mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-22 19:29:18 +01:00
76df2b26b6
*add loading of wii games / nand channels / emu nand channels in all combinations into one list *add button on main view for quick choice between the combinations of the three *add "Real Nand" or "Emulated Nand" text on the game window prompt when starting a channel *removed the need of a cIOS to launch the loader (if anyone uses it with IOS58 for whatever reason). The warning that a cIOS is needed is still present. *removed support for both usb ports at once on hermes cIOS. Each can still be used individually but only one at a time. This is done because of some bugs in the new ehci module which make some games unbootable. The ehcimodule is now reverted to the last working one. Need feedback if the games work fine again. *some preparations for the upcoming stealth mode feature of the d2x cIOS *isfs is now initiated once and deinitated when cleaning up only (instead of the whole init/deinit every single access) *removed choice for emulated nand channel modes. Emulated nand channels always need full emulation which is now always used on emu nand for channels. *removed unused settings for channels from the per game setting *changed default partition to 0 when starting with fresh settings (instead of -1 wtf?)
169 lines
7.6 KiB
C++
169 lines
7.6 KiB
C++
/****************************************************************************
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* Copyright (C) 2010
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* by Dimok
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*
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* for WiiXplorer 2010
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***************************************************************************/
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#ifndef PARTITION_HANDLE_H
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#define PARTITION_HANDLE_H
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#include <gccore.h>
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#include <vector>
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#include <string>
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#define MAX_PARTITIONS 32 /* Maximum number of partitions that can be found */
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#define MAX_MOUNTS 10 /* Maximum number of mounts available at one time */
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#define MAX_SYMLINK_DEPTH 10 /* Maximum search depth when resolving symbolic links */
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#define MBR_SIGNATURE 0x55AA
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#define EBR_SIGNATURE MBR_SIGNATURE
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#define PARTITION_BOOTABLE 0x80 /* Bootable (active) */
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#define PARTITION_NONBOOTABLE 0x00 /* Non-bootable */
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#define PARTITION_TYPE_GPT 0xEE /* Indicates that a GPT header is available */
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#define GUID_SYSTEM_PARTITION 0x0000000000000001LL /* System partition (disk partitioning utilities must reserve the partition as is) */
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#define GUID_READ_ONLY_PARTITION 0x0800000000000000LL /* Read-only partition */
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#define GUID_HIDDEN_PARTITION 0x2000000000000000LL /* Hidden partition */
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#define GUID_NO_AUTOMOUNT_PARTITION 0x4000000000000000LL /* Do not automount (e.g., do not assign drive letter) */
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#define BYTES_PER_SECTOR 512 /* Default in libogc */
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#define MAX_BYTES_PER_SECTOR 4096 /* Max bytes per sector */
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typedef struct _PARTITION_RECORD {
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u8 status; /* Partition status; see above */
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u8 chs_start[3]; /* Cylinder-head-sector address to first block of partition */
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u8 type; /* Partition type; see above */
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u8 chs_end[3]; /* Cylinder-head-sector address to last block of partition */
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u32 lba_start; /* Local block address to first sector of partition */
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u32 block_count; /* Number of blocks in partition */
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} __attribute__((__packed__)) PARTITION_RECORD;
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typedef struct _MASTER_BOOT_RECORD {
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u8 code_area[446]; /* Code area; normally empty */
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PARTITION_RECORD partitions[4]; /* 4 primary partitions */
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u16 signature; /* MBR signature; 0xAA55 */
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} __attribute__((__packed__)) MASTER_BOOT_RECORD;
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typedef struct _EXTENDED_BOOT_RECORD {
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u8 code_area[446]; /* Code area; normally empty */
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PARTITION_RECORD partition; /* Primary partition */
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PARTITION_RECORD next_ebr; /* Next extended boot record in the chain */
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u8 reserved[32]; /* Normally empty */
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u16 signature; /* EBR signature; 0xAA55 */
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} __attribute__((__packed__)) EXTENDED_BOOT_RECORD;
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typedef struct _GPT_HEADER
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{
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char magic[8]; /* "EFI PART" */
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u32 revision; /* For version 1.0 */
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u32 header_size; /* Header size in bytes */
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u32 checksum; /* CRC32 of header (0 to header size), with this field zeroed during calculation */
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u32 reserved; /* must be 0 */
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u64 header_lba; /* Current LBA (location of this header copy) */
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u64 backup_lba; /* Backup LBA (location of the other header copy) */
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u64 first_part_lba; /* First usable LBA for partitions (primary partition table last LBA + 1) */
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u64 last_part_lba; /* Last usable LBA (secondary partition table first LBA - 1) */
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u8 disk_guid[16]; /* Disk GUID (also referred as UUID on UNIXes) */
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u64 part_table_lba; /* Partition entries starting LBA (always 2 in primary copy) */
