usbloadergx/source/settings/menus/CustomPathsSM.cpp
dimok321 372717aaa0 *Fixed crash when changing NAND emu path to USB
*Creating the missing NAND folders when needed (Allows the "Partial" Nand Emulation to work with no NAND at all on the drive)
2011-07-26 08:57:12 +00:00

287 lines
7.9 KiB
C++

/****************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#include <unistd.h>
#include "Controls/DeviceHandler.hpp"
#include "CustomPathsSM.hpp"
#include "settings/SettingsPrompts.h"
#include "settings/CSettings.h"
#include "prompts/PromptWindows.h"
#include "language/gettext.h"
#include "prompts/filebrowser.h"
#include "themes/CTheme.h"
#include "gecko.h"
CustomPathsSM::CustomPathsSM()
: SettingsMenu(tr("Custom Paths"), &GuiOptions, MENU_NONE)
{
int Idx = 0;
Options->SetName(Idx++, tr("3D Cover Path"));
Options->SetName(Idx++, tr("2D Cover Path"));
Options->SetName(Idx++, tr("Full Cover Path"));
Options->SetName(Idx++, tr("Disc Artwork Path"));
Options->SetName(Idx++, tr("Theme Path"));
Options->SetName(Idx++, tr("WiiTDB Path"));
Options->SetName(Idx++, tr("Update Path"));
Options->SetName(Idx++, tr("GCT Cheatcodes Path"));
Options->SetName(Idx++, tr("TXT Cheatcodes Path"));
Options->SetName(Idx++, tr("DOL Path"));
Options->SetName(Idx++, tr("Homebrew Apps Path"));
Options->SetName(Idx++, tr("BCA Codes Path"));
Options->SetName(Idx++, tr("WIP Patches Path"));
Options->SetName(Idx++, tr("Languagefiles Path"));
Options->SetName(Idx++, tr("WDM Files Path"));
Options->SetName(Idx++, tr("Wiinnertag Path"));
Options->SetName(Idx++, tr("Nand Emu Path"));
SetOptionValues();
}
void CustomPathsSM::SetOptionValues()
{
int Idx = 0;
//! Settings: 3D Cover Path
Options->SetValue(Idx++, Settings.covers_path);
//! Settings: 2D Cover Path
Options->SetValue(Idx++, Settings.covers2d_path);
//! Settings: Full Cover Path
Options->SetValue(Idx++, Settings.coversFull_path);
//! Settings: Disc Artwork Path
Options->SetValue(Idx++, Settings.disc_path);
//! Settings: Theme Path
Options->SetValue(Idx++, Settings.theme_path);
//! Settings: WiiTDB Path
Options->SetValue(Idx++, Settings.titlestxt_path);
//! Settings: Update Path
Options->SetValue(Idx++, Settings.update_path);
//! Settings: GCT Cheatcodes Path
Options->SetValue(Idx++, Settings.Cheatcodespath);
//! Settings: TXT Cheatcodes Path
Options->SetValue(Idx++, Settings.TxtCheatcodespath);
//! Settings: DOL Path
Options->SetValue(Idx++, Settings.dolpath);
//! Settings: Homebrew Apps Path
Options->SetValue(Idx++, Settings.homebrewapps_path);
//! Settings: BCA Codes Path
Options->SetValue(Idx++, Settings.BcaCodepath);
//! Settings: WIP Patches Path
Options->SetValue(Idx++, Settings.WipCodepath);
//! Settings: Languagefiles Path
Options->SetValue(Idx++, Settings.languagefiles_path);
//! Settings: WDM Files Path
Options->SetValue(Idx++, Settings.WDMpath);
//! Settings: Wiinnertag Path
Options->SetValue(Idx++, Settings.WiinnertagPath);
//! Settings: Nand Emu Path
Options->SetValue(Idx++, Settings.NandEmuPath);
}
int CustomPathsSM::GetMenuInternal()
{
int ret = optionBrowser->GetClickedOption();
if (ret < 0)
return MENU_NONE;
int Idx = -1;
//! Settings: 3D Cover Path
if (ret == ++Idx)
{
titleTxt->SetText(tr( "3D Cover Path" ));
ChangePath(Settings.covers_path, sizeof(Settings.covers_path));
}
//! Settings: 2D Cover Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "2D Cover Path" ));
ChangePath(Settings.covers2d_path, sizeof(Settings.covers2d_path));
}
//! Settings: Full Cover Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "Full Cover Path" ));
