 lines
2.2 KiB
C++
Executable File
/***************************************************************************
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* Copyright (C) 2010 by dude
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* Copyright (C) 2011 by Miigotu
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* Copyright (C) 2011 by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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***************************************************************************/
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#ifndef _CHANNELS_H_
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#define _CHANNELS_H_
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#include <string>
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#include <vector>
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#include <gccore.h>
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#include "usbloader/disc.h"
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using namespace std;
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class Channels
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{
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public:
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static Channels *Instance(void) { if(!instance) instance = new Channels(); return instance; }
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static void DestroyInstance(void) { if(instance) delete instance; instance = NULL; }
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static u32 LoadChannel(const u64 &chantitle);
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static u8 GetRequestedIOS(const u64 &title);
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static u8 *GetTMD(const u64 &tid, u32 *size, const char *prefix);
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static u8 *GetDol(const u64 &title, u8 *tmdBuffer);
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static u8 *GetOpeningBnr(const u64 &title, u32 *outsize, const char *pathPrefix);
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void GetChannelList();
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void GetEmuChannelList();
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vector<struct discHdr> & GetNandHeaders(void);
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vector<struct discHdr> & GetEmuHeaders(void);
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private:
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static Channels *instance;
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static bool Identify(const u64 &titleid, u8 *tmdBuffer, u32 tmdSize);
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bool emuExists(char *tmdpath);
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void InternalGetNandChannelList(u32 type);
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bool ParseTitleDir(char *path, int language);
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bool GetEmuChanTitle(char *tmdpath, int language, std::string &Title);
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vector<struct discHdr> NandChannels;
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vector<struct discHdr> EmuChannels;
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};
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#endif
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