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u32 part_entries; /* Number of partition entries */
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u32 part_entry_size; /* Size of a partition entry (usually 128) */
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u32 part_entry_checksum; /* CRC32 of partition array */
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u8 zeros[420];
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} __attribute__((__packed__)) GPT_HEADER;
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typedef struct _GUID_PART_ENTRY
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{
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u8 part_type_guid[16]; /* Partition type GUID */
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u8 uniq_part_guid[16]; /* Unique partition GUID */
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u64 part_first_lba; /* First LBA (little-endian) */
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u64 part_last_lba; /* Last LBA (inclusive, usually odd) */
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u64 attribute_flags; /* GUID Attribute flags (e.g. bit 60 denotes read-only) */
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char partition_name[72]; /* Partition name (36 UTF-16LE code units) */
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} __attribute__((__packed__)) GUID_PART_ENTRY;
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typedef struct _PartitionFS
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{
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const char * FSName;
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u64 LBA_Start;
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u64 SecCount;
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bool Bootable;
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u8 PartitionType;
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u8 PartitionNum;
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} __attribute__((__packed__)) PartitionFS;
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class PartitionHandle
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{
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public:
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//! Constructor reads the MBR and all EBRs and lists up the Partitions
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PartitionHandle(const DISC_INTERFACE *discio);
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//! Destructor unmounts drives
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~PartitionHandle();
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//! Is Drive inserted
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bool IsInserted() { if(!interface) return false; else return interface->isInserted(); };
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//! Is the partition Mounted
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bool IsMounted(int pos);
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//! Mount a specific Partition
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bool Mount(int pos, const char * name, bool forceFAT = false);
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//! UnMount a specific Partition
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void UnMount(int pos);
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//! UnMount all Partition
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void UnMountAll() { for(u32 i = 0; i < PartitionList.size(); ++i) UnMount(i); };
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//! Get the Mountname
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const char * MountName(int pos) { if(pos < 0 || pos >= (int) MountNameList.size() || !MountNameList[pos].size()) return ""; else return MountNameList[pos].c_str(); };
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//! Get the Name of the FileSystem e.g. "FAT32"
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const char * GetFSName(int pos) { if(valid(pos)) return PartitionList[pos].FSName; else return ""; };
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//! Get the LBA where the partition is located
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u32 GetLBAStart(int pos) { if(valid(pos)) return PartitionList[pos].LBA_Start; else return 0; };
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//! Get the partition size in sectors of this partition
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u32 GetSecCount(int pos) { if(valid(pos)) return PartitionList[pos].SecCount; else return 0; };
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//! Check if the partition is Active or NonBootable
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bool IsActive(int pos) { if(valid(pos)) return PartitionList[pos].Bootable; else return false; };
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//! Get the partition type
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int GetPartitionType(int pos) { if(valid(pos)) return PartitionList[pos].PartitionType; else return -1; };
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//! Get the entrie number in MBR of this partition
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int GetPartitionNum(int pos) { if(valid(pos)) return PartitionList[pos].PartitionNum; else return -1; };
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//! Get the count of found partitions
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int GetPartitionCount() const { return PartitionList.size(); };
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//! Get the partition size in bytes
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u64 GetSize(int pos) { if(valid(pos)) return (u64) PartitionList[pos].SecCount*BYTES_PER_SECTOR; else return 0; };
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//! Get the whole partition record struct
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PartitionFS * GetPartitionRecord(int pos) { if(valid(pos)) return &PartitionList[pos]; else return NULL; };
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//! Get the disc interface of this handle
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const DISC_INTERFACE * GetDiscInterface() { return interface; };
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protected:
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bool valid(int pos) { return (pos >= 0 && pos < (int) PartitionList.size()); }
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void AddPartition(const char * name, u64 lba_start, u64 sec_count, bool bootable, u8 part_type, u8 part_num);
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bool IsExisting(u64 lba);
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int FindPartitions();
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void CheckEBR(u8 PartNum, sec_t ebr_lba);
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int CheckGPT(u8 PartNum);
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const DISC_INTERFACE *interface;
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std::vector<PartitionFS> PartitionList;
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std::vector<std::string> MountNameList;
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};
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#endif
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