ChangePath(Settings.coversFull_path, sizeof(Settings.coversFull_path));
}
//! Settings: Disc Artwork Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "Disc Artwork Path" ));
ChangePath(Settings.disc_path, sizeof(Settings.disc_path));
}
//! Settings: Theme Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "Theme Path" ));
ChangePath(Settings.theme_path, sizeof(Settings.theme_path));
}
//! Settings: WiiTDB Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "WiiTDB Path" ));
ChangePath(Settings.titlestxt_path, sizeof(Settings.titlestxt_path));
}
//! Settings: Update Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "Update Path" ));
ChangePath(Settings.update_path, sizeof(Settings.update_path));
}
//! Settings: GCT Cheatcodes Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "GCT Cheatcodes Path" ));
ChangePath(Settings.Cheatcodespath, sizeof(Settings.Cheatcodespath));
}
//! Settings: TXT Cheatcodes Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "TXT Cheatcodes Path" ));
ChangePath(Settings.TxtCheatcodespath, sizeof(Settings.TxtCheatcodespath));
}
//! Settings: DOL Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "DOL Path" ));
ChangePath(Settings.dolpath, sizeof(Settings.dolpath));
}
//! Settings: Homebrew Apps Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "Homebrew Apps Path" ));
ChangePath(Settings.homebrewapps_path, sizeof(Settings.homebrewapps_path));
}
//! Settings: BCA Codes Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "BCA Codes Path" ));
ChangePath(Settings.BcaCodepath, sizeof(Settings.BcaCodepath));
}
//! Settings: WIP Patches Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "WIP Patches Path" ));
ChangePath(Settings.WipCodepath, sizeof(Settings.WipCodepath));
}
//! Settings: Languagefiles Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "Languagefiles Path" ));
ChangePath(Settings.languagefiles_path, sizeof(Settings.languagefiles_path));
}
//! Settings: WDM Files Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "WDM Files Path" ));
ChangePath(Settings.WDMpath, sizeof(Settings.WDMpath));
}
//! Settings: Wiinnertag Path
else if (ret == ++Idx)
{
titleTxt->SetText(tr( "Wiinnertag Path" ));
ChangePath(Settings.WiinnertagPath, sizeof(Settings.WiinnertagPath));
}
//! Settings: Nand Emu Path
else if (ret == ++Idx)
{
char oldPath[sizeof(Settings.NandEmuPath)];
snprintf(oldPath, sizeof(oldPath), Settings.NandEmuPath);
titleTxt->SetText(tr( "Nand Emu Path" ));
ChangePath(Settings.NandEmuPath, sizeof(Settings.NandEmuPath));
if(strncasecmp(DeviceHandler::PathToFSName(Settings.NandEmuPath), "FAT", 3) != 0)
{
snprintf(Settings.NandEmuPath, sizeof(Settings.NandEmuPath), oldPath);
WindowPrompt(tr("Error:"), tr("Nand Emulation only works on FAT/FAT32 partitions!"), tr("OK"));
}
}
//! Global set back of the titleTxt after a change
titleTxt->SetText(tr( "Custom Paths" ));
SetOptionValues();
return MENU_NONE;
}
int CustomPathsSM::ChangePath(char * SettingsPath, int SizeOfPath)
{
char entered[300];
snprintf(entered, sizeof(entered), SettingsPath);
HaltGui();
GuiWindow * parent = (GuiWindow *) parentElement;
if(parent) parent->SetState(STATE_DISABLED);
this->SetState(STATE_DEFAULT);
this->Remove(optionBrowser);
ResumeGui();
int result = BrowseDevice(entered, sizeof(entered), FB_DEFAULT, noFILES);
if(parent) parent->SetState(STATE_DEFAULT);
this->Append(optionBrowser);
if (result == 1)
{
if (entered[strlen(entered)-1] != '/')
strcat(entered, "/");
snprintf(SettingsPath, SizeOfPath, entered);
WindowPrompt(tr( "Path Changed" ), 0, tr( "OK" ));
}
return result;
}