This version of USB Loader GX supersedes the SourceForge version, which was last updated in 2019.
Go to file
eraserxl 37c23c7676 * Moved minizip sources into a more approriate place.
* Removed unzip sources. Using lib unzip instead.
These changes might require a make clean before building.
2010-09-24 12:57:38 +00:00
data * remove little unused code 2010-09-18 23:16:05 +00:00
gettext-bin change the handling of language-files. now use GNU gettext.(i hope, i have no file forgotten) 2009-06-23 18:59:28 +00:00
HBC * Moved minizip sources into a more approriate place. 2010-09-24 12:57:38 +00:00
Languages * Language files updated & cleaned. 2010-07-04 00:34:22 +00:00
source * Moved minizip sources into a more approriate place. 2010-09-24 12:57:38 +00:00
buildtype.sh Fixed the build on Unix machines 2009-11-18 09:28:44 +00:00
gui.pnproj *Whole lot of cleanup in the cfg.c 2010-09-19 20:25:12 +00:00
gui.pnps - Reverted to 921 2010-05-29 07:38:54 +00:00
Make.config.default tidy up some debug stuff. 2010-02-15 02:45:18 +00:00
Makefile * Moved minizip sources into a more approriate place. 2010-09-24 12:57:38 +00:00
svnrev.sh For people who use two partitions (FAT32 and WBFS), wiitdb.zip won't be overwritten anymore when they update. The file is now loaded and saved as wiitdb_(partition).zip, so you can switch partitions and keep titles/infos. If wiitdb_(partition).zip is not found it loads wiitdb.zip. When exiting settings, the partition is now reloaded only when needed. WiiTDB update should work again for people who own more than 240 games. Fixed a rare crash that could be issue 1083. 2009-11-22 16:42:53 +00:00