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![Cyan](/assets/img/avatar_default.png)
* Fixed greek.lang file to UTF8 * DML: Fixed a possible version detection error due to timezone. * DML: Fixed missing Widescreen in individual settings when using DML v2.1 * DML: Fixed individual settings choices for Japanese Patch. * DML: Added DML v2.5 screenshot setting (use R+Z on 4th controller)
72 lines
2.2 KiB
C
72 lines
2.2 KiB
C
/****************************************************************************
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* Copyright (C) 2012 Dimok
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#ifndef DML_CONFIG_H_
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#define DML_CONFIG_H_
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#include <gctypes.h>
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#define DML_CONFIG_ADDRESS 0x80001700
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#define DML_CONFIG_ADDRESS_V1_2 0x81200000
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#define DML_MAGIC 0xD1050CF6
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#define DML_VERSION 0x00000002
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enum DMLConfig
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{
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DML_CFG_CHEATS = (1<<0),
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DML_CFG_DEBUGGER = (1<<1),
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DML_CFG_DEBUGWAIT = (1<<2),
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DML_CFG_NMM = (1<<3),
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DML_CFG_NMM_DEBUG = (1<<4),
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DML_CFG_GAME_PATH = (1<<5),
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DML_CFG_CHEAT_PATH = (1<<6),
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DML_CFG_ACTIVITY_LED = (1<<7),
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DML_CFG_PADHOOK = (1<<8),
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DML_CFG_NODISC = (1<<9), // unused since DML v1.0, removed in v2.1
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DML_CFG_FORCE_WIDE = (1<<9), // DM v2.1+, Config v02
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DML_CFG_BOOT_DISC = (1<<10),
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// DML_CFG_BOOT_DOL = (1<<11), // unused since DML v1.0, removed in v2.1
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DML_CFG_BOOT_DISC2 = (1<<11), // DM v2.1+, Config v02
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DML_CFG_NODISC2 = (1<<12), // added back in DM v2.2 update2 (r20) and removed in v2.3
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DML_CFG_SCREENSHOT = (1<<13), // added in v2.5
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};
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enum DMLVideoModes
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{
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DML_VID_DML_AUTO = (0<<16),
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DML_VID_FORCE = (1<<16),
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DML_VID_NONE = (2<<16),
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DML_VID_FORCE_PAL50 = (1<<0),
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DML_VID_FORCE_PAL60 = (1<<1),
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DML_VID_FORCE_NTSC = (1<<2),
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DML_VID_FORCE_PROG = (1<<3),
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DML_VID_PROG_PATCH = (1<<4)
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};
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typedef struct _DML_CFG
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{
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u32 Magicbytes; // 0xD1050CF6
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u32 Version; // 0x00000002
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u32 VideoMode;
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u32 Config;
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char GamePath[255];
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char CheatPath[255];
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} DML_CFG;
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#endif